game
icon
title Looping (set 1)
set name looping
manufacturer Venture Line
year 1982
genre Shooter (hof)
category Shooter / Flying (hof)
driver status imperfect
driver source looping.c
snapshots MW: in game / CT: in game | title / Mr. Do: artwork / Dany69: artwork / PS: in game | title | scores
zoom
rating

68.3% after 23 votes
 
clones Looping (set 2)
display
colour emulation good
palette 32
display type raster
orientation vertical
resolution 224x256
frequency 60.606061Hz
sound
sound emulation imperfect
channels mono
controls
players 2
nplayers 2P alt
controls vjoy2way
buttons 2
coin slots 2
hardware
cpu TMS9995 @ 12MHz
cpu TMS9980A/TMS9981 @ 2MHz
cpu COP420 @ 4MHz
audio AY-3-8910A @ 2MHz
audio TMS5220 @ 0.64MHz
audio DAC
data
version added .037b12
last change(s) none since version .53
roms
name size crc set flags sha1
vli3.5a  8192  1ac3ccdf  looping    9d1cde8bd4d0f12eaf06225b3ecc4a5c3e4f0c11 
vli1.2a  8192  97755fd4  looping    4a6ef02b0128cd516ff95083a7caaad8f3756f09 
l056-6.9a  8192  548afa52  looping    0b88ac7394feede023519c585a4084591eb9661a 
vli9-5.8a  8192  5d122f86  looping    d1c66b890142bb4d4648f3edec6567f58107dbf0 
i-o.13c  2048  21e9350c  looping    f30a180309e373a17569351944f5e7982c3b3f9d 
i-o.13a  4096  1de29f25  looping    535acb132266d6137b0610ee9a9b946459ae44af 
i-o.11a  4096  61c74c79  looping    9f34d18a919446dd76857b851cea23fc1526f3c2 
cop.bin  4096  bbfd26d5  looping  bad dump  5f78b32b6e7c003841ef5b635084db2cdfebf0e1 
log2.8a  2048  ef3284ac  looping    8719c9df8c972a56c306b3c707aaa53092ffa2d6 
log1-9-3.6a  2048  c434c14c  looping    3669aaf7adc6b250378bcf62eb8e7058f55476ef 
18s030.11b  32  6a0c7d87  looping    140335d85c67c75b65689d4e76d29863c209cf32 
cabinet art
cabinet looping.png
marquee looping.png
control panel looping.png
flyer looping.png
PCB looping.png
additional information
info 0.37b12 [Phil Stroffolino]

Bugs:
  • Some voice samples are either cut short or don't play at all. Kurushimi / RansAckeR (ID 00502)
  • When you enter the second part of the game, after destroying the terminal, most of the time music begins to play and no sound effects are played (normal I guess), but other times no music is played and sound effects continue to play. RansAckeR (ID 00187)
WIP:
  • 0.122u6: Changed COP420 CPU2 clock speed to 4MHz.
  • 0.114u2: Couriersud fixed shifted P2 graphics in cocktail mode.
  • 0.113u2: Changed VSync to 60.606061 Hz.
  • 0.109u4: Improvements to the Looping driver [Aaron Giles]: Fixed clock speeds, proper video timing, fixed protection (game would reset; should never have been marked 'working' in the first place!) and various other driver cleanups. Added COP420 (1MHz) CPU3, changed TMS9995 CPU1 clock speed to 12MHz, sawpped gfx1 roms and changed VSync to 60.606060 Hz.
  • 0.97u5: MASH fixed Looping/Sky Bumper memory map.
  • 0.59: Added 'Cabinet' dipswitch.
  • 0.37b14: Mathis Rosenhauer added sound in Looping. Changed TMS9995 clock speed to 3MHz, added TMS9980A/TMS9981 (2MHz), AY-8910 (2MHz), TMS5220 (640000 Hz) and DAC sound. Fixed cpu2 rom ($0) length and cpu2 rom loading.
  • 27th March 2001: Mathis Rosenhauer adjusted the CPU speeds in Looping.
  • 24th March 2001: Mathis Rosenhauer added fire and balloon sounds to Looping, so there should be no more missing sounds.
  • 20th March 2001: Mathis Rosenhauer added preliminary sound to Looping, but some sound effects are still missing.
- 0.37b12: Phil Stroffolino added added Looping (set 1) (Venture Line 1982) and clone (set 2). TODO: Get sound working. Map and test any remaining input ports.
  • 29th January 2001: Phil Stroffolino sent in the playable Looping driver, with correct graphics and colors, but it lacks one of the nicest features of the game - speech and music. The COP420 microcontroller in fact helps with the CPU communication, so it is probably necessary for sound emulation.
  • 28th January 2001: Phil Stroffolino made a big step forward with the Looping driver. While the game is definitely not playable yet (due to the unemulated COP420 microprocessor), at least the title screen shows up.
  • 1st November 2000: Phil Stroffolino started on a Looping driver, it runs I/O CPU code fine now but main CPU code does not seem to be valid and the microcontroller isn't emulated, so nothing works.
Statement:

