game
icon
title Raiden (Korea)
set name raidenk
manufacturer Seibu Kaihatsu (IBL Corporation license)
year 1990
genre Shooter (hof)
category Shooter / Flying Vertical (hof)
driver status good
driver source raiden.c
snapshots MW: in game | parent / CT: in game | title | parent / Mr. Do: parent / EJ: parent / PS: in game | title | scores | parent
zoom
rating

71% after 21 votes
 
parent Raiden
other clones Raiden (Alternate Hardware)
Raiden (Taiwan)
display
colour emulation good
palette 2048
display type raster
orientation vertical
resolution 224x256
frequency 60.000000Hz
sound
sound emulation good
channels mono
controls
players 2
nplayers 2P sim
controls 8 way joystick
buttons 2
coin slots 2
hardware
cpu V30 @ 10MHz
cpu V30 @ 10MHz
cpu Z80 @ 3.579545MHz
audio YM3812 @ 3.579545MHz
audio OKI6295 @ 1MHz
data
version added .036b12
last change(s) none since version .53
roms
name size crc set flags sha1
rai1.bin  65536  a4b12785  raiden    446314e82ce01315cb3e3d1f323eaa2ad6fb48dd 
rai2.bin  65536  17640bd5  raiden    5bbc99900426b1a072b52537ae9a50220c378a0d 
raiden03.rom  131072  f6af09d0  raidenk    ecd49f3351359ea2d5cbd140c9962d45c5544ecd 
1i  131072  fddf24da  raidenk    ececed0b0b96d070d85bfb6174029142bc96d5f0 
raiden05.rom  131072  ed03562e  raidenk    bf6b44fb53fa2321cd52c00fcb43b8ceb6ceffff 
raiden06.rom  131072  a19d5b5d  raidenk    aa5e5be60b737913e5677f88ebc218302245e5af 
8b  65536  99ee7505  raidenk    b97c8ee5e26e8554b5de506fba3b32cc2fde53c9 
rai9.bin  32768  1922b25e  raiden    da27122dd1c43770e7385ad602ef397c64d2f754 
rai10.bin  32768  5f90786a  raiden    4f63b07c6afbcf5196a433f3356bef984fe303ef 
raiu0919.bin  524288  da151f0b  raiden    02682497caf5f058331f18c652471829fa08d54f 
raiu0920.bin  524288  ac1f57ac  raiden    1de926a0db73b99904ef119ac816c53d1551156a 
raiu165.bin  524288  946d7bde  raiden    30e8755c2b1ca8bff6278710b8422b51f75eec10 
rai7.bin  65536  8f927822  raiden    592f2719f2c448c3b4b239eeaec078b411e12dbb 
cabinet art
cabinet raidenk.png
marquee raiden.png
control panel raiden.png
flyer raidenk.png
PCB raiden.png
additional information
info 0.36b1 [Oliver Bergmann, Bryan McPhail, Randy Mongenel]

