game
icon
title Rockman - The Power Battle (CPS1 Japan 950922)
set name rockmanj
manufacturer Capcom
year 1995
genre Fighter (hof)
category Fighter / Versus Co-op (hof)
driver status good
driver source cps1.c
snapshots MW: in game | parent / CT: in game | title | parent / EJ: parent / PS: in game | title | parent
zoom
rating

70.8% after 73 votes
 
parent Mega Man - The Power Battle (CPS1 Asia 951006)
other clones Mega Man - The Power Battle (CPS2, USA 951006, SAMPLE Version)
Rockman: The Power Battle (CPS2, Japan 950922)
display
colour emulation good
palette 3072
display type raster
orientation horizontal
resolution 384x224
frequency 59.610000Hz
sound
sound emulation good
channels mono
controls
players 2
nplayers 2P sim
controls 8 way joystick
buttons 3
coin slots 2
hardware
cpu 68000 @ 12MHz
cpu Z80 @ 3.579545MHz
audio YM2151 @ 3.579545MHz
audio OKI6295 @ 1MHz
data
version added .034b04
last change(s) none since version .53
roms
name size crc set flags sha1
rcm23a.bin  524288  efd96cb2  rockmanj    cbe81554f60d0c897f3f2ebc5bc966bb03cc23fe 
rcm22a.bin  524288  8729a689  rockmanj    14ddb34d8201c544ea9d3d8c2cc52d380bc72930 
rcm21a.bin  524288  517ccde2  rockmanj    492256c192f0c4814efa1ee1dd390453dd2e5865 
rcm_01.rom  524288  6ecdf13f  megaman    2a8fe06bf5011e3f990f90d9224f91d8631ec0cc 
rcm_02.rom  524288  944d4f0f  megaman    665dc9a537e9c9b565f6136f939ff5c2861f875f 
rcm_03.rom  524288  36f3073c  megaman    457d68e63599d06a136e152a9ad60adac1c91edd 
rcm_04.rom  524288  54e622ff  megaman    36f6297e3d410f041be5e582919478b0d52520ca 
rcm_05.rom  524288  5dd131fd  megaman    1a7fc8cf38901245d40901996e946e7ad9c0e0c5 
rcm_06.rom  524288  f0faf813  megaman    adff01c2ecc4c8ce6f8a50cbd07d8f8bb9f48168 
rcm_07.rom  524288  826de013  megaman    47f36b1d92a487c43c8dadc8293b8e6f40649286 
rcm_08.rom  524288  fbff64cf  megaman    f0cb531ef195dc1dcd224a208906a62fb5d199a1 
rcm_10.rom  524288  4dc8ada9  megaman    776c2b3ef24c2b8f390c05a9c6728b14ceec696e 
rcm_11.rom  524288  f2b9ee06  megaman    db315b00d1caed1a8c0f6e0ae726e8fa05b011fa 
rcm_12.rom  524288  fed5f203  megaman    23db14490519b5e2d0bb92ffe6e14540d1999e4b 
rcm_13.rom  524288  5069d4a9  megaman    b832b98be94371af52bd4bb911e18ec57430a7db 
rcm_14.rom  524288  303be3bd  megaman    1e5c3fd71966ea9f457840c40582795b501c323e 
rcm_15.rom  524288  4f2d372f  megaman    db6a94d1f92c1b96e404b38ebcb1eedbec3ae6cc 
rcm_16.rom  524288  93d97fde  megaman    e4be5216f98ad08a9118d629d398be2bd54e2e2a 
rcm_17.rom  524288  92371042  megaman    c55833cbaddcc986edd23c009a3e3c7ff09c2708 
rcm_09.rom  131072  9632d6ef  megaman    2bcb6f17005ffbc9ef8fa4478a814f24b2e6e0b6 
rcm_18.rom  131072  80f1f8aa  megaman    4a5b7b2a6941ad68da7472c63362c7bcd353fa54 
rcm_19.rom  131072  f257dbe1  megaman    967def6b6f93039dbc46373caabeb3301577be75 
buf1  279  eb122de7  megaman    b26b5bfe258e3e184f069719f9fd008d6b8f6b9b 
ioa1  279  59c7ee3b  megaman    fbb887c5b4f5cb8df77cec710eaac2985bc482a6 
prg1  279  f1129744  megaman    a5300f301c1a08a7da768f0773fa0fe3f683b237 
rom1  279  41dc73b9  megaman    7d4c9f1693c821fbf84e32dd6ef62ddf14967845 
sou1  279  84f4b2fe  megaman    dcc9e86cc36316fe42eace02d6df75d08bc8bb6d 
rcm63b.1a  279  84acd494  megaman    20c861714c8c68bc8cf3bde9d051969807e9b3a3 
iob1.12d  279  3abc0700  megaman    973043aa46ec6d5d1db20dc9d5937005a0f9f6ae 
bprg1.11d  279  31793da7  megaman    400fa7ac517421c978c1ee7773c30b9ed0c5d3f3 
ioc1.ic7  279  0d182081  megaman    475b3d417785da4bc512cce2b274bb00d4cc6792 
c632.ic1  279  0fbd9270  megaman    d7e737b20c44d41e29ca94be56114b31934dde81 
cabinet art
marquee megaman.png
control panel megaman.png
flyer rockmanj.png
PCB megaman.png
additional information
info 0.111u1 [?]

