| title | Swimmer (set 1) |
| set name | swimmer |
| manufacturer | Tehkan |
| year | 1982 |
| genre | Sports (hof) |
| category | Sports / Swimming (hof) |
| driver status | good |
| driver source | cclimber.c |
| snapshots | MW: in game
/ CT: in game
| title
/ EJ: in game
/ PS: in game
| title
zoom
|
| rating | 70.7% after 37 votes |
| clones | Swimmer (set 2) Swimmer (set 3) |
| colour emulation | good |
| palette | 289 |
| display type | raster |
| orientation | horizontal |
| resolution | 256x224 |
| frequency | 60.000000Hz |
| sound emulation | good |
| channels | mono |
| players | 2 |
| nplayers | 2P alt |
| controls | 8 way joystick |
| buttons | 1 |
| coin slots | 2 |
| cpu | Z80 @ 3.072MHz |
| cpu | Z80 @ 2MHz |
| audio | AY-3-8910A @ 2MHz |
| audio | AY-3-8910A @ 2MHz |
| version added | .030 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| last change(s) | .053 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| roms |
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| cabinet | swimmer.png |
| marquee | swimmer.png |
| control panel | swimmer.png |
| flyer | swimmer.png |
| info | 0.30 [Brad Oliver] WIP:
Recommended Games (Watersport): Embargo River Patrol The Bounty Mermaid Swimmer Tugboat Tropical Angel Water Ski Water Match Toobin' Hydra Jet Wave Wave Runner Romset: 55 kb / 18 files / 33.6 zip |
| history | Swimmer (c) 1982 Tehkan. - TECHNICAL - Main CPU : Z80 (@ 3.072 Mhz) Sound CPU : Z80 (@ 2 Mhz) Sound Chips : (2x) AY8910 (@ 2 Mhz) Screen orientation : Horizontal Video resolution : 256 x 224 pixels Screen refresh : 60.00 Hz Palette Colors : 290 Players : 2 Control : 8-way joystick Buttons : 1 - TRIVIA - One of the first game created by the dynamic duo Nishizawa/Ishizuka, who later became the core of Westone (aka the developers of the "Wonder Boy/Monster World" saga). The main enemies in the first three racks -- Turtles, Crabs and Waterbugs -- would show up in Mario Brothers in the next year. - SCORING - Strawberries : 100, 200, 300, or 400 points. Bananas : 200, 400, 600, or 800 points. Grapes : 300 600, 900, 1200, or points Grapefruit(?) : 400, 800, 1200, or 1600 points. Other Fruits : 50, 100, 150, or 200 points. Enemies (after getting target) : 200 points. Bonus, first three racks : 1000 points if all strawberries are picked up. Bonus, fourth rack : 0-10,000 points, depending on whether you've picked up four of each of the fruits. - TIPS AND TRICKS - Try to eat as many fruits in a row as you can. Once you miss a fruit, you will start scoring again at the lowest point level. - STAFF -
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| resource links | view in MAWS view in CAESAR view high score and replay at MARP view in Progetto EMMA (Italian) view in arcade-history.com view in GameFAQs view in KLOV view in MamEnd view in The Arcade Flyer Archive view in The Arcade Flyer Archive view in The Arcade Flyer Archive view in VGMuseum Gamepics |
| cheats |
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