game
icon
title Vendetta (Asia 2 Players ver. D)
set name vendtaso
manufacturer Konami
year 1991
genre Fighter (hof)
category Fighter / 2.5D (hof)
driver status good
driver source vendetta.c
snapshots MW: in game | parent / CT: in game | title | parent / EJ: parent / PS: in game | title | parent
zoom
rating

63.2% after 64 votes
 
parent Vendetta (World 4 Players ver. T)
other clones Crime Fighters 2 (Japan 2 Players ver. P)
Vendetta (Asia 2 Players ver. U)
Vendetta (World 2 Players ver. W)
Vendetta (World 4 Players ver. R)
display
colour emulation good
palette 2048
display type raster
orientation horizontal
resolution 304x224
frequency 60.000000Hz
sound
sound emulation good
channels stereo
controls
players 2
nplayers 2P sim
controls 8 way joystick
buttons 2
coin slots 2
hardware
cpu KONAMI @ 6MHz
cpu Z80 @ 3.579545MHz
audio YM2151 @ 3.579545MHz
audio K053260 @ 3.579545MHz
data
version added .036b03
last change(s) .062
roms
name size crc set flags sha1
081d01  262144  335da495  vendtaso    ea74680eb898aeecf9f1eec95f151bcf66e6b6cb 
081b02  65536  4c604d9b  vendetta    22d979f5dbde7912dd927bf5538fdbfc5b82905e 
081a09  524288  b4c777a9  vendetta    cc2b1dff4404ecd72b604e25d00fffdf7f0f8b52 
081a08  524288  272ac8d9  vendetta    2da12fe4c13921bf0d4ebffec326f8d207ec4fad 
081a04  1048576  464b9aa4  vendetta    28066ff0a07c3e56e7192918a882778c1b316b37 
081a05  1048576  4e173759  vendetta    ce803f2aca7d7dedad00ab30e112443848747bd2 
081a06  1048576  e9fe6d80  vendetta    2b7fc9d7fe43cd85dc8b975fe639c273cb0d9256 
081a07  1048576  8a22b29a  vendetta    be539f21518e13038ab1d4cc2b2a901dd3e621f4 
081a03  1048576  14b6baea  vendetta    fe15ee57f19f5acaad6c1642d51f390046a7468a 
cabinet art
cabinet vendetta.png
marquee vendetta.png
control panel vendetta.png
flyer vendtaso.png
PCB vendetta.png
additional information
info 0.37b13 [?]

0.36b3 [Ernesto Corvi]

0.36b2 [Ernesto Corvi]

SETUP:
  • The first time you run the game, the EEPROM 13B is BAD in the RAM/ROM CHECK. Hold down the test switch (F2) until you see the message "TEST... COMPLETE".
NOTE:
  • Player sometimes can't hit a guy lying on the ground (player kicks up in the air, not down) and sometimes he hits the guy when standing aside from him (instead of kicking 'in the air'). I can remember the actual machine doing this (had it in our mall until recently). Karasu
WIP:
  • 0.128u4: Better fix for Vendetta EEPROM [Mamesick, Fabio Priuli].
  • 0.96: Mamesick updated Vendetta chip frequencies to match real PCB. Changed KONAMI CPU1 clock speed to 6MHz and Z80, YM2151 and K053260 to 3579545 Hz.
  • 0.84u5: Changed KONAMI CPU1 clock speed to 3MHz and Z80 CPU2, YM2151 and 053260 sound to 4MHz.
  • 0.62: Added clone Vendetta (World 2 Players ver. W). Renamed (vendetar) to (vendetao). Changed all Vendetta descriptions. Changed KONAMI CPU1 clock speed to 6MHz.
  • 16th August 2002: Stephane Humbert added the World 2 players version to the Vendetta driver and reorganized the clones.
  • 0.53: Added clone Vendetta (US ver. R).
  • 0.37b13: Added Vendetta (US). Renamed (vendetta ) to (vendetas) and (vendett2) to (vendeta2).
  • 0.37b2: Ernesto Corvi fixed ADPCM decoding in the K053260, this improves several Konami games.
  • 0.37b1: Phil Stroffolino and Nicola Salmoria support a priority buffer, updated by tilemap.c, which can be used to draw sprites using the new function pdrawgfx(). This allowed to fix many tile/sprite priority bugs e.g. in Ajax, Lightning Thunder, Simpsons, Vendetta, Punk Shot, Gradius III and others.
  • 7th September 1999: Nicola improved Vendetta collision detection.
  • 0.36b3: Ernesto Corvi added Vendetta (Asia set 1) (Konami 1991) and clones (Asia set 2) and Crime Fighters 2 (Japan).
  • 16th August 1999: Ernesto Corvi emulated the collision chip in Vendetta, and the game is now fully playable.
  • 0.36b2: Ernesto Corvi added Vendetta (Asia set 1) (Testdriver) and clone (Asia set 2) and Crime Fighters 2 (Japan). There is something corrupting memory (page fault on exit, during a free()), but I haven't found what it is.
STORY:
  • The Dead End gang, who dominate dead end city, are looking to expand their territory. Only their rival gang, The Cobras, stand in their way. The Dead End gang kidnaps Kate, a protegee of Hawk to trap the others into trying to rescue her.
LEVELS: 6

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Romset: 6464 kb / 9 files / 2.67 zip
history Vendetta (c) 1991 Konami.


