game
icon
title Raiden Fighters (Japan set 2)
set name rdftj
manufacturer Seibu Kaihatsu
year 1996
genre Shooter (hof)
category Shooter / Flying Vertical (hof)
driver status imperfect
driver source seibuspi.c
snapshots MW: in game | parent / CT: in game | title | select | parent / Mr. Do: parent / PS: in game | title | parent
zoom
rating

62.4% after 16 votes
 
parent Raiden Fighters (Japan set 1)
other clones Raiden Fighters (Australia)
Raiden Fighters (Austria)
Raiden Fighters (Dream Island Co. license)
Raiden Fighters (Italy)
Raiden Fighters (US)
display
colour emulation good
palette 6144
display type raster
orientation vertical
resolution 240x320
frequency 54.000000Hz
sound
sound emulation imperfect
channels stereo
controls
players 2
nplayers 2P sim
controls 8 way joystick
buttons 3
coin slots 2
hardware
cpu I386 @ 25MHz
cpu Z80 @ 7.15909MHz
audio YMF271 @ 16.9344MHz
data
version added .093u2
last change(s) none
roms
name size crc set flags sha1
rf1.bin  524288  46861b75  rdftj    079c589c490d49f7ec97a7e68c5b6e7e37872827 
rf2.bin  524288  6388ed11  rdftj    aebbccfb0f704cdceb45ea71216275dd83880e15 
rf3.bin  524288  beafcd24  rdftj    2dbc47ecef6f898a371a841df2c72151da9c5a8d 
rf4.bin  524288  5236f45f  rdftj    8b05d977d3d07796007a00a52d2396475dc2f7dc 
gd_5.423  65536  8f8d4e14  rdft    06c803975767ae98f40ba7ac5764a5bc8baa3a30 
gd_6.424  65536  6ac64968  rdft    ec395205c24c4f864a1f805bb0d4641562d4faa9 
gd_7.48  65536  4d87e1ea  rdft    3230e9b643fad773e61ab8ce09c0cd7d4d0558e3 
gd_bg1-d.415  2097152  6a68054c  rdft    5cbfc4ac90045f1401c2dda7a51936558c9de07e 
gd_bg1-p.410  1048576  3400794a  rdft    719808f7442bac612cefd7b7fffcd665e6337ad0 
gd_bg2-d.416  2097152  61cd2991  rdft    bb608e3948bf9ea35b5e1615d2ba6858d029dcbe 
gd_bg2-p.49  1048576  502d5799  rdft    c3a0e1a4f5a7b35572ae1ff31315da4ed08aa2fe 
gd_obj-1.322  4194304  59d86c99  rdft    d3c9241e7b51fe21f8351051b063f91dc69bf905 
gd_obj-2.324  4194304  1ceb0b6f  rdft    97225a9b3e7be18080aa52f6570af2cce8f25c06 
gd_obj-3.323  4194304  36e93234  rdft    51917a80b7da5c32a9434a1076fc2916d62e6a3e 
gd_pcm.217  2097152  31253ad7  rdft    c81c8d50f8f287f5cbfaec77b30d969b01ce11a9 
gd_8.216  524288  f88cb6e4  rdft    fb35b41307b490d5d08e4b8a70f8ff4ce2ca8105 
cabinet art
cabinet rdft.png
control panel rdft.png
flyer rdft.png
PCB rdft.png
additional information
info 0.81 [Ville Linde]

WIP:
  • 0.123u5: Corrado Tomaselli added clone Raiden Fighters (Austria).
  • 0.118u3: Corrado Tomaselli added clone Raiden Fighters (Italy).
  • 0.97u3: Corrado Tomaselli added clone Raiden Fighters (Dream Island Co. license) and Chris Hardy clone Raiden Fighters (US).
  • 0.93u2: Added clone Raiden Fighters (Japan set 2).
  • 0.93: Nicola Salmoria decrypted the graphics in all SPI games. Raiden Fighters is now playable.
  • 0.88u2: Added clone Raiden Fighters (Australia). Renamed (raidnfgt) to (rdft).
  • 0.81u6: Ville Linde found and fixed bugs in several i386 shift/rotate instructions. This corrects the bosses in Raiden Fighters.
  • 0.81u4: Ville Linde updated the i386 core and the SPI driver. Raiden Fighters now runs normally and correctly through attract mode and gameplay, modulo the encrypted graphics. Still kinda mesmerizing. R. Belmont hooked up the Z80 bankswitching, so sound started playing in some games (notably Raiden Fighters). Changed region sound2 to sound1 ($200000).
  • 0.81: Ville Linde added Raiden Fighters (Seibu Kaihatsu 1996). I386 CPU core [Ville Linde].
  • 24th June 2002: Guru - Got a Raiden Fighters (Seibu 1996) board from Mr F.
LEVELS: 7

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Romset: 23232 kb / 16 files / 10.56 zip
history Raiden Fighters (c) 1996 Seibu Kaihatsu.


- TECHNICAL -


Seibu SPI Hardware


Main CPU : I386 (@ 25 Mhz)

Sound CPU : Z80 (@ 7.15909 Mhz)

Sound Chips : YMF271 (@ 7.15909 Mhz)


Screen orientation : Vertical

Video resolution : 240 x 320 pixels

Screen refresh : 54.00 Hz

Palette colors : 6144


Players : 2

Control : 8-way joystick

Buttons : 3


- TRIVIA -


Licensed to Fabtek for US distribution.