0.34b6 [Santeri Saarimaa]

0.34b4 [Paul Leaman]

WIP:
  • 0.126u5: Added A-board PLDs (buf1, ioa1, prg1, rom1 and sou1), B-board PLDs (iob1.12d, bprg1.11d and rcm63b.1a) and C-board PLDs (ioc1.ic7 and c632.ic1).
  • 0.125u6: Changed 68000 CPU1 clock speed to 12MHz in Mega Man and clone Rockman - The Power Battle (CPS1 Japan 950922).
  • 0.118u6: Nicola Salmoria and David Haywood fixed clones 'Mega Man - The Power Battle (CPS2, USA 951006, SAMPLE Version)' and 'Rockman: The Power Battle (CPS2, Japan 950922)' - Games now playable.
  • 0.112u2: 'Mega Man - The Power Battle (CPS2, USA 951006)' is now clone of Mega Man (CPS1).
  • 0.111u1: Added Mega Man - The Power Battle (CPS2, USA 951006). Renamed (rckmanj) to (rmancp2j).
  • 0.79: Added Rockman: The Power Battle (CPS2, Japan 950922) (Capcom 1995).
  • 0.56: Added Rockman: The Power Battle (Japan 950922) (Testdriver).
  • 0.34b6: Santeri Saarimaa added Mega Man - The Power Battle (Asia).
  • 0.34b4: Paul Leaman added 'Rockman - The Power Battle (Japan)' (Capcom 1995).
LEVELS: 8

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Romset: 10115 kb / 32 files / 3.04 zip
history Mega Man - The Power Battle (c) 1995 Capcom.


Have you ever pictured a Mega Man game that allows to skip all the platform elements and just grapple against the bosses? That's pretty much the main idea in this game! Choose from Megaman, Protoman or Bass and battle against classic bosses in the series. You have to fight a total of 18 Robot Masters, taken from the first 7 Megaman games from the Nintendo Famicom. Features great 2-D graphics, solid control, and a nice use of strategy (since the right order of weapons will rid you of specific enemies in no time!).


- TECHNICAL -


Capcom Play System hardware (CPS)


Main CPU : 68000 (@ 10 Mhz)

Sound CPU : Z80 (@ 3.579545 Mhz)

Sound Chips : YM2151 (@ 3.579545 Mhz), OKI6295 (@ 7.576 Khz)


Screen orientation : Horizontal

Video resolution : 384 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 4096


Players : 2

Control : 8-way joystick

Buttons : 3


- TRIVIA -


Released in October 1995 in Japan.


