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Topic: Gamepad Emulator why not?
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u_rebelscum
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Re:Gamepad Emulator why not?
« Reply #4 on: August 16, 2003, 12:43:44 AM » |
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So what exactly would be the point?
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Many current windows games, especially sports games and games already ported to/from
consoles, assign player inputs by device, with the keyboard one device. Each
gamepad, joystick, ect, OTOH is it's own device. These games let control panels with
ipac, keywhiz, hagstom, MK64 (such as xarcade, hotrodse, and slikstik) only able to
control one player. (more info in the thread linked by allroy1975)
Howard, allroy1975 is asking if a key2joy prog could get around this limit by making
virtual joysticks from keyboard inputs, or is he stuck with either hacking gamepads or
only playing one player from a 2 player CP.
Allroy1975, I agree with howard that it would be very hard, especially with the keyboard
inputs. The keyboard and mouse are pretty much "protected" in windows so
that they "always" (
) work. Getting at the keyboard inputs and converting to joysticks' inputs will be
hampered, to say the least.
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Robin
http://www.urebelscum.speedhost.com/
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