During development, the game was tentatively titled 'Gun Dogs' but was later changed to its current title to take advantage of the popular Raiden name.


- TIPS AND TRICKS -


* Slave Ship : Select any ship, if the ship is on top, hold Up and if the ship is on the bottom, hold Down. Then press Start+Fire+Bomb at the same time to unlock the Slave ship. The ship's speed depends on what ship you're using.


- SERIES -
  1. Raiden (1990)
  2. Raiden II (1993)
  3. Raiden DX (1994)
  4. Raiden Fighters (1996)
  5. Raiden Fighters 2 - Operation Hell Dive (1997)
  6. Raiden Fighters Jet (1998)
  7. Raiden Fighters 2 - 2000 Operation Hell Dive (2000)
  8. Raiden III (2005)
  9. Raiden IV (2007)
  10. - STAFF -
    • Design & Direction : Showichi Yano
    • Program : Y. Kasai, T. Saitoh
    • Object art : N. Machino, T. Sasaki, H. Azuma
    • Scroll art : C. Takahashi, W. J. Seo
    • Character making : K. Morino, T. Hatsuse, H. Okumura, K. Mutoh, T. Honda, M. Iwata
    • CG art : Y. Yoshihara, T. Wada
    • Sound : G. Satoh
    • Production : Hitoshi Hamada, S. Mori
    • - SOURCES -
    • Game's rom.
    • Machine's picture.
    • Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=raiden-fighters&page=detail&id=3287&o=2
resource links view in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in arcade-history.com
view in GameFAQs
view in KLOV
view in MamEnd
view in System16
view in The Arcade Flyer Archive
view in The Arcade Flyer Archive
view in VGMuseum Game Endings
cheats
cheats
code comments
00000000:29B7E:00000063:FFFFFFFF  Infinite Credits
62000000:00000:00000000:00000000  Select Current Medal
00010000:29BA7:00000000:FFFFFFFF  Normal Medal
00010000:29BA7:000000FF:FFFFFFFF  Special Medal
00000000:29BA2:00000008:FFFFFFFF  Always Max Small Medal Rank
00000000:29BA3:00000008:FFFFFFFF  Always Max Middle Medal Rank
00000000:29BA4:00000008:FFFFFFFF  Always Max Big Medal Rank
00000000:29BA5:00000009:FFFFFFFF  Always Max Special Medal Rank
60000000:00000:00000000:00000000 
00000000:29A81:0000000F:FFFFFFFF  Infinite Lives PL1
00000000:29A84:00000007:FFFFFFFF  Infinite Bombs PL1
81000000:29A8C:00000001:0000004B  Invincibility "ON" PL1
81000001:29A8C:00000002:0000004B  Invincibility "OFF" PL1
00000000:29A83:00000004:FFFFFFFF  Always Max Main Shot Power PL1
00000000:29A87:00000003:FFFFFFFF  Always Max Sub Shot Power PL1
00000000:369B0:00000000:00000010  Rapid Fire PL1:Turn it OFF on name entry screen
00010000:2AB68:00000000:FFFFFFFF  Rapid Fire PL1(2/2)
00000000:29A82:00000007:FFFFFFFF  Play as Slave PL1:Set on character select screen
82000000:29AB0:00000008:0000008C  Infinite Slave Energy - 1st PL1
82000000:29AB4:00000008:0000008C  Infinite Slave Energy - 2nd PL1
62000000:00000:00000000:00000000  Select Slave Formation PL1
00010000:29ACB:00000000:FFFFFFFF  None
00010000:29ACB:00000001:FFFFFFFF  Search
00010000:29ACB:00000002:FFFFFFFF  Front
00010000:29ACB:00000003:FFFFFFFF  Fix
00010000:29ACB:00000004:FFFFFFFF  Roll
60000000:00000:00000000:00000000 
00000000:29ACD:0000000F:FFFFFFFF  Infinite Lives PL2
00000000:29AD0:00000007:FFFFFFFF  Infinite Bombs PL2
81000000:29AD8:00000001:0000004B  Invincibility "ON" PL2
81000001:29AD8:00000002:0000004B  Invincibility "OFF" PL2
00000000:29ACF:00000004:FFFFFFFF  Always Max Main Shot Power PL2
00000000:29AD3:00000003:FFFFFFFF  Always Max Sub Shot Power PL2
00000000:369B1:00000000:00000010  Rapid Fire PL2:Turn it OFF on name entry screen
00010000:2ABA8:00000000:FFFFFFFF  Rapid Fire PL2 (2/2)
00000000:29ACE:00000007:FFFFFFFF  Play as Slave PL2:Set on character select screen
82000000:29AFC:00000008:0000008C  Infinite Slave Energy - 1st PL2
82000000:29B00:00000008:0000008C  Infinite Slave Energy - 2nd PL2
62000000:00000:00000000:00000000  Select Slave Formation PL2
00010000:29B17:00000000:FFFFFFFF  None
00010000:29B17:00000001:FFFFFFFF  Search
00010000:29B17:00000002:FFFFFFFF  Front
00010000:29B17:00000003:FFFFFFFF  Fix
00010000:29B17:00000004:FFFFFFFF  Roll
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