This was never released in the US or Europe, although it has been imported there, so there's only the Japanese version and the Asian version. Known in Japan as "Rockman - The Power Battle".


Sony Records released a limited-edition soundtrack album for this game (Rockman - The Power Battle : Arcade Gametrack - SRCL-3451) on 01/12/1995.


- UPDATES -


The Asian version has English text and character names, but doesn't have the voice samples the Japanese version has.


The US version has the 'Winners Don't Use Drugs' screen.


- TIPS AND TRICKS -


* Easter Egg : sometimes when you fight Shade Man, the background music is a version of the theme song from the "Ghosts n' Goblins" series. This seems to happen at random.


- SERIES -
  1. Mega Man - The Power Battle (1995)
  2. Mega Man 2 - The Power Fighters (1996)
  3. - STAFF -
    • Planners : Ohko 25th, Zanzo, (^_^")
    • Programmers : Teruaki Hirokado, Giu Chan, Marh, Ohi
    • Object designers : K. Tokunaga, Top Joy, You-Tenkozow, Sensei, Takep, Eizi Murabayashi, Delta, Jun Ikawa, Jon, Tanida, Dja, Koga. M, Zephyr Sakuno
    • - PORTS -
    • * Consoles :
    • Nintendo GameCube (2004, "Mega Man Anniversary Collection")
    • Sony PlayStation 2 (2004, "Mega Man Anniversary Collection")
    • Microsoft XBOX (2005, "Mega Man Anniversary Collection")
    • * Arcade :
    • Capcom Play System II (1995)
    • - SOURCES -
    • Game's rom.
    • Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=mega-man-the-power-battle&page=detail&id=1601&o=2
resource links view in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in arcade-history.com
view in MamEnd
cheats
cheats
code comments
00000000:FF8119:00000045:FFFFFFFF  Infinite Time
00000001:FFD851:00000000:FFFFFFFF  One hit for Crash-man
00000001:FFDA51:00000000:FFFFFFFF  One hit for other enemies
00000001:FFD951:00000000:FFFFFFFF  Kill small enemies - Lv 7
00000001:FFDA51:00000000:FFFFFFFF  One hit for prof - hands
00000001:FFD751:00000000:FFFFFFFF  One hit for prof - nails
00000001:FFD951:00000000:FFFFFFFF  One hit for prof - head
00000000:FF8351:00000010:FFFFFFFF  Infinite Energy PL1
00000000:FF8352:00000002:FFFFFFFF  Invincibility PL1
00000000:FF8459:0000001C:FFFFFFFF  Infinite Weapon Energy PL1
00010000:FF8453:0000001C:FFFFFFFF  Infinite Weapon Energy PL1 (2/6)
00010000:FF8455:0000001C:FFFFFFFF  Infinite Weapon Energy PL1 (3/6)
00010000:FF845B:0000001C:FFFFFFFF  Infinite Weapon Energy PL1 (4/6)
00010000:FF845D:0000001C:FFFFFFFF  Infinite Weapon Energy PL1 (5/6)
00010000:FF8457:0000001C:FFFFFFFF  Infinite Weapon Energy PL1 (6/6)
  Story 1 Story 2 Story 3
  Weapon 1 shadow blade rolling cutter super arm
  Weapon 2 plant barrier power stone pharao wave
  Weapon 3 gyro attack crush noise air shooter
  Weapon 4 centaur arrow thunder beam quick boomerang
  Weapon 5 bubble lead dive missile gemini laser
  Weapon 6 atomic fire slash claw napalm bomb
