game
icon
title Vapor TRX
set name vaportrx
manufacturer Atari Games
year 1998
genre Driving (hof)
category Driving / Race (chase view) (hof)
driver status good
driver source seattle.c
snapshots MW: in game / CT: in game | title | select ( 1 ) | wallpaper / PS: in game | title | scores
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rating

68.1% after 42 votes
 
clones Vapor TRX (prototype)
display
colour emulation good
palette 0
display type raster
orientation horizontal
resolution 640x480
frequency 57.000000Hz
sound
sound emulation good
channels stereo
controls
players 2
nplayers 1P
controls stick
buttons 3
coin slots 4
hardware
cpu R5000 (little) @ 200MHz
cpu ADSP2115 @ 16MHz
audio DMA-driven DAC
audio DMA-driven DAC
data
version added .081u5
last change(s) none
roms
name size crc set flags sha1
vtrxboot.bin  524288  ee487a6c  vaportrx    fb9efda85047cf615f24f7276a9af9fd542f3354 
vaportrx.snd  32768  bec7d3ae  vaportrx    db80aa4a645804a4574b07b9f34dec6b6b64190d 
CHD
name md5 set
vaportrx  eb8dcf83fe8b7122481d24ad8fbc8a9a  vaportrx 
cabinet art
control panel vaportrx.png
flyer vaportrx.png
additional information
info 0.81u5 [Aaron Giles]

HardDisk required

Bugs:
  • Game freeze. Scagazza (ID 02003)
  • A crash happends during the results section immediately after the race. Radwar (ID 00976)
WIP:
  • 0.125u9: Aaron Giles fixed Vapor TRX freeze.
  • 0.84: Aaron Giles added clone Vapor TRX (prototype).
  • 0.82u2: Aaron Giles fixed missing truncation on vertex coordinates (fixes Vapor TRX graphics), formalized support for the "widget" board used in Vapor TRX & California Speed, marked San Francisco Rush and Vapor TRX as working, added more extensive documentation on the various boardsets, constants for the GT64010 and all interrupts and ethernet device interrupt support. Made the IDE controller visible on the PCI bus, hooked up CMOS protection bit and corrected sfrushrk audio CRCs and hooked up hard disk.
  • 14th May 2004: Aaron Giles - The ethernet controller was the missing link in San Francisco Rush, which is now playable. On the plus side, it turns out that a missing ethernet controller was also the cause of Vapor TRX not working as well, so now that is playable. By the way, a number of people were wondering why the Vapor TRX CHD is so big. Well, it turns out that the entire attract mode is pre-rendered movies, which explains a lot!
  • 0.81u5: Aaron Giles added Vapor TRX (Atari Games 1998). Locks up when you attempt to start a game. Also added shuffle map and optional R/B component swapping for Vapor TRX.
  • 14th April 2004: Aaron Giles sent in an update to the Atari Seattle driver, adding Vapor TRX (resets when trying to start a game) and fixing various other issues in the driver and in the Voodoo graphics emulation.
Romset: 544 kb / 2 files / 284.3 zip

Harddisk: 2014.03 MB (Heads: 16, Cylinders: 4092, Sectors: 63 - Compressed: 1257.1)
history Vapor TRX (c) 1998 Atari Games.


- TECHNICAL -


Atari Seattle hardware


Main CPU : R5000 (@ 200 Mhz)

Sound CPU : ADSP2115 (@ 16 Mhz)

Sound Chips : (2x) DMA-driven (@ 16 Mhz)


Screen orientation : Horizontal

Video resolution : 640 x 480 pixels

Screen refresh : 57.00 Hz

Palette colors : 65536


Players : 2

Control : stick

Buttons : 3


- TRIVIA -


Released in April 1998.


Developed by Blue Shift (see 'Staff' section for more information).


A Vapor TRX machine was shown at the 2003 classic arcade games show 'California Extreme' in San Jose, California.


- UPDATES -


Prototype Version :

* GUIS : Apr 10 1998 11:03:14 / MAIN : Apr 10 1998 11:27:44


Released Version :

* GUIS : Jul 2 1998 09:03:42 / MAIN : Jul 18 1998 09:06:54

* Some texts changed in Test Mode ('How-To-navigate-In-Test-Mode' texts)

* Added music during the demo mode.

* Changed voice (3, 2, 1...).

* Gameplay changes : Unlike the prototype version, you start with weapons, your turbo gauge is not empty, etc...


- STAFF -
  • * Blue Shift :
  • Game design : Dave Ralston
  • Game programming : Bob Flanagan, John Salwitz
  • Programming : John Brooks, Kevin Shapiro, Doug Snyder
  • Operations : Becky Liu
  • Vehicles : Will Noble
  • Playfield art : Lynne Gura, Adalbert Mlak, K.C. Murphy
  • Interface design : Raul Dominguez
  • Additional art : Gil Valadez
  • * Atari Games :
  • Producer : Rob Rowe
  • Executive producer : Mark Stephen Pierce
  • Audio : Stephen Geering, Mickael Henry, John Paul, Universal Sound
  • Hardware design : Steve Correll, Andrew Dyer, John Lowes, Ross Shaffer
  • Technician : Darrell Robinson
  • Programming : Mike Albaugh (Michael Albaugh), Forrest Miller, Dave Shepperd
  • Design services : Peter Dorn, Mark Gruber, Mark Hoendervoogt, Stevie Landaverde, Rick Meyette, Ralph Perez
  • - SOURCES -
  • Game's rom.
  • Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=vapor-trx&page=detail&id=3318&o=2
resource links view in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in GameFAQs
view in KLOV
view in System16
view in The Arcade Flyer Archive
cheats
cheats
code comments
60000000:0000:00000000:00000000  ------------------------------:REASON 05
60000000:0000:00000000:00000000  There are no cheats for this
60000000:0000:00000000:00000000  game as it was only recently
60000000:0000:00000000:00000000  fixed or added. Cheats may
60000000:0000:00000000:00000000  have been found since the
60000000:0000:00000000:00000000  last cheat file release so
60000000:0000:00000000:00000000  please search the cheat
60000000:0000:00000000:00000000  forums before posting ANY
60000000:0000:00000000:00000000  cheat requests.
60000000:0000:00000000:00000000  ------------------------------:REASON 05
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