game
icon
title Road Runner (rev 1)
set name roadrun1
manufacturer Atari Games
year 1985
genre Platform (hof)
category Platform / Run Jump Scrolling (hof)
driver status good
driver source atarisy1.c
snapshots MW: in game | parent / CT: in game | title | wallpaper | parent / EJ: parent / PS: in game | title | parent
zoom
rating

66.4% after 16 votes
 
parent Road Runner (rev 2)
other clones Road Runner (rev 1+)
display
colour emulation good
palette 1024
display type raster
orientation horizontal
resolution 336x240
frequency 59.922743Hz
sound
sound emulation good
channels stereo
controls
players 1
nplayers 2P alt
controls stick
buttons 3
coin slots 3
hardware
cpu 68010 @ 7.15909MHz
cpu M6502 @ 1.789772MHz
audio YM2151 @ 3.579545MHz
audio POKEY @ 1.789772MHz
audio TMS5220 @ 0.650826MHz
data
version added .076u1
last change(s) .105u4 .077
roms
name size crc set flags sha1
136032.205  16384  88d0be26  atarisy1    d124045eccc562ff0423b23a240e27ad740fa0c9 
136032.206  16384  3c79ef05  atarisy1    20fdca7131478e1ee12691bdafd2d5bb74cbd16f 
136032.114  16384  195c54ad  atarisy1    d7cda3cd3db4c6f77074ca05e96ae11b62e048b7 
136032.115  16384  7275b4dc  atarisy1    0896ab37ea832a1335046353612c1b4c86d8d040 
136032.107  8192  7a29dc07  atarisy1    72ba464da01bd6d3a91b8d9997d5ac14b6f47aad 
136028.107  8192  315e4bea  atarisy1    a00ea23fbdbf075f8f3f184275be83387e8ac82b 
136040-128.11c  32768  5e39d540  roadrun1    69fae4c7db247062dffda0138a6e3bfb697f17bf 
136040-129.11a  32768  d79bfea1  roadrun1    eb265ff5f3f08bbdb3b19f9c7dece7e58dd2c6ba 
136040-130.13c  32768  66453b37  roadrun1    cb467a9c8109475bbc6d24b4a3559fa2f2edc887 
136040-131.13a  32768  a8497cdc  roadrun1    bee9127a0395291b0a096273d3b241016d3469b2 
136040-134.12c  32768  18f431fe  roadrunn    aa6500da9c77b34f179b725e6f71c08fa8c604dd 
136040-135.12a  32768  cb06f9ab  roadrunn    4191038027b179c9e62fe89dd0e13105ff044a8a 
136040-136.14c  32768  8050bce4  roadrunn    8ba76b1afdfb15367909ffa7380761b423730458 
136040-137.14a  32768  3372a5cf  roadrunn    ae9b960565a07a34e594b47315a22773bc07a35e 
136040-138.16c  32768  a83155ee  roadrunn    b6b08f289446ae881729970fa474ee79d043eef0 
136040-139.16a  32768  23aead1c  roadrunn    c63062a780ac969b7198ce7f2ed17722f416a138 
136040-140.17c  16384  d1464c88  roadrunn    0d600119a9137f4c7cad7f708e0c885da96af207 
136040-141.17a  16384  f8f2acdf  roadrunn    b9e31c1f96fab5368fb90768e059157f74cbc762 
136040-143.15e  16384  62b9878e  roadrunn    db6072a7c8600d85fb70dac3d940a200d0cb5d0a 
136040-144.17e  16384  6ef1b804  roadrunn    176066c6946090c87945213145960754cd315acb 
136040-101.4b  32768  26d9f29c  roadrunn    e03a03484ede4ea209040faf64e88f0667a0ab40 
136040-107.9b  32768  8aac0ba4  roadrunn    67a6412c77d08eab6745db9dff3e32a1bb768901 
136040-113.4f  32768  48b74c52  roadrunn    d8328a9ff715247d841be02b1bb7aa043dcb77e1 
136040-119.9f  32768  17a6510c  roadrunn    ae24764ba90d48a6c44b165191a713b12004dc47 
136040-102.3b  32768  ae88f54b  roadrunn    b6519d6d0078b852ce23967c01afb772be3eda0e 
136040-108.8b  32768  a2ac13d4  roadrunn    f36625f7cd84c00a82debec107404a78568466c3 
136040-114.3f  32768  c91c3fcb  roadrunn    c76c351defe6db2aa762625dc292aa88043975e4 
136040-120.8f  32768  42d25859  roadrunn    421b40cab1fe527581be43a754fc050e9f3d5283 
136040-103.2b  32768  f2d7ef55  roadrunn    b76cf23293913d9171112627e4bb9aadede9bf52 
136040-109.7b  32768  11a843dc  roadrunn    9ca18c065cf2504657fe70238e28d08808a5012b 
136040-115.2f  32768  8b1fa5bc  roadrunn    65e1b390838b195f4e51f72fb8cae129345666d9 
136040-121.7f  32768  ecf278f2  roadrunn    325a593bdebae6f8cd9aa3335b18c8f3bc7056ad 
136040-104.1b  32768  0203d89c  roadrunn    1647d9b9d77a6c14859b22d54faf969fe949f1e3 
136040-110.6b  32768  64801601  roadrunn    928f8d38f3d3f363c1781048b6ce779273529098 
136040-116.1f  32768  52b23a36  roadrunn    fb868669aee0d0a959be4003fb7bd725623ef879 
136040-122.6f  32768  b1137a9d  roadrunn    d5acf1329bd9f559241e5e24c39412c62bab5fa0 
136040-105.4d  32768  398a36f8  roadrunn    547f01d01cac6ed1b428ebf70b8efbc59ef5b078 
136040-111.9d  32768  f08b418b  roadrunn    977c4d8e0b4cf5ed0437b5fd45ba0c164d40e5b7 
136040-117.2d  32768  c4394834  roadrunn    1805f8e41059649ce017cd2db45c8c72c0b18300 
136040-123.7d  32768  dafd3dbe  roadrunn    4c92d2306a5466490006305a6967ff124c01c6c0 
136040-106.3d  32768  36a77bc5  roadrunn    1bc73ab67ce213d2f9069328a8d90d6c7e916689 
136040-112.8d  32768  b6624f3c  roadrunn    a9ba46dc1f366d6cf257959e9b88cfb7819fffd9 
136040-118.1d  32768  f489a968  roadrunn    424ef3f11b30b152e03d40e604350098e0c3e9e0 
136040-124.6d  32768  524d65f7  roadrunn    3f2b0ee642fe7eebb578b00b44d9821369269791 
136040-126.7a  512  1713c0cd  roadrunn    237ce1c53d8a17823df3341360f03b2b94cd91bb 
136040-125.5a  512  a9ca8795  roadrunn    77583510e7a7179493f313e0c0b25d029dd6e583 
cabinet art
cabinet roadrunn.png
marquee roadrunn.png
control panel roadrunn.png
flyer roadrunn.png
PCB roadrunn.png
additional information
info 0.31 [Aaron Giles]

