game
icon
title Shinnyuushain Tooru-kun
set name mikiej
manufacturer Konami
year 1984
genre Misc. (hof)
category Misc. (hof)
driver status good
driver source mikie.c
snapshots MW: in game | parent / CT: in game | title | parent / EJ: parent / PS: in game | title | scores | parent
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rating

70.6% after 23 votes
 
parent Mikie
other clones Mikie (High School Graffiti)
display
colour emulation good
palette 4096
display type raster
orientation vertical
resolution 224x256
frequency 60.000000Hz
sound
sound emulation good
channels mono
controls
players 2
nplayers 2P alt
controls 4 way joystick
buttons 2
coin slots 2
hardware
cpu M6809 @ 1.25MHz
cpu Z80 @ 3.579545MHz
audio SN76496 @ 1.789772MHz
audio SN76496 @ 3.579545MHz
data
version added .033b07
last change(s) .089u4
roms
name size crc set flags sha1
n14.11c  8192  f698e6dd  mikie    99220eeee4e7b88caa26f2d08502689e1f1fcdf8 
o13.12a  16384  826e7035  mikie    bd62783cb1ba4e7f0196f337280461bb7627f70f 
o17.12d  16384  161c25c8  mikie    373a92b8412676ad9870cb562c73e47db7b40bea 
n10.6e  8192  2cf9d670  mikie    b324b92aff70d7878160128611dd5fdec6949659 
q11.8i  16384  c48b269b  mikiej    d7fcfa44fcda90f1a7df6c974210716ae82c47a3 
q01.f1  16384  31551987  mikiej    b6cbdb8b511d99b27546a6c4d01f2948d5ad3a42 
q03.f3  16384  34414df0  mikiej    0189deac6f19de386b4e49cfe6322b212e74264a 
q05.h1  16384  f9e1ebb1  mikiej    c88c1fc22f21b3e7d558c47de2716dac01fdd621 
q07.h3  16384  15dc093b  mikiej    0b5a5aea25283b8edb7f534fc84b13f5176e26d6 
d19.1i  256  8b83e7cf  mikie    4fce779947f9f318023c7c54a71a4751f6bb8eb1 
d21.3i  256  3556304a  mikie    6f4fc3ef6b1b44278e7c8c1034ee4fbef90cf85a 
d20.2i  256  676a0669  mikie    14236a831204d52cdf8c2ef318a565d6c5587ce0 
d22.12h  256  872be05c  mikie    1525303589d7ed909bc6e2827fbaa2c16ad4030b 
d18.f9  256  7396b374  mikie    fedcc421a61d6623dc9c41b0a3e164efeb50ec7c 
cabinet art
marquee mikie.png
control panel mikie.png
flyer mikiej.png
PCB mikie.png
additional information
info 0.34b2 [Nicola Salmoria]

0.33b7 [Nicola Salmoria]

0.30 [Allard van der Bas, Mirko Buffoni, Stefano Mozzi]

TEST MODE:
  • Hold down Start 1 & Start 2 keys to enter test mode on start up; then use Start 1 to advance to the next screen.
NOTE:
  • The attacking move in Japanese set is the headbutt. In the US set, it is replaced by some sort of 'sonic attack'.
Bugs:
  • There's a problem with the background music in Mikie when on the locker room level. The music sounds discordant and off-key. I checked previous MAME versions and found the music broke between 0.114 and 0.114u4, almost certainly this from 0.114u3 whatsnew.txt: Lord Nightmare improved the noise emulation in the SN76496 emulator. Added several variants which differ based on the noise generator and other parameters. The music always seemed a tiny bit off even in early MAME versions (perhaps the original was the same way) but it's noticeably worse now. mikie0118u5gre Machone
WIP:
  • 0.123u2: Changed palettesize to 4096 colors.
  • 0.93: Changed 2nd SN76496 clock speed to 3579545 Hz.
  • 0.89u4: Curt Coder cleaned up the Mikie driver. Changed clock speed of the 2x SN76496 to 1789772 Hz. Fixed rom filenames.
  • 23rd September 1999: Takahiro Nogi has corrected sound frequency in Mikie and Shao-Lin's Road.
  • 0.34b2: Nicola Salmoria added Mikie (headbutt version). Renamed (mikie) to (mikiehs). In Mikie (High School Graffiti) your weapon is a whistle instead of a headbutt. In the Japanese version the program roms are identical to the US version, only the graphics are different.
  • 0.33RC1: Changed description of clone (Japan) to 'Shinnyuushain Tooru-kun'.
  • 0.33b7: Nicola Salmoria added Mikie (US) and clone (Japan). The old one was bad and has been removed.
  • 0.31: Gerrit Van Goethem added hiscore save in Mikie.
  • 0.30: Allard van der Bas added Mikie (Konami 1984). Some colors are not very convincing, they might be wrong.
ARCADE RELEASE: Shinnyuu Shain Toorukun (Konami) - 1984/Oct/25

LEVELS: 4

Recommended Games:
Romset: 130 kb / 14 files / 76.6 zip
history Shinnyuushain Tooru-Kun (c) 10/1984 Konami.


- TECHNICAL -


Game ID : GX469


Main CPU : M6809 (@ 1.25 Mhz)

Sound CPU : Z80 (@ 3.579545 Mhz)

Sound Chips : SN76496 (@ 1.789772 Mhz), SN76496 (@ 3.579545 Mhz)


Screen orientation : Vertical

Video resolution : 224 x 256 pixels

Screen refresh : 60.00 Hz

Palette colors : 256


Players : 2

Control : 4-way joystick

Buttons : 2


- TRIVIA -


The title of this game translates from Japanese as 'Freshman Tooru-kun'.


