game
icon
title Sparkz (prototype)
set name sparkz
manufacturer Atari Games
year 1992
genre Puzzle (hof)
category Puzzle / Drop (hof)
driver status good
driver source arcadecl.c
snapshots MW: in game / CT: in game | title / EJ: in game
zoom
rating

61.1% after 16 votes
 
display
colour emulation good
palette 512
display type raster
orientation horizontal
resolution 336x240
frequency 59.922743Hz
sound
sound emulation good
channels mono
controls
players 2
nplayers 2P sim
controls 8 way joystick
buttons 3
coin slots 2
hardware
cpu 68000 @ 14.31818MHz
audio OKI6295 @ 1.193181MHz
data
version added .036b07
last change(s) none since version .53
roms
name size crc set flags sha1
sparkzpg.0  524288  a75c331c  sparkz    855ed44bd23c1dd0ca64926cacc8be62aca82fe2 
sparkzpg.1  524288  1af1fc04  sparkz    6d92edb1a881ba6b63e0144c9c3e631b654bf8ae 
sparkzsn  524288  87097ce2  sparkz    dc4d199b5af692d111c087af3edc01e2ac0287a8 
cabinet art
control panel sparkz.png
additional information
info 0.36b7 [Aaron Giles]

WIP:
  • 0.114: Couriersud added general save state support to the atarigen module.
  • 0.36RC1: Changed 68000 CPU1 clock speed to 14318180 Hz and OKI6295 to 7231 Hz.
  • 0.36b7: Atari Games added Sparkz (prototype) (Atari Games 1992).
  • 13th October 1999: Aaron Giles sent in drivers for two Atari prototype games: Arcade Classics and Sparkz.
LEVELS: 20

Romset: 1536 kb / 3 files / 817 zip
history Dr Sparkz Lab (c) 1992 Atari Games.

A cross between "Tetris" and "Pipe Dream".

- TECHNICAL -

Board Number : A051420

Main CPU : 68000 (@ 14.31818 Mhz)
Sound Chips : OKI6295 (@ 7.231 Khz)

Screen orientation : Horizontal
Video resolution : 336 x 240 pixels
Screen refresh : 60.00 Hz
Palette colors : 512

Players : 2
Control : 8-way joystick
Buttons : 3

- TRIVIA -

It's a very rare prototype, there are only 2 or 3 in existence. The concept was just a little too hard for a mass market. It would make a great game, but Atari never decided to do anything with it. Its earnings in an arcade test just weren't high enough to justify production.

A Dr Sparkz Lab machine was showed up at the 2003 classic arcade games show 'California Extreme', San Jose, California.

- STAFF -
  • Project leader : Kelly Turner
  • Programmers : Matt Setzer, Kelly Turner, Norm Avellar
  • Graphics : Mark Stephen Pierce
  • Engineer : Brian T. McKee
  • Additional designers : Kelly Turner, Mark Stephen Pierce
  • Technician : Glen McNamara
  • Audio : Brad Fuller
  • Product manager : Linda Adam
  • Team leader : John Ray
- SOURCES -

Game's rom.
resource links view in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in KLOV
view in MamEnd
view in System16
cheats
cheats
code comments
00000001:3E06FB:00000009:FFFFFFFF  Win this Level Now! PL1
00000001:3E077B:00000009:FFFFFFFF  Win this Level Now! PL2
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