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Commodore 64
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Tips - by Andrew Braybrook |

Transfer Strategy
The "001" influence device is vulnerable so gain an extra life by transferring to a low level droid as soon as possible. Then build up to a powerful droid in several stages. Five key robots are outstanding in their class and are worth seeking out:
247: The best low level droid. Fast and armed.
476: The lowest droid with a decent weapon.
420: The only lower droid to be disruptor proof. Useful when you want to invade a level with disruptor droids.
742: A disruptor owned battle droid. The droid to use to destroy most other droids. Watch out for the 821 though.
821: Very powerful laser droid with disruptor shields. Use this to hunt the 742 and other disruptor owned robots. The energy drain is fast though, so don't stay in it for too long.
Climb the 'droid ladder' as quickly as possible without making risky transfers. Choose droids of near to your own class. As soon as you control the most powerful droid on a deck, go to another deck. Do not wipe out the small droids, especially on a hard deck. You need them if your host is destroyed.
Approaching Droids
Go around a corner, or through a door and get into transfer mode in safety. You are a sitting duck if you are still! Approach on a zig-zag course and nip around the back of the droid as you get near, then it cannot bring its bullets to bear on you. Ambush droids by waiting round corners behind blocks or doors.
Using Weapons
Laser battles are best avoided unless your droid has a superior weapon. Low weapons have bo effect on high droids. If you cannot out-gun your opponent, transfer to them. Don't shoot droids you wish to transfer to - you'll just end up with their energy which will be lower.
The Command Cyborg
The 999 droid is deadly. Transfer to him. Then have some fun destroying any droid you can. But watch the energy - it drains fast.
In Case of Emergency
If your host droid is destroyed, or if you lose a transfer, you are extremely vulnerable. Get to an easy deck and power point immediately. Transfer to the first low droid you can. It is worth making a last ditch attempt to transfer to a powerful droid if you are surrounded.
Alert Status
Score more points by shooting several large droids, preferably using a disruptor. The alert status will change through green. yellow, amber, to red. Each second the alert colour is not green you get bonus points. Keep the alert status up by destroying more robots.
Transfer Game
If you have lots of shots, you can fire them all in the last seconds of the game by keeping the fire button pressed and sweeping across your lines with the joystick. See Quazatron hints for the grapple game.
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