- Looping used perhaps the most bizarre assortment of hardware ever deployed in an arcade game. The schematics run to at least seven pages and no one really wants to hurt their heads that badly - Randy Hoffman.

Recommended Games (Airforce):

Canyon Bomber

Dambusters

Looping

Sky Bumper

P-47

P-47 Aces

Prehistoric Isle in 1930

Prehistoric Isle 2 (NeoGeo)

Twin Falcons

U.N. Squadron

Carrier Air Wing

US AAF Mustang

Boogie Wings

Koutetsu Yousai Strahl

Romset: 51 kb / 11 files / 21.8 zip
history Looping (c) 1982 Video Games GMBH.


As the player begins his flight into Adventure-Land, his airplane is quickly surrounded by hot air balloons. WATCH OUT! These seemingly innocent colorful objects mean destruction.


Immediately the Player's flying skills are tested. The hot air balloons challenge and engage the Player in a fierce dogfight. The Player must loop his plane to avoid and destroy the swirling balloons.


As the Player continues his journey into Adventure-Land he encounters the Maze Tunnel. Now the Player must guide and loop his airplane through the labyrinth with precision movements.


- TECHNICAL -


Main CPU : TMS9995 (@ 12 Mhz), TMS9980A/TMS9981 (@ 2 Mhz), COP420 (@ 1 Mhz)

Sound Chips : AY8910 (@ 2 Mhz), TMS5220 (@ 640 Khz), DAC


Screen orientation : Vertical

Video resolution : 224 x 256 pixels

Screen refresh : 60.00 Hz

Palette colors : 32


Players : 2

Control : 2-way joystick (vertical)

Buttons : 2

=> [A] FIRE, [B] FLIGHT ACCELERATOR


- TRIVIA -


Released in April 1982.


Licensed to Venture Line for US manufacture and distribution.


Looping was developed in Parma, Italy.


Video Games GMBH (located in the town of Lich in Germany) started as an unauthorized bootleg manufacturer (i.e. : "Space Attack" (1978)) founded by Mr. Reinhard Stompe. When the European countries changed their laws to protect the original creators, they started to develop their own arcade games. However, only two original games from Video Games GMBH are known to exist : "Super Tank" (1981) and Looping (1982). Video Games GmbH was sold to Ican Data GmbH (Munich) in 1987 for US $10 million.


David Teehee holds the official record for this game with 1,469,970 points.


A Looping machine was shown at the 2003 classic arcade games show 'California Extreme' in San Jose, California.


- SERIES -
  1. Looping (1982)
  2. Sky Bumper (1982)
  3. - STAFF -
    • Developed by : Giorgio Ugozoli, Reinhard Stompe
    • - PORTS -
    • * Consoles :
    • Colecovision (1983)
    • Atari 2600 (1983 - Unreleased prototype /2003 - Recovered and released by CGE Services, made available for purchase for the very first time ever, at the 'Classic Gaming Expo 2003').
    • - SOURCES -
    • Game's rom.
    • Machine's picture.
    • Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=looping&page=detail&id=1408&o=2
resource links view in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in GameFAQs
view in KLOV
view in The Arcade Flyer Archive
view in VGMuseum Gamepics
cheats
cheats
code comments
00000000:E397:00000000:FFFFFFFF  Infinite Lives
00010000:E36D:00000005:FFFFFFFF  Infinite Lives (2/2)
00000000:E4C5:00000000:FFFFFFFF  Always have Gate Open
00000001:E4C5:00000000:FFFFFFFF  Open Gate Now!
00000001:E4C5:00000001:FFFFFFFF  Close Gate Now!
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