Evil is lurking in Dead End City. In a turf war, the Dead End Gang has kidnapped Kute Kate from the rivals, the Cobras. The Cobras set out to save her and stop the expansion of the Dead End Gang in Vendetta.


The Dead End Gang is looking to expand their territory, so the Cobras must infiltrate every area around the city. First, they must gain entrance to Dead End City. Relying on their fighting skills, the Cobras face a multitude of enemies. However, each member is up for any challenge from the Dead End Gang. The Cobras are a powerful team consisting of : Blood, an ex-prize fighter; Hawk, a former professional wrestler; Boomer, trained in the martial arts; and Sledge, an ex-military convict. Together they must destroy members of the Dead End Gang to get to the leader, Faust, who knows where Kute Kate is being held.


With fists of fury, the Cobras make their way through various areas of Dead End City. They search the construction site for Kate, battling the humanic weapon The Missing Link to gain information. From there, they are sent on futile chases through other sections of the city, including downtown, the waterfront, and the slums, where the final confrontation with Faust takes place. Throughout the game, the Cobras can pick up special weapons and food for more energy. Each player also has his own 'special attack' method to help defeat the toughest enemies.


Once Kute Kate is rescued and Dead End City is liberated, the Cobras victoriously start back to their home turf. However, much to their surprise, the entrance to their town is blocked by Dead End Gang bosses. The Cobras must gear up once more for the ultimate showdown to restore peace to Dead End City.


- TECHNICAL -


Game ID : GX081


Main CPU : KONAMI (@ 6 Mhz)

Sound CPU : Z80 (@ 3.579545 Mhz)

Sound Chips : YM2151 (@ 3.579545 Mhz), K053260 (@ 3.579545 Mhz)


Screen orientation : Horizontal

Video resolution : 304 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 2048


Players : 4

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Released in July 1991.


This game is known in Japan as "Crime Fighters 2".


Each player character resembles a real-life personality. Hawk looks like 'Hulk Hogan', Sledge looks like 'Mr. T', Boomer looks like 'Jean-Claude Van Damme' and Blood looks like 'Mike Tyson'.


On one of the boxes there is the word 'Kilroy' spray-painted on it, this is probably a reference to the quote, 'Kilroy was here'.


King Records released a limited-edition soundtrack album for this game (Konami Game Music Collection Vol.4 - KICA-7505) on 05/10/1991.


- UPDATES -


Asian version contain ugly sado maso and pervert dogs who was censored in all others versions.


- SERIES -
  1. Crime Fighters (1989)
  2. Vendetta (1991)
  3. Violent Storm (1993)
  4. - STAFF -
    • Game designers : S. Okamoto, K. Ozaki, Yuichi Kobayashi
    • Character designers : M. Yoshida, Kazuaki Nakanishi, T. Nakazama
    • Sound designers : Hideaki Kashima, Michiru Yamane
    • Hardware designer : K. Itoh
    • Director : S. Okamoto
    • Management : S. Kido
    • - SOURCES -
    • Game's rom.
    • Machine's picture.
    • Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=vendetta&page=detail&id=3059&o=2
resource links view in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in arcade-history.com
view in GameFAQs
view in KLOV
view in MamEnd
view in System16
view in The Arcade Flyer Archive
view in The Arcade Flyer Archive
view in VGMuseum Game Endings
view in VGMuseum Gamepics
view in VGMuseum Gamepics
view in VGMuseum Gamepics
view in VGMuseum Gamepics
cheats
cheats
code comments
00000001:3227:00000000:FFFFFFFF  One Hit to kill Boss Now!
00000000:3287:00000006:FFFFFFFF  Infinite Weapon
00010000:32E7:00000006:FFFFFFFF  Infinite Weapon (2/8)
00010000:3347:00000006:FFFFFFFF  Infinite Weapon (3/8)
00010000:33A7:00000006:FFFFFFFF  Infinite Weapon (4/8)
00010000:3407:00000006:FFFFFFFF  Infinite Weapon (5/8)
00010000:3467:00000006:FFFFFFFF  Infinite Weapon (6/8)
00010000:35E7:00000006:FFFFFFFF  Infinite Weapon (7/8)
00010000:3887:00000006:FFFFFFFF  Infinite Weapon (8/8)
60000000:0000:00000000:00000000 
00000000:3D00:00000063:FFFFFFFF  Infinite Lives PL1
00000000:3D01:00000010:FFFFFFFF  Infinite Energy PL1
00000000:2E00:00000000:00000040  Invincibility 'ON' PL1
00000001:2E00:00000040:00000040  Invincibility 'OFF' PL1
60000000:0000:00000000:00000000 
00000000:3D60:00000063:FFFFFFFF  Infinite Lives PL2
00000000:3D61:00000010:FFFFFFFF  Infinite Energy PL2
00000000:2E60:00000000:00000040  Invincibility 'ON' PL2
00000001:2E60:00000040:00000040  Invincibility 'OFF' PL2
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