game
icon
title Wild West C.O.W.-Boys of Moo Mesa (ver UA)
set name mooua
manufacturer Konami
year 1992
genre Platform (hof)
category Platform / Shooter Scrolling (hof)
driver status imperfect
driver source moo.c
snapshots MW: in game | parent / CT: in game | title | parent / EJ: parent / PS: in game | title | select | scores | parent
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rating

72.4% after 30 votes
 
parent Wild West C.O.W.-Boys of Moo Mesa (ver EA)
other clones Wild West C.O.W.-Boys of Moo Mesa (bootleg ver AA)
Wild West C.O.W.-Boys of Moo Mesa (ver AA)
display
colour emulation good
palette 2048
display type raster
orientation horizontal
resolution 384x224
frequency 60.000000Hz
sound
sound emulation good
channels stereo
controls
players 4
nplayers 4P sim
controls 8 way joystick
buttons 2
coin slots 4
hardware
cpu 68000 @ 16MHz
cpu Z80 @ 8MHz
audio YM2151 @ 4MHz
audio K054539 @ 0.048MHz
data
version added .059
last change(s) .104u8 .060
roms
name size crc set flags sha1
151b01  262144  fb2fa298  moo    f03b24681a2b329ba797fd2780ac9a3cf862ebcb 
151b02.ua  262144  3d9f4d59  mooua    db47044bd4935fce94ec659242c9819c30eb6d0f 
151a03  262144  c896d3ea  moo    ea83c63e2c3dbc4f1e1d49f1852a78ffc1f0ea4b 
151a04  262144  3b24706a  moo    c2a77944284e35ff57f0774fa7b67e53d3b63e1f 
151a07  262144  cde247fc  moo    cdee0228db55d53ae43d7cd2d9001dadd20c2c61 
151a05  1048576  bc616249  moo    58c1f1a03ce9bead8f79d12ce4b2d342432b24b5 
151a06  1048576  38dbcac1  moo    c357779733921695b20ac586db5b475f5b2b8f4c 
151a10  2097152  376c64f1  moo    eb69c5a27f9795e28f04a503955132f0a9e4de12 
151a11  2097152  e7f49225  moo    1255b214f29b6507540dad5892c60a7ae2aafc5c 
151a12  2097152  4978555f  moo    d9871f21d0c8a512b408e137e2e80e9392c2bf6f 
151a13  2097152  4771f525  moo    218d86b6230919b5db0304dac00513eb6b27ba9a 
151a08  2097152  962251d7  moo    32dccf515d2ca8eeffb45cada3dcc60089991b77 
cabinet art
control panel moo.png
flyer moo.png
additional information
info 0.60 [Pekka Salmia and Brian Troha]

0.59 [R. Belmont, Olivier Galibert, ElSemi]

Bugs:
  • During the Attract mode right after when the metroids hits the ground, in this version, it's missing the BASE/LAND (this is when the mountain is going up in smoke). In the previous versions (59/60/76) it's there (see pictures). Updated by Robiza: The bug is present in 0.70u2 version and not present in 0.70u1 version. In the source there's this remark in VIDEO_UPDATE(moo). // Enabling alpha improves fog and fading in Moo but causes other things to disappear. // There is probably a control bit somewhere to turn off alpha blending. moo083gre Thenasty / Robiza
WIP:
  • 0.104u8: Arzeno Fabrice added clone Wild West C.O.W.-Boys of Moo Mesa (ver AA).
  • 0.71u2: R. Belmont added clone Wild West C.O.W.-Boys of Moo Mesa (bootleg version AA). No sprites yet.
  • 10th July 2003: R. Belmont added a bootleg version of Moo Mesa to the driver, but there are no sprites due to missing ROMs. Jarek Burczynski fixed the OKIM6295 bankswitching in the Moo Mesa bootleg.
  • 13th June 2003: Acho A. Tang updated Bucky O'Hare and Moo Mesa to use the K056832 graphics chip emulation which is far more complete than what the driver previously used, fixing various graphics effects and fixing the hang after the stage 2 boss.
  • 2nd May 2002: Stephane Humbert re-submitted some dipswitch fixes for the Moo Mesa driver and he re-submitted some other small updates.
  • 0.60: Pekka Salmia and Brian Troha added 'Wild West C.O.W.-Boys of Moo Mesa (World version EA)'. Renamed (moo) to (mooua). Changed visible area to 384x224.
  • 0.59: R. Belmont added Wild West C.O.W.boys of Moo Mesa (US) (Konami 1992). K54338 color blender support (is this even used in moo?).
  • 20th March 2002: Pekka Salmia and Brian Troha submitted an addition of the European ROM set to the Cowboys of Moo Mesa driver.
  • 19th March 2002: R. Belmont submitted yet another update to the Cowboys of Moo Mesa driver fixing a few small things.
  • 12th March 2002: R. Belmont submitted a driver for Wild West C.O.W.-Boys of Moo Mesa and Bucky O'Hare, with thanks to ElSemi and Olivier Galibert for information on the protection.
LEVELS: 7

