game
icon
title Turpin
set name turpin
manufacturer [Konami] (Sega license)
year 1981
genre Maze (hof)
category Maze (hof)
driver status good
driver source galdrvr.c
snapshots MW: in game | parent / CT: in game | title | parent / Mr. Do: parent / PS: in game | title | scores | parent
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rating

61.1% after 16 votes
 
parent Turtles
other clones 600
Turpin (bootleg on Scramble hardware)
display
colour emulation good
palette 32
display type raster
orientation vertical
resolution 224x768
frequency 60.606061Hz
sound
sound emulation good
channels mono
controls
players 2
nplayers 2P alt
controls 4 way joystick
buttons 1
coin slots 2
hardware
cpu Z80 @ 3.072MHz
cpu Z80 @ 1.78975MHz
audio AY-3-8910A @ 1.78975MHz
audio AY-3-8910A @ 1.78975MHz
audio Discrete
data
version added .024
last change(s) none since version .53
roms
name size crc set flags sha1
m1  4096  89177473  turpin    0717b1e7308ffe527edfc578ec4353809e7d9eea 
m2  4096  4c6ca5c6  turpin    dd4ca7adaa523a8e775cdfaa99bb3cc25da32c08 
m3  4096  62291652  turpin    82965d3e9608afde4ff06cba1d7a4b11cd904c11 
turt_vid.2h  4096  9e71696c  turtles    3dcdf5dc601c875fc9d8b9a46e3ef588e7478e0d 
m5  4096  7d2600f2  turpin    1a9bdf63b50419c6e0d9c401c3dcf29d5b459fa6 
turt_snd.5c  4096  f0c30f9a  turtles    5621f336e9be8acf986a34bbb8855ed5d45c28ef 
turt_snd.5d  4096  af5fc43c  turtles    8a49c55feba094b07380615cf0b6f0878c25a260 
turt_vid.5h  2048  e5999d52  turtles    bc3f52cf6c6e19dfd2dacd1e8c9128f437e995fc 
turt_vid.5f  2048  c3ffd655  turtles    dee51d77be262a2944488e381541c10a2b6e5d83 
turtles.clr  32  f3ef02dd  turtles    09fd795170d7d30f101d579f57553da5ff3800ab 
cabinet art
cabinet turtles.png
marquee turtles.png
control panel turtles.png
flyer turpin.png
PCB turtles.png
additional information
info 0.06 [Nicola Salmoria, Robert Anschuetz, Alan J. Mccormick]

WIP:
  • 0.124u1: Added Discrete sound. Changed visible area to 224x768 and palettesize to 32 colors. Removed 2x 'Unknown' dipswitches.
  • 0.124: RansAckeR fixed cannot coin up in either slot.
  • 0.119: David Haywood added clone Turpin (bootleg on Scramble hardware).
  • 0.37b16: Changed palettesize from 40 to 106 colors.
  • 0.37b15: Changed VSync to 60.606060Hz. Changed palettesize from 32 to 40 colors.
  • 0.34b3: John Dondzila added clone '600'. Colors might be wrong in 600.
  • 0.29: Valerio Verrando added hiscore save in Turtles.
  • 0.28: Gary Walton fixed sprite placement in Turtles.
  • 0.24: Nicola added clone Turpin (Sega 1981). Also colors are 100% correct of the two games now.
  • 0.22: Fixed credit bugs in Turtles.
  • 0.21: Thanks to Alan J. McCormick, Turtles now has 100% correct colors.
  • 0.15: Sound support in Turtles.
  • 0.06: Nicola Salmoria added Turtles (Stern 1981) (wrong colors, no sound). What do the dipswitches do? I'm obviously missing something, becasue the game plays in unlimited lives mode.
LEVELS: 9

Other Emulators:
  • Sparcade
  • VAntAGE
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Romset: 33 kb / 10 files / 15.2 zip
history Turpin (c) 1981 Konami.


Turpin is your standard maze game (one of dozens released in the wake of "Pac-Man"), with a few twists. The game begins by showing your turtle entering a building (a very early 'cut scene'), you are then presented with the first maze. Each maze has several boxes (with question marks on them), scattered around. You most open these boxes one at a time by walking on to them. Each box contains either an enemy bug (who will pursue you), or a 'KidTurtle'. The 'KidTurtles' are what you are looking for here. When you find one it will climb onto your back, and take it back to the turtle house which will be located in one of the corners. After you rescue a few turtles the game becomes more difficult because of the amount of baddies that you will have released, but luckily a star will appear in the center of the screen to help you out. Grab this star to gain land mines. You can drop these in the path of a baddie, and cause him to freeze temporarily (you can safely walk over frozen baddies). A new game screen starts after you rescue all the 'KidTurtles'. After 8 levels you get to watch a small ending sequence, and then the game starts over with increased difficulty.


- TECHNICAL -


Game ID : GX353


Main CPU : Z80 (@ 3.072 Mhz)

Sound CPU : Z80 (@ 1.78975 Mhz)

Sound Chips : (2x) AY8910 (@ 1.78975 Mhz)


Screen orientation : Vertical

Video resolution : 224 x 256 pixels

Screen refresh : 60.61 Hz

Palette colors : 106


Players : 2

Control : 4-way joystick

Buttons : 1


- TRIVIA -


This title is similar in concept to "Frogger", but closely resembles the much later "Super Pac-Man" in gameplay. Konami originally wrote this game (which they mysteriously titled "600"), but it was licensed to Stern for US and European distribution (December 1981 as "Turtles"), and only a limited number of games were made bearing the "600" name. Konami also licensed this title to Sega as well (October 1981), which they released under the name 'Turpin'.


- SCORING -


Enemy Bug runs into mine : 50 points.

Uncover an Enemy Bug : 80 points.

Uncover a KidTurtle : 100 points.

Bring KidTurtle Home : 150 points.


- SOURCES -


Game's rom.



Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=turpin&page=detail&id=2995&o=2
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cheats
cheats
code comments
00000000:8630:00000009:FFFFFFFF  Infinite Lives
00000000:8637:00000063:FFFFFFFF  Infinite Bombs
20800000:2C02:00000000:FFFFFFFF  Invincibility
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