| title | SegaSonic The Hedgehog (Japan, rev. C) |
| set name | sonic |
| manufacturer | Sega |
| year | 1992 |
| genre | Platform (hof) |
| category | Platform / Run Jump Scrolling (hof) |
| driver status | imperfect |
| driver source | segas32.c |
| snapshots | MW: in game
/ CT: in game
| title
| select
| wallpaper
| not working
/ EJ: in game
/ PS: in game
| title
| scores
zoom
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| rating | 61.4% after 47 votes |
| clones | SegaSonic The Hedgehog (Japan, prototype) |
| colour emulation | good |
| palette | 16384 |
| display type | raster |
| orientation | horizontal |
| resolution | 416x224 |
| frequency | 60.000000Hz |
| sound emulation | good |
| channels | stereo |
| cpu | V60 @ 16.10795MHz |
| cpu | Z80 @ 8.053975MHz |
| audio | YM3438 @ 8.053975MHz |
| audio | YM3438 @ 8.053975MHz |
| audio | RF5C68 @ 12.5MHz |
| version added | .063 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| last change(s) | none | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| roms |
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| info | 0.63 [David Haywood, Olivier Galibert, R. Belmont, Farfetch'd] < Japan > WIP:
Sonic The Hedgehog (Mega Play) Sonic The Hedgehog (Mega-Tech) Sonic The Hedgehog 2 (Mega Play) Sonic The Hedgehog 2 (Mega-Tech) SegaSonic The Hedgehog Sonic The Fighters Romset: 18432 kb / 18 files / 4.94 zip |
| history | Sega Sonic The Hedgehog (c) 1992 Sega. A scrolling, isometric racing game for one to three players featuring Sega's legendary mascot, 'Sonic the Hedgehog'. Sonic's nemesis, 'Dr. Robotnik', is once again intent on World domination and is preparing to launch his latest attack from his new island base, Eggman Island. When 'Sonic', 'Ray', and 'Mighty' drop in to thwart his plans, Robotnik catches them with one of his devious machines. After finding themselves imprisoned in a tower, the trio break free onto the island, and proceed to make their escape and try to defeat Robotnik and his evil plans. Sega Sonic's gameplay retains elements of the original console games, such as Sonic's ability to jump on the heads of enemies to kill them. The golden rings that Sonic collects are also included. Each level is littered with Dr Robotnik's devious traps; with lava flows, collapsable platforms, locked gates etc. all serving to hamper Sonic's progress. - TECHNICAL - Sega System 32 hardware Main CPU : V60 (@ 16.10795 Mhz), Z80 (@ 8.053975 Mhz) Sound Chips : (2x) YM3438 (@ 8.053975 Mhz), RF5C68 (@ 12.5 Mhz) Screen orientation : Horizontal Video resolution : 416 x 224 pixels Screen refresh : 60.00 Hz Palette colors : 16384 Players : 3 Control : trackball Buttons : 1 - TRIVIA - Sonic Arcade marked the first appearance of the characters 'Ray' and 'Mighty'. Ray has not appeared in any sequels thus far, but in the Mega32X game, "Knuckles Chaotix", 'Mighty the Armadillo' appears as a selectable character along with another character called Knuckles. - SOURCES - Game's rom. Machine's picture. Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=sega-sonic-the-hedgehog&page=detail&id=2376&o=2 |
| resource links | view in MAWS view in CAESAR view high score and replay at MARP view in Progetto EMMA (Italian) view in arcade-history.com view in System16 view in The Arcade Flyer Archive view in VGMuseum Game Endings |
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