TEST MODE:
  • To access test mode, reset with both start buttons held.
Bugs:
  • Clone raidena: Some music channels go out of sync after a while. Jonemaan (ID 00961)
WIP:
  • 0.127u1: Added 'Coin A/B' dipswitches.
  • 0.125u6: Couriersud fixed Flip_Screen dipswitch in clones raidena, raidenk and raident.
  • 0.122u5: Corrado Tomaselli verified/corrected frequencies in Raiden. Changed OKI6295 clock speed to 1MHz.
  • 0.118u3: Changed NEC V30 CPU core to use a 16-bit data bus [Aaron Giles, Philip Bennett, Pierpaolo Prazzoli].
  • 0.118u2: Aaron Giles merged Raiden memory maps.
  • 0.111u6: Changed OKI6295 clock speed to 1320000 Hz.
  • 28th November 2003: R. Belmont fixed the volume balance in Raiden by making the drums louder.
  • 0.66: Changed clock speed of the 2x V30 to 10MHz.
  • 0.62: Stephane Humbert added clone Raiden (Taiwan).
  • 5th August 2002: Stephane Humbert added a Taiwanese version of Raiden to the Raiden driver.
  • 0.37b16: Nicola Salmoria decrypted the Seibu sound CPU, giving sound in clone Raiden (Alternate Hardware).
  • 17th June 2001: Nicola Salmoria decrypted the Seibu sound CPU, giving sound in Raiden (alt), Dynamite Duke and Toki (original).
  • 13th May 2001: Bryan McPhail finally fixed the V20 / V30 cycle count bug which affected the speed in Raiden, R-Type and more.
  • 0.37b10: Changed the 2x V30 clock speed to 20MHz.
  • 4th December 2000: Bryan McPhail re-submitted the latest version of the Raiden driver updated to the newest beta, but unfortunately it still doesn't cure the slowdowns.
  • 17th September 2000: Bryan McPhail fixed some bugs in Raiden (for example the alternate set works now).
  • 0.36b12: Bryan McPhail fixed hanging music in Raiden. Added clones Raiden (Korea) and (Alternate Hardware).
  • 17th December 1999: Bryan McPhail fixed Raiden's inconsistent coin input.
  • 16th December 1999: Nicola Salmoria modified some parts of Raiden sound system to be like the M-72.
  • 28th November 1999: Bryan McPhail fixed some graphics problems in Raiden and the sound in Raiden and D-Con.
  • 0.36b9: Changed V30 CPU1/2 clock speeds to 19MHz, Z80 CPU3 to 3579545 Hz and YM3812 to 3579545 Hz.
  • 4th November 1999: Bryan McPhail fixed some graphics glitches in Raiden.
  • 0.36b8: Changed clock speed of the 2x V30 to 18MHz.
  • 19th October 1999: Bryan McPhail fixed some problems in Raiden (except sound).
  • 0.36b3: Changed YM-3812 clock speed to 3.6MHz.
  • 21st July 1999: Tatsuyuki Satoh fixed some YM-3812 IRQ problems, for example with Raiden.
  • 19th July 1999: Jim Hernandez fixed some sound issues in Raiden.
- 0.36b1: Added Raiden (Seibu Kaihatsu 1990) and clone (Alternate) (Testdriver). Raiden (Alternate) has a different memory map and different fix char layer memory layout. TODO: Add support for Coin Mode B.
  • 16th July 1999: Bryan McPhail sent in the long-awaited Raiden driver.
  • 6th May 1999: Bryan McPhail sent some pictures of a work-in-progress Raiden driver with also Oliver Bergmann and Randy Mongenel as its authors.
LEVELS: 8

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Romset: 2373 kb / 15 files / 838 zip
history Raiden (c) 1990 Seibu Kaihatsu.


In the year 2090, Earth has suddenly become the target of deranged aliens. Following the invasion, a new cutting-edge weapon, the Raiden Supersonic Attack Figther, based on the destroyed alien craft, is created for humanity's hope for survival.


- TECHNICAL -


Main CPU : (2x) V30 (@ 10 Mhz)

Sound CPU : Z80 (@ 3.579545 Mhz)

Sound Chips : YM3812 (@ 3.579545 Mhz), OKI6295 (@ 8 Khz)


Screen orientation : Vertical

Video resolution : 224 x 256 pixels

Screen refresh : 60.00 Hz

Palette colors : 2048


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Released in April 1990.


The title of this game translates from Japanese as 'Thunder and Lightning'.


Licensed to Fabtek for US distribution, to Liang HWA Electronics for Taiwan distribution, to I.B.L. Corporation for Korea distribution and to Wah Yan Electronics for Hong Kong distribution.


Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Raiden Densetsu - PCCB-00047) on 05/12/1990.