WIP:
  • 0.76u1: Aaron Giles added clones Road Runner (rev 1) and (rev 1+). Fixed rom names.
  • 0.36RC1: Changed 68010 CPU1 clock speed to 7159090 Hz, M6502 to 1789772 Hz, YM2151 to 3579545 and Pokey to 1789772 Hz.
  • 0.33b3: Aaron Giles fixed colors in Road Runner.
  • 0.31: Aaron Giles added Road Runner (Atari Games 1985).
Romset: 1153 kb / 40 files / 447.5 zip
history Road Runner (c) 1985 Atari Games.


The player takes on the role of the Road Runner - from the much-loved Warner Bros. cartoon series - and must outrun and outsmart the villainous Wile E. Coyote, in this abstract sidways-scrolling racing game from Atari. A variety of traps and pitfalls await the Road runner (such as a cannon, land mines, cliff-top drop etc.) which must be carefully avoided. It is possible, however, to lure Wile E. Coyote into these traps to put some valuable distance between the Road Runner and his pursuer. Road Runner must also eat the piles of seed that appear at various points throughout the stages, as missing five bird seeds will cause Road Runner to faint and result in the player losing a life.


Road Runner's colourful, beautifully-drawn graphics capture the spirit and humour of the legendary cartoons perfectly. The music and sound effects are also faithful to the cartoon series.