This game is known outside Japan as "Mikie".


The classroom level of Mikie plays the song 'A Hard Day's Night' by The Beatles. The Gym Level plays 'Twist and Shout', the Medley/Russell song made famous by the Fab Four.


- UPDATES -


* Shinnyuushain Tooru-Kun : This is the original version. Mikie has red hair (because we all know that redheads are temperamental troublemakers :)). Football players are now Bulky Students (Classroom) or Police/Probation Officers (Garden). All of the students wear uniforms, including Mikie. Your classroom teacher wears a white shirt and is somewhat pudgier than his American counterpart. Many of the rooms also have a slightly different appearance and I believe the dance studio teacher wears glasses. Go figure.


* Mikie (High School Graffitti) : Aside from the noticeably different decor in the homeroom (all right, it's only the blackboard), there are several MAJOR differences in this MUCH harder version. Hearts that were normally in glass cases are stacked as piles of three hearts (you only have to time the last heart for Perfects). Furthermore, you can't headbutt in this version, you have to yell, which temporarily stuns enemies EXCEPT FOR your homeroom teacher, who cannot be stopped except by thrown items. Yelling is also much shorter range than headbutting, making timing crucial. Not a version for the weak-reflexed. Most importantly though is that if you take too long in a room, the Classroom teacher can throw what looks like either a necklace or dentures at you. On the plus side, you recover faster from a yell than a headbutt (less lag time) and enemies don't speed up as fast as they do in the other romsets (unfortunately, it seems as though the homeroom teacher will speed up on his own in this romset).


- TIPS AND TRICKS -


* Test mode : hold Start1+Start2 during boot.


* Secret message : In game instruction scene between title screen and demonstration play, input the following code when player character sits on a chair : hold 1P Up + 2P Down then press 1P Start 4 times. "THIS SOFTWARE IS AN ORIGINAL PRODUCT OF KONAMI" should appears.


- SOURCES -


Game's rom.



Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=shinnyuushain-tooru-kun&page=detail&id=2415&o=2
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cheats
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code comments
000000A0:2923:00000009:FFFFFFFF  Infinite Credits
00000000:2970:00000003:FFFFFFFF  Infinite Lives
20800000:C52D:00000039:FFFFFFFF  Invincibility
20900000:9E46:00002009:FFFFFFFF  Always Max Heart Bonus
20910000:9F06:00002009:FFFFFFFF  Always Max Heart Bonus (2/2):1st = Office Room, 2nd = Locker Room
00000301:2983:000000FE:FFFFFFFF  Select Current Loop
60000000:0000:00000000:00000000 
00000000:2FBB:00000008:FFFFFFFF  Unlock Secret Message
00000000:37FF:00000003:FFFFFFFF  Unlock Test Mode:Reset the game to enable it
60000000:0000:00000000:00000000  --------------------------------------------------
60000000:0000:00000000:00000000  The Sound Test is enabled in the test mode.
60000000:0000:00000000:00000000  Up / Down = Select a code, B1 = Play, B2 = Stop
60000000:0000:00000000:00000000  ---------------------------------------------------
00000086:2901:00000000:FFFFFFFF  Sound Test:Sound Code
20910000:CACF:0000FB79:FFFFFFFF  Sound Test (02/17):JSR $6280 -> $FB79
20B10000:FB79:96329135:FFFFFFFF  Sound Test (03/17):LDA $32 / CMPA $35
20B10000:FB7D:272B8104:FFFFFFFF  Sound Test (04/17):BEQ $FBAA / CMPA #$04
20B10000:FB81:270E8108:FFFFFFFF  Sound Test (05/17):BEQ $FB91 / CMPA #$08
20B10000:FB85:270E8120:FFFFFFFF  Sound Test (06/17):BEQ $FB95 / CMPA #$20
20B10000:FB89:270E8110:FFFFFFFF  Sound Test (07/17):BEQ $FB99 / CMPA #$10
20B10000:FB8D:270E2019:FFFFFFFF  Sound Test (08/17):BEQ $FB9D / BRA $FBAA
20B10000:FB91:0C012015:FFFFFFFF  Sound Test (09/17):INC $01 / BRA $FBAA
20B10000:FB95:0A012011:FFFFFFFF  Sound Test (10/17):DEC $01 / BRA $FBAA
20B10000:FB99:86002002:FFFFFFFF  Sound Test (11/17):LDA #$00 / BRA $FB9F
20910000:FB9D:00009601:FFFFFFFF  Sound Test (12/17):LDA $01
20A10000:FB9F:00B72400:FFFFFFFF  Sound Test (13/17):STA $2400
20A10000:FBA2:007F2002:FFFFFFFF  Sound Test (14/17):CLR $2002
20910000:FBA5:00008601:FFFFFFFF  Sound Test (15/17):LDA $#01
20A10000:FBA7:00B72002:FFFFFFFF  Sound Test (16/17):STA $2002
20A10000:FBAA:007E6280:FFFFFFFF  Sound Test (17/17):JMP $6280
20800000:CD11:00000039:FFFFFFFF  Skip RAM/ROM Check:It's better to use together with Pre-Enable
20810000:CE9E:00000020:FFFFFFFF  Skip RAM/ROM Check (2/3):1st = RAM Check Skipping
20810000:CEF4:00000039:FFFFFFFF  Skip RAM/ROM Check (3/3):2nd = ROM Error Avoidance, 2nd = ROM Check Skipping
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