game
icon
title Mutant Night
set name mnight
manufacturer UPL (Kawakus license)
year 1987
genre Platform (hof)
category Platform / Shooter Scrolling (hof)
driver status imperfect
driver source ninjakd2.c
snapshots MW: in game / CT: in game | title / EJ: in game / PS: in game | title | scores
zoom
rating

59.3% after 36 votes
 
display
colour emulation good
palette 768
display type raster
orientation horizontal
resolution 256x192
frequency 60.000000Hz
sound
sound emulation good
channels mono
controls
players 2
nplayers 2P alt
controls 8 way joystick
buttons 2
coin slots 2
hardware
cpu Z80 @ 6MHz
cpu Z80 @ 5MHz
audio YM2203 @ 1.5MHz
audio YM2203 @ 1.5MHz
data
version added .035b12
last change(s) none since version .53
roms
name size crc set flags sha1
mn6-j19.bin  32768  56678d14  mnight    acf3a97ca29db8ab9cad69599c5567464af3ae44 
mn5-j17.bin  32768  2a73f88e  mnight    0a7b769174f2b976650453d808cb23668dff0260 
mn4-j16.bin  32768  c5e42bb4  mnight    1956e737ae393e987cb7e8eae520518f1e0f597f 
mn3-j14.bin  32768  df6a4f7a  mnight    ce3cb84b514220d686b12c03567289fd23da0fe1 
mn2-j12.bin  32768  9c391d1b  mnight    06e8c202337e3eba38c479e8b7e29a3f8ffc4ed1 
mn1-j7.bin  65536  a0782a31  mnight    8abd2f0b0c2c2eb876f324f7a095a5cdc773c187 
mn10-b10.bin  32768  37b8221f  mnight    ac86e0ae8039fd30a028a893d08ce099f7765615 
mn7-e11.bin  65536  4883059c  mnight    53d4b9b0f0725c25e302ee1549a306778ec74d85 
mn8-e12.bin  65536  02b91445  mnight    f0cf85f9e17c40248de16bca8df6d745e359b92d 
mn9-e14.bin  65536  9f08d160  mnight    1a0041ad138e7e6598d4d03d7cbd52a7244557ac 
mn11-b20.bin  65536  4d37e0f4  mnight    a6d9aaccd97769197622cda45474e223c2ee1d98 
mn12-b22.bin  65536  b22cbbd3  mnight    70984f1051fd236730d97011bc87dacb3ca38594 
mn13-b23.bin  65536  65714070  mnight    48f3c130c97d00e8f0535904dc2237277067c475 
cabinet art
art no cabinet, marquee, flyer, control panel or PCB images found
additional information
info 0.35b12 [Leandro Dardini, Mirko Buffoni]

SETUP:
  • Press P2 START to skip the dipswitches menu.
WIP:
  • 0.124u3: Nicola Salmoria fixed sprite overdraw mode to match Mutant Night movie.
  • 0.122u7: Nicola Salmoria added proper computation of sprites to be drawn taking into account double size sprites. This fixes sticking shots in Mutant Night without need for a hack. Fixed sprite overdraw mode, in attract mode, when the big ship is firing the other sprites no longer leave trails and at the end of a level the screen is slowly filled with balls and then slowly cleared to begin the following level. Same effect in the death sequence during attract mode. Fixed gfx1/2/3 rom loading. Added dipswitches 'Flip Screen' and 'Flip Screen'.
  • 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
  • 14th April 2001: Leandro Dardini submitted a fix for the Mutant Night lagging sprites problem.
  • 0.36b9: Changed clock speed of the 2x YM2203 to 1.5MHz.
  • 0.35b12: Leandro Dardini and Mirko Buffoni added Mutant Night (UPL 1987 (Kawakus license)).
  • 29th April 1999: Mirko Buffoni sent in a Mutant Night driver.
LEVELS: 31 (must be finished 3 times)

Other Emulators:
  • JFF
  • Raine
Recommended Games:
Romset: 640 kb / 13 files / 160 zip
history Mutant Night (c) 12/1987 UPL.


- TECHNICAL -


Main CPU : Z80 (@ 6 Mhz)

Sound CPU : Z80 (@ 5 Mhz)

Sound Chips : (2x) YM2203 (@ 1.5 Mhz)


Screen orientation : Horizontal

Video resolution : 256 x 192 pixels

Screen refresh : 60.00 Hz

Palette Colors : 768


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Licensed to Kawakus for distribution.


In Act 9 there is a grey robot dragon which resembles Bub and Bob from Taito's "Bubble Bobble".


- STAFF -
  • Game designed by : Tsutomu Fuzisawa
  • Characters designers : Tsutomu Fuzisawa, Takashige Shichijyo, Akemi Tsunoda, Noriko Nihei
  • Programmer : Takashi Hayashi
  • BGM & Sound composer : Yukari Shimada
  • Data make : Tsutomu Fuzisawa, Takashige Shichijyo
  • - SOURCES -
  • Game's rom.
  • Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=mutant-night&page=detail&id=1710&o=2
resource links view in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in GameFAQs
view in KLOV
view in MamEnd
view in VGMuseum Game Endings
view in VGMuseum Gamepics
cheats
cheats
code comments
00000000:C195:00000099:FFFFFFFF  Infinite Time
00000001:C195:00000001:FFFFFFFF  Lose remaining time Now!
00001301:C02B:0000005C:FFFFFFFF  Select Starting Act:Set on the "Push One (or Two) Player Start Button" screen after you've inserted a credit
00000000:CB1C:00000000:FFFFFFFF  Invincibility
00000000:CDAD:00000000:FFFFFFFF  Rapid Fire
62000000:0000:00000000:00000000  Select Size:Normal size to enter trap, Big size == invincibility
00010000:CDB0:00000000:FFFFFFFF  Normal
00010000:CDB0:00000002:FFFFFFFF  Big
00010000:CDB0:00000003:FFFFFFFF  Small
62000000:0000:00000000:00000000  Select Shot
00010000:CDB3:00000000:FFFFFFFF  Normal
00018000:CDB5:00000001:FFFFFFFF  Normal (2/3)
00018000:CDB6:00000000:FFFFFFFF  Normal (3/3)
00010000:CDB3:00000080:FFFFFFFF  Multiway
00018000:CDB5:000000B0:FFFFFFFF  Multiway (2/3)
00018000:CDB6:00000004:FFFFFFFF  Multiway (3/3)
60000000:0000:00000000:00000000 
00000000:C02A:00000008:FFFFFFFF  Infinite Lives PL1
00000000:C052:00000008:FFFFFFFF  Infinite Lives PL2
2004-2008 MAWS all copyrights belong to their respective owners