Other Emulators:
  • Nebula
Recommended Games (Western):

Gun Fight

Boot Hill

Sheriff

Indian Battle

Lasso

Pioneer Balloon

Wild Western

The Tin Star

Bank Panic

Cheyenne

Wanted

Wild Gunman (PlayChoice-10)

Gun.Smoke

Express Raider

Iron Horse

Ninja Kazan

Showdown

Yukon

Blood Bros.

Sunset Riders

Heated Barrel

Wild West C.O.W.-Boys of Moo Mesa

Lethal Enforcers II: Gun Fighters

Charlie Ninja

Bang!

Romset: 13568 kb / 12 files / 4.39 zip
history Wild West C.O.W. Boys of Moo Mesa (c) 1992 Konami.


Rustle Up Some Moolah! The four COW-boys draw their pistols "Sunset Riders" style to get those dastardly varmints out of their town!


- TECHNICAL -


Game ID : GX151


Main CPU : 68000 (@ 16 Mhz)

Sound CPU : Z80 (@ 8 Mhz)

Sound Chips : YM2151 (@ 4 Mhz), K054539 (@ 48 Khz)


Screen orientation : Horizontal

Video resolution : 384 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 2048


Players : 4

Control : 8-way joystick

Buttons : 2 (FIRE, JUMP)


- TRIVIA -


Based on the Saturday morning cartoon of the same name.


- UPDATES -


The US version is slightly different, it has the "Winners Don't Use Drugs" screen.


- STAFF -
  • Management : Mashahiro Inoue, S. Kido
  • Supervisor : S. Okamoto
  • Programmers : Taka, Kou1, T. Takeda
  • Character designers : M. Samejima, T. Nakazawa, E. Aida
  • Sound programmer : Hideaki Kashima (H. Shikama)
  • Music and effects : Michiru Yamane
  • Package designer : T. Nishimura
  • Hardware designers : K. Hashima, Dendou Konishi
  • Screenplay by : K. Kinugasa
  • Suit Man : Arai
  • Pilot : E. Aida
  • - SOURCES -
  • Game's rom.
  • Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=wild-west-c.o.w.-boys-of-moo-mesa&page=detail&id=3165&o=2
resource links view in MAWS
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view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in arcade-history.com
view in GameFAQs
view in KLOV
view in MamEnd
view in System16
view in VGMuseum Game Endings
cheats
cheats
code comments
00000000:180945:00000064:FFFFFFFF  Infinite Lives PL1
00000000:18131F:00000003:FFFFFFFF  Infinite Energy PL1
62000000:000000:00000000:00000000  Invincibility PL1
00010000:181358:000000AF:FFFFFFFF  Enabled
00018000:181300:00000010:00000010  Enabled (2/2)
00010000:181358:00000001:FFFFFFFF  Disabled
00018000:181300:00000000:00000010  Disabled (2/2)
60000000:000000:00000000:00000000 
00000000:1809C5:00000064:FFFFFFFF  Infinite Lives PL2
00000000:181B1F:00000003:FFFFFFFF  Infinite Energy PL2
62000000:000000:00000000:00000000  Invincibility PL2
00010000:181B58:000000AF:FFFFFFFF  Enabled
00018000:181B00:00000010:00000010  Enabled (2/2)
00010000:181B58:00000001:FFFFFFFF  Disabled
00018000:181B00:00000000:00000010  Disabled (2/2)
60000000:000000:00000000:00000000 
00000000:180A45:00000064:FFFFFFFF  Infinite Lives PL3
00000000:18231F:00000003:FFFFFFFF  Infinite Energy PL3
62000000:000000:00000000:00000000  Invincibility PL3
00010000:182358:000000AF:FFFFFFFF  Enabled
00018000:182300:00000010:00000010  Enabled (2/2)
00010000:182358:00000001:FFFFFFFF  Disabled
00018000:182300:00000000:00000010  Disabled (2/2)
60000000:000000:00000000:00000000 
00000000:180AC5:00000064:FFFFFFFF  Infinite Lives PL4
00000000:182B1F:00000003:FFFFFFFF  Infinite Energy PL4
62000000:000000:00000000:00000000  Invincibility PL4
00010000:182B58:000000AF:FFFFFFFF  Enabled
00018000:182B00:00000010:00000010  Enabled (2/2)
00010000:182B58:00000001:FFFFFFFF  Disabled
00018000:182B00:00000000:00000010  Disabled (2/2)
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