- SERIES -
  1. Raiden (1990)
  2. Raiden II (1993)
  3. Raiden DX (1994)
  4. Raiden Fighters (1996)
  5. Raiden Fighters 2 - Operation Hell Dive (1997)
  6. Raiden Fighters Jet (1998)
  7. Raiden Fighters 2 - 2000 Operation Hell Dive (2000)
  8. Raiden III (2005)
  9. Raiden IV (2007)
  10. - STAFF -
    • Producer : H. Hamada
    • Game design : Tetsuya Kawaguchi (as 'T. Kawaguchi')
    • Programmers : K. Kondo, Tetsuya Kawaguchi (as 'T. Kawaguchi'), S. Mori
    • Graphic design : T. Wada, M. Komazawa, T. Matsuzawa, H. Matsuo
    • Music & SFX : Akira Satoh (as 'A. Sato')
    • Hardware design : Y. Segawa
    • - PORTS -
    • * Consoles :
    • NEC PC-Engine (1991)
    • Sega Mega Drive (1991, "Raiden Trad")
    • Nintendo Super Famicom (1991, "Raiden Densetsu")
    • Nintendo Super Famicom (1992, "Raiden Trad")
    • PC Engine Super CD-ROM (04/1992, "Super Raiden")
    • Atari Jaguar (1994)
    • Sony PlayStation (1995, "The Raiden Project")
    • Atari Lynx (1997)
    • Sony PlayStation (2002, "MajorWave Series")
    • * Computers :
    • FM Towns PC (1991, "Raiden Densetsu")
    • PC [MS-DOS, CD-ROM]
    • - SOURCES -
    • Game's rom.
    • Machine's picture.
    • Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=raiden&page=detail&id=2163&o=2
resource links view in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in arcade-history.com
view in GameFAQs
view in KLOV
view in MamEnd
view in The Arcade Flyer Archive
view in The Arcade Flyer Archive
view in VGMuseum Game Endings
view in VGMuseum Gamepics
view in VGMuseum Gamepics
view in VGMuseum Gamepics
cheats
cheats
code comments
00000000:0B85:0000000A:FFFFFFFF  Infinite Lives PL1
00000000:0B93:00000006:FFFFFFFF  Infinite Bombs PL1
00000000:11C5:0000000B:FFFFFFFF  Invincibility PL1
00000000:0B8B:00000008:FFFFFFFF  Always Max Normal weapon PL1
00000000:0B8D:00000008:FFFFFFFF  Always Max Laser weapon PL1
00000000:0B8F:00000004:FFFFFFFF  Always Max Rocket weapon PL1
00000000:0B91:00000004:FFFFFFFF  Always Max Missile weapon PL1
00000001:0B8B:00000008:FFFFFFFF  Get Max Normal weapon Now!PL1
00000001:0B8D:00000008:FFFFFFFF  Get Max Laser weapon Now! PL1
00000001:0B8F:00000004:FFFFFFFF  Get Max Rocket weapon Now!PL1
00000001:0B91:00000004:FFFFFFFF  Get Max Missile weaponNow!PL1
00000000:0CF2:00000000:FFFFFFFF  Infinite Vulcan PL1
00000000:0CF3:00000000:FFFFFFFF  Infinite Laser PL1
00000000:0CF4:00000000:FFFFFFFF  Infinite Missile PL1
00000000:0CF5:00000000:FFFFFFFF  Infinite Homing PL1
00000000:11EC:00000000:00000010  Rapid Fire PL1
60000000:0000:00000000:00000000 
00000000:0BAB:0000000A:FFFFFFFF  Infinite Lives PL2
00000000:0BB9:00000006:FFFFFFFF  Infinite Bombs PL2
00000000:1235:0000000C:FFFFFFFF  Invincibility PL2
00000000:0BB1:00000008:FFFFFFFF  Always Max Normal weapon PL2
00000000:0BB3:00000008:FFFFFFFF  Always Max Laser weapon PL2
00000000:0BB5:00000004:FFFFFFFF  Always Max Rocket weapon PL2
00000000:0BB7:00000004:FFFFFFFF  Always Max Missile weapon PL2
00000001:0BB1:00000008:FFFFFFFF  Get Max Normal weapon Now!PL2
00000001:0BB3:00000008:FFFFFFFF  Get Max Laser weapon Now! PL2
00000001:0BB5:00000004:FFFFFFFF  Get Max Rocket weapon Now!PL2
00000001:0BB7:00000004:FFFFFFFF  Get Max Missile weaponNow!PL2
00000000:0D02:00000000:FFFFFFFF  Infinite Vulcan PL2
00000000:0D03:00000000:FFFFFFFF  Infinite Laser PL2
00000000:0D04:00000000:FFFFFFFF  Infinite Missile PL2
00000000:0D05:00000000:FFFFFFFF  Infinite Homing PL2
00000000:125C:00000000:00000010  Rapid Fire PL2
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