00000000:FF8449:00000001:FFFFFFFF  Always have extra weapon 1 PL1
00000000:FF844A:00000001:FFFFFFFF  Always have extra weapon 2 PL1
00000000:FF844B:00000001:FFFFFFFF  Always have extra weapon 3 PL1
00000000:FF844C:00000001:FFFFFFFF  Always have extra weapon 4 PL1
00000000:FF844D:00000001:FFFFFFFF  Always have extra weapon 5 PL1
00000000:FF844E:00000001:FFFFFFFF  Always have extra weapon 6 PL1
00000001:FF8449:00000000:FFFFFFFF  Lose extra weapon 1 Now! PL1
00000001:FF844A:00000000:FFFFFFFF  Lose extra weapon 2 Now! PL1
00000001:FF844B:00000000:FFFFFFFF  Lose extra weapon 3 Now! PL1
00000001:FF844C:00000000:FFFFFFFF  Lose extra weapon 4 Now! PL1
00000001:FF844D:00000000:FFFFFFFF  Lose extra weapon 5 Now! PL1
00000001:FF844E:00000000:FFFFFFFF  Lose extra weapon 6 Now! PL1
00000000:FF8751:00000010:FFFFFFFF  Infinite Energy PL2
00000000:FF8752:00000002:FFFFFFFF  Invincibility PL2
00000000:FF8859:0000001C:FFFFFFFF  Infinite Weapon Energy PL2
00010000:FF8853:0000001C:FFFFFFFF  Infinite Weapon Energy PL2 (2/6)
00010000:FF8855:0000001C:FFFFFFFF  Infinite Weapon Energy PL2 (3/6)
00010000:FF885B:0000001C:FFFFFFFF  Infinite Weapon Energy PL2 (4/6)
00010000:FF885D:0000001C:FFFFFFFF  Infinite Weapon Energy PL2 (5/6)
00010000:FF8857:0000001C:FFFFFFFF  Infinite Weapon Energy PL2 (6/6)
  Story 1 Story 2 Story 3
  Weapon 1 shadow blade rolling cutter super arm
  Weapon 2 plant barrier power stone pharao wave
  Weapon 3 gyro attack crush noise air shooter
  Weapon 4 centaur arrow thunder beam quick boomerang
  Weapon 5 bubble lead dive missile gemini laser
  Weapon 6 atomic fire slash claw napalm bomb
00000000:FF8849:00000001:FFFFFFFF  Always have extra weapon 1 PL2
00000000:FF884A:00000001:FFFFFFFF  Always have extra weapon 2 PL2
00000000:FF884B:00000001:FFFFFFFF  Always have extra weapon 3 PL2
00000000:FF884C:00000001:FFFFFFFF  Always have extra weapon 4 PL2
00000000:FF884D:00000001:FFFFFFFF  Always have extra weapon 5 PL2
00000000:FF884E:00000001:FFFFFFFF  Always have extra weapon 6 PL2
00000001:FF8849:00000000:FFFFFFFF  Lose extra weapon 1 Now! PL2
00000001:FF884A:00000000:FFFFFFFF  Lose extra weapon 2 Now! PL2
00000001:FF884B:00000000:FFFFFFFF  Lose extra weapon 3 Now! PL2
00000001:FF884C:00000000:FFFFFFFF  Lose extra weapon 4 Now! PL2
00000001:FF884D:00000000:FFFFFFFF  Lose extra weapon 5 Now! PL2
00000001:FF884E:00000000:FFFFFFFF  Lose extra weapon 6 Now! PL2
60000000:000000:00000000:00000000 
62000000:000000:00000000:00000000  Select Region:This cheat sets the machine region - the effectiveness may vary! You have to enable this ASAP - ON or before the ROM check screen! Or enable & RESET
00010000:FF808D:00000000:FFFFFFFF  Japan
00010000:FF808D:00000002:FFFFFFFF  USA
00010000:FF808D:00000004:FFFFFFFF  Hispanic
00010000:FF808D:00000006:FFFFFFFF  Asia
00010000:FF808D:00000008:FFFFFFFF  Euro
00010000:FF808D:0000000A:FFFFFFFF  Brazil
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