game
icon
title No Man's Land (Gottlieb)
set name nomnlndg
manufacturer Universal (Gottlieb license)
year 1980
genre Shooter (hof)
category Shooter / Field (hof)
driver status imperfect
driver source cosmic.c
snapshots MW: in game | parent / CT: in game | title | parent / PS: in game | title | parent
zoom
rating

68.7% after 16 votes
 
parent No Man's Land
display
colour emulation good
palette 48
display type raster
orientation vertical
resolution 192x256
frequency 60.000000Hz
sound
sound emulation imperfect
channels mono
controls
players 2
nplayers 2P alt
controls 8 way joystick
buttons 1
coin slots 1
hardware
cpu Z80 @ 1.802666MHz
audio DAC
data
version added .035b13
last change(s) none since version .53
roms
name size crc set flags sha1
nml1.e3  2048  e212ed91  nomnlndg    135c20fc97790769d5e1619d7ac844a1d3f6aace 
nml2.e4  2048  f66ef3d8  nomnlndg    c42a325dd952cda074ef2857e7fa5154f0b7c7ce 
nml3.e5  2048  d422fc8a  nomnlndg    18cafc462ce0800fea2af277439827dc1f4fc91b 
nml5.e7  2048  d58952ac  nomnlndg    1c82a49cc1f0203e6436c5292ebd6e9004bd6a84 
nml4.e6  2048  994c9afb  nomnlndg    c8e6af30d9b2cb5ca52fa325c6ac9a41413d067c 
nml6.e8  2048  01ed2d8c  nomnlndg    bfa31e9100a1f9276c521ed8699e1cb0d067e0fa 
nml8.n2  2048  739009b4  nomnlnd    bbabd6ce7b1ded025f20120adaebdb97fb755ef0 
nml7.n1  2048  d08ed22f  nomnlnd    33f450b6f63110bf804105280dc679f1591422f6 
nml.d9  32  65e911f9  nomnlnd    6420a03195f63edeed17cc3a235e46e3f88d2037 
nl9.e2  1024  9e05f14e  nomnlnd    76fc0b2b12cc9a0a64b539d2e75edefdb4a2ae61 
nl10.ic4  1024  5b13f64e  nomnlnd    b04d2423fb443d46fff69c031b0312d956a5b789 
nl11.ic7  1024  e717b241  nomnlnd    6d234a75514e22d484dc027db5bb85cf8b58f4f2 
cabinet art
marquee nomnlnd.png
control panel nomnlnd.png
flyer nomnlndg.png
additional information
info 0.35b13 [Mike Coates]

WIP:
  • 0.125u7: Fabio Priuli fixed unable to locate input port 'DSW'.
  • 0.122u6: Mamesick fixed missing DAC sound (melody) since MAME 0.68.
  • 0.68: Changed Z80 CPU clock speed to 1802666 Hz, swapped gfx1 rom ($0, 800), gfx2 roms to user2 and palettesize from 16 to 8 colors (colors now good!).
  • 29th November 2002: Zsolt Vasvari cleaned up the tree and water generation code in No Man's Land but it's still a little incorrect.
  • 26th November 2002: Zsolt Vasvari fixed tree and water placement in No Man's Land.
  • 2nd June 1999: Mike Coates added the moving river to No Man's Land, but the colors aren't correct.
  • 0.35b13: Mike Coates added No Man's Land (Universal 1980) and clone (Gottlieb).
  • 18th May 1999: Mike Coates added the background to No Man's Land.
  • 16th May 1999: Mike Coates sent in a No Man's Land driver.
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Guardian Force

Romset: 20 kb / 12 files / 12.1 zip
history No Man's Land (c) 04/1980 Universal.


- TECHNICAL -


Main CPU : Z80 (@ 1.802666 Mhz)

Sound Chips : DAC (@ 1.802666 Mhz)


Screen orientation : Vertical

Video resolution : 192 x 256 pixels

Screen refresh : 60.00 Hz

Palette Colors : 8


Players : 2

Control : 8-way joystick

Buttons : 1


- TRIVIA -


Also licensed to Gottlieb.


- SCORING -


Moving Tanks : 100 points 1st round, points added each round

Parked Tanks : 200 points 1st round, points always double moving tanks.


- TIPS AND TRICKS -


Wait in a lower corner of the screen for the moving tanks to come towards you, then run around the tanks and shoot the parked tanks behind the river. Points are doubled, plus doing the manouver successfully gives you a few seconds of free shots at the sitting tanks.


- SOURCES -


Game's rom.



Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=no-man's-land&page=detail&id=1856&o=2
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view high score and replay at MARP
view in Progetto EMMA (Italian)
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cheats
cheats
code comments
00000000:6125:00000000:00000004  Invincibility
00010000:6125:00000000:00000040  Invincibility (2/2)
00000000:6015:00000007:FFFFFFFF  Infinite Lives PL1
00000000:6016:00000007:FFFFFFFF  Infinite Lives PL2
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