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Welcome to KiLLerCloWn's MameWorld Save States Page

Although ethically and morally questionable, MAME save states are now a reality and I'm sure there are more important ethical and moral concerns in this world to debate. So use them or ignore them, but here they are for those who enjoy them :)

To use copy and paste the file into your "state" folder within MAME, fire up the game in question and press F7. You can then choose to load a game from the save state file and start playing from the moment where it was saved at. (name of the .sta file refers to the name of the .zip rom)

To create a save state file yourself, fire up a game, play it, then press Shift+F7 and when prompted press a number to save to the chose slot.

If you have any questions or comments, feel free to get in touch.

If you have any specific requests or contributions, feel free to get in touch.

Game Name Game State Comments Player
Air Gallet Level 2 MAME .57 Hardhamm
Arabian Magic Last Boss MAME .55 chefno2
Astyanax Last Boss MAME .55 chefno2
Black Tiger Last Boss MAME .55 chefno2
Bomb Jack starts at level 51
score = 2233580
lives = 11 (none lost)
rename to bombjack.sta sensor75
Bomb Jack starts level 100 (declared as zero)
score = 3375000
lives = 20 (none lost)
rename to bombjack.sta sensor75
Cadash Near the end MAME .55 chefno2
Dragon Breed Last Stage Second Round

Last Stage First Round

"Stage 6" will appear on the screen before the stage starts and then and ONLY then is when you can load your save state to make it work

MAME .55

Schuey187
Dungeons&Dragons: SOM Last Main Boss MAME .55 chefno2
Frogger Frogger level 20 ,with three extra frogs(lives). the game quit counting levels at level 15 mame55  MAME .55 chefno2
Galaga No shooting trick No more waiting the required 10 - 15 min. all set up for player 2 to start on level one with no enemy shooting. This is for the impatient galaga player. press 1 to load (MAME .55) xtremediver
Ghosts 'n' Goblins Last Boss MAME .57 Martin
Ghosts 'n' Goblins Last level before the last boss Jon
Gyruss 3 Warps from Earth Make it to the very last bonus round Jon
Mahjong (Dokyusp) View reward animations without having to actually get there yourself Copy the files to your "sates" folder and delete the numbers in the filenames to make them loadable... The Cytoon
Mahjong (Mjyuugi) View reward animations without having to actually get there yourself Copy the files to your "sates" folder and delete the numbers in the filenames to make them loadable... The Cytoon
Pac-Man End level 16, 5 lives left Perfect for practising the infamous 17th board on which the ghosts don't turn blue anymore after eating an energizer (rename to pacmanm.sta) (up to MAME 37beta16) KiLLerCloWn
Pac-Man End level 18, 5 lives left Perfect for practising the infamous 19th board on which the ghosts don't turn blue anymore for the second time after eating an energizer (rename to pacmanm.sta) (up to MAME 37beta16) KiLLerCloWn
Pac-Man End level 20, 5 lives left Perfect for practising the 9th key pattern which is valid from board 21 up to the end of the game (rename to pacmanm.sta) (up to MAME 37beta16) KiLLerCloWn
Street Fighter Alpha Allows access to 3 hidden players Load a, d or b to access the players while playing. Read the readme included in the zip Adamg2823
Mortal Kombat 3 (rev 1.1) *makes Smoke selectable
*increases ingame volume
NVRAM file to open hidden bonus players (readme.txt) Adamg2823
Mortal Kombat 3 (rev 2.0) *makes Smoke selectable
*increases ingame volume
NVRAM file to open hidden bonus players (readme.txt) Adamg2823
Mortal Kombat 3 (rev 2.1) *makes Smoke selectable
*increases ingame volume
NVRAM file to open hidden bonus players (readme.txt) Adamg2823
Ultimate Mortal Kombat 3 (rev 1.1) *makes Mileena, Ermac, and Classic Sub-Zero selectable
*increases ingame volume
NVRAM file to open hidden bonus players (readme.txt) Adamg2823
Ultimate Mortal Kombat 3 (rev 1.2) *makes Mileena, Ermac, and Classic Sub-Zero selectable
*increases ingame volume
NVRAM file to open hidden bonus players (readme.txt) Adamg2823
Mortal Kombat 5.0 Get a Double Flawless without using block, do the fatality and fight Reptile at the bottom of the pit.
MAME32 v0.56
NagaLick
Rainbow Islands States for 3 bonus islands and the last boss renamed to show what level they were saved in, so
rename to 'rainbow.sta' and put it in your save states folder.


MAME .55
Chetwood
SFA3 sfa3 states, one each for juli, juni, and balrog saved on char. select screen, awaiting your -ism choice EdIsInsane
Super Marukin Ban All winning Animations A .zip of states that will take you to all of the winning animations. The last state has a medley of different girls. Any actions can be accomplished using the [h] key.

The files need to be renamed in order for all to be accessible through the "load state feature".

MAME .56

Loki The Wiccan
Teddy Boy Blue Various States for later levels, level 43 and onwards before the wraparound (i) Start new game, let it run to the "Ready" message
(ii) Load the state
(iii) Die
(iv) Wait for restart on loaded level (the "Ready" message)
(v) Load the state again

Now you should be able to play it with correct background graphics. A
couple of the states were saved right after the "Ready" message, and
consequently you need to load them just after it.

MAME .55

David Graves
Wonder Boy Fourth Boss Gamefreak
Wonder Boy IML Ninth Boss its ninth level and in a pretty tough spot i cant get past it .there is two secret doors before the monster (MAME .55) Chefno2
World Cup 90 Just before end of game Its 2 secs from completing the game:

save key=s
load key=l

m32-056

Mark Neil Bates
X-Men COTA saved at character select screen with akuma already chosen EdIsInsane