- TECHNICAL -


Atari System 1 hardware

Game ID : 136040


Main CPU : 68010 (@ 7.15909 Mhz), M6502 (@ 1.789772 Mhz)

Sound Chips : YM2151 (@ 3.579545 Mhz), POKEY (@ 1.789772 Mhz), TMS5220 (@ 650.826 Khz)


Screen orientation : Horizontal

Video resolution : 336 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 1024


Players : 1

Control : stick

Buttons : 3


- TRIVIA -


Road Runner, as with all the Atari System 1 games, was arguably one of the most distracting games in the arcade. If not setup properly, the Road Runner game would play all the background music during the intro cut scenes. The Arari System 1 speaker system had a great acoustic arrangement. Players would be immersed in a sea of sound allowing them to really get into the game play. Unfortuantely for others, they could hear the same thing on the other side of the room!


Not very many Road Runner units were produced from the factory. Most arcade owners purchased the conversion kit which was marketed and readily available from Atari at a lower price than a new system. An Atari System 1 cabinet could be converted into a different game (only other Atari System 1 games) in a day.


A graphically enhanced version of this game (Apparently running on "Beat Head" hardware) was planned, where each stage would have a Road Runner cartoon scene as an intermission, spooled from a laserdisc. However, although a master was produced (now in the hands of a private collector of Atari prototypes), no discs were ever pressed and it is likely that no ROMs were ever burned.


Two Road Runner machines were shown at the 2003 classic arcade games show 'California Extreme' in San Jose, California.


- TIPS AND TRICKS -


Don't use an 8-way controller like Hot-Rod or X-Arcade with this game. You won't be able to control the Road Runner very well. Use a variable speed, jet-fighting type game joystick. This will allow you to control the variety of Road Runner speeds with precision. It makes the game much more fun and you'll get farther.


Don't go so fast that you lose Wile E. Coyote from view. He'll coming whizzing back with a vengeance. He'll attack at high speed on rocket skates and in later levels, super sneakers.


If you stay close to Wile E. Coyote and maintain a constant speed (his arms will stick out in an effort to grab you), you can get a "Tongue Bonus" for 2000 points. The Road Runner will turn it's head around at Wile E. and stick out it's tongue twice, making that classic cartoon "Twoop twoop" sound. Pretty funny to see.


In higher levels, invisible paint buckets will appear. You need to get to them and paint yourself before Wile E. Coyote does. If you manage to paint yourself with the invisible paint, Wile E. Coyote will lose sight of you, stand and look around with a "?" above his head. Also funny to see.


On the levels where Wile E. coyote has acquired a portable helicopter and is dropping dynamite onto the Road Runner from above, keep running forwards while constantly moving the Road Runner diagonally up and down (on some levels, you need to be watchful for land mines); this makes it much more difficult for the Coyote to target you accurately.


- STAFF -
  • Producer : Norm Avellar, Greg Rivera
  • Director : Mike Hally
  • Backgrounds : Sam Comstock, Mark West
  • Animation : Susan G. McBride, Hal Canon, Earl Vickers
  • Location Tech : Rob Rowe
  • Support : Jacl Aknin, Mike Albaugh, Brad Fuller, Pat McCarthy, Rich Moore, Don Paauw
  • - PORTS -
  • * Consoles :
  • Atari 2600
  • Nintendo Famicom (1989)
  • * Computers :
  • Commodore C64 (1987)
  • Sinclair ZX Spectrum (1987)
  • Amstrad CPC (1987)
  • Atari ST
  • - SOURCES -
  • Game's rom.
  • Machine's picture.
  • Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=road-runner&page=detail&id=2237&o=2
resource links view in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in arcade-history.com
cheats
cheats
code comments
00000000:401FF5:00000019:FFFFFFFF  Infinite Credits
20800000:01A632:00000060:FFFFFFFF  Uncatchable:Although Wile E. Coyote can't catch you this is not invincibility, vehicles still kill you and you will have to turn the cheat OFF if you get hit by a rock.
00000000:401585:00000005:FFFFFFFF  No missed birdseed (no fainting)
60000000:000000:00000000:00000000 
00000000:400C78:00000009:FFFFFFFF  Infinite Lives PL1
00000000:400C79:00000009:FFFFFFFF  Infinite Lives PL2
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