game
icon
title Lode Runner - The Dig Fight (ver. A)
set name loderdfa
manufacturer Psikyo
year 2000
genre Platform (hof)
category Platform / Run Jump (hof)
driver status good
driver source psikyo4.c
snapshots MW: in game | parent / CT: in game | title | parent / Mr. Do: parent / PS: in game | title | select | scores | parent
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rating

70.3% after 27 votes
 
parent Lode Runner - The Dig Fight (ver. B)
display
colour emulation good
palette 4098
display type raster
orientation horizontal
resolution 320x240
frequency 60.000000Hz
sound
sound emulation good
channels stereo
controls
players 4
nplayers 2P sim
controls 8 way joystick
buttons 3
coin slots 4
hardware
cpu SH-2 @ 28.63635MHz
audio YMF278B @ 28.63635MHz
data
version added .062
last change(s) none
roms
name size crc set flags sha1
12.u23  524288  661d372e  loderdfa    c509c3ad9ca01e0f58bfc319b2738ecc36865ffd 
3.u22  524288  0a63529f  loderdfa    05dd7877041b69d46e41c5bddb877c083620294b 
0l.u2  8388608  ccae855d  loderndf    1fc44e2a9d2ce2bca0a57e96140fbc80a0943141 
0h.u11  8388608  7a146c59  loderndf    e4b30b5a826b8772d144d503e591d1d32783c016 
1l.u3  8388608  7a9cd21e  loderndf    dfb36625c2aae3e774ec2451051b7038e0767b6d 
1h.u12  8388608  78f40d0d  loderndf    243acb73a183a41a3e35a2c746ad31dd6fcd3ef4 
snd0.u10  8388608  2da3788f  loderndf    199d4d750a107cbdf8c16cd5b097171743769d9c 
cabinet art
additional information
info 0.61 [David Haywood, Paul Priest]

0.59 [?]

WIP:
  • 0.104u5: Added 'Region' dipswitch.
  • 0.62: Added clone Lode Runner - The Dig Fight (ver. A) (Japan).
  • 5th November 2002: Paul Priest fixed the brightness in Lode Runner The Dig Fight.
  • 12th August 2002: Stephane Humbert re-added Lode Runner version A to the Psikyo SH-2 driver.
  • 14th July 2002: Guru - Lode Runner The Dig Fight (Ver. A, Psikyo 2000) arrived and have been dumped. The Dumping Project wishes to thank the people who have contributed funds or PCBs or dumps, or at least offered them, to the project so far.
  • 13th July 2002: Paul Priest added Lode Runner - The Dig Fight version A to the Psikyo SH-2 driver.
  • 0.61: David Haywood added Lode Runner - The Dig Fight (ver. B) (Japan) (Psikyo 2000).
  • 10th May 2002: Paul Priest improved the dual screen support in Lode Runner the Dig Fight.
  • 9th May 2002: Paul Priest added dual screen support to Lode Runner the Dig Fight.
  • 6th May 2002: David Haywood and Paul Priest got Lode Runner playable.
  • 4th May 2002: David Haywood improved the Psikyo SH-2 games' driver and got Lode Runner and Hot Gimmick to run through the attract modes, though the gameplay doesn't yet work.
  • 25th March 2002: Guru - Received a 'Lode Runner The Dig Fight' PCB from Quench a week ago. Runs on similar hardware to Gunbird 2, Strikers 1945 II etc.
  • 0.59: Added Lode Runner - The Dig Fight (ver. B) (Japan) (Testdriver).
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Romset: 41984 kb / 7 files / 9.77 zip
history Lode Runner - The Dig Fight (c) 2000 Psikyo.


- TECHNICAL -


Main CPU : SH-2 (@ 28.63635 Mhz)

Sound Chips : YMF278B (@ 28.63635 Mhz)


Screen orientation : Horizontal

Video resolution : 640 x 240 pixels

Screen refresh : 60.00 Hz

Palette Colors : 4098


Players : 4

Control : 8-way joystick

Buttons : 3


- TRIVIA -


Most of the PCB's were updated to 'Ver. B' at the factory, so the 'Ver. A' is very rare.


- TIPS AND TRICKS -


* Maintenance Code : In test mode enter this code...

5-0-8-2-0 : Some nice features appear include stages select, obj test, ect... and a complete Map editor!!


- SERIES -
  1. Lode Runner (1984)
  2. Lode Runner - The Bungeling Strikes Back (1985)
  3. Lode Runner - Majin No Fukkatsu (1985)
  4. Lode Runner - Teikoku Karano Dasshutsu (1986)
  5. Hyper Lode Runner (1989, Nintendo Game Boy)
  6. Lode Runner - Lost Labyrinth (1990, NEC PC Engine)
  7. Battle Lode Runner (1993, NEC PC Engine)
  8. Lode Runner Twin - Justy to Liberty no Daibouken (1994, Super Famicom)
  9. Lode Runner - The Legend Returns (1994, PC [MS Windows])
  10. Lode Runner On-Line - The Mad Monks' Revenge (1995, PC [MS Windows 95])
  11. Lode Runner - The Legend Returns (1996, Sega Saturn)
  12. Lode Runner 2 (1998, PC [Windows 95])
  13. Power Lode Runner (1999, Super Famicom)
  14. Lode Runner 3-D (1999, Nintendo 64)
  15. Lode Runner - Domudomu Dan no Yabou (2000, Nintendo Game Boy Colors)
  16. Lode Runner 2 (2000, Sony PlayStation)
  17. Lode Runner - The Dig Fight (2000)
  18. Lode Runner for WonderSwan (2000, Bandai Wonderswan)
  19. Lode Runner (2002, Nintendo Game Boy Advance)
  20. Cubic Lode Runner (2003, Nintendo Gamecube)
resource links view in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in arcade-history.com
view in The Arcade Flyer Archive
cheats
cheats
code comments
00000000:600A460:00000009:FFFFFFFF  Infinite Credits [Left Screen]
00000000:6021E3C:00000000:FFFFFFFF  Infinite Time [Left Screen]
00010000:6021E3D:00000012:FFFFFFFF  Infinite Time (2/4) [Left Screen]
00010000:6021E3E:000000C2:FFFFFFFF  Infinite Time (3/4) [Left Screen]
00010000:6021E3F:00000000:FFFFFFFF  Infinite Time (4/4) [Left Screen]
00000001:6021E41:00000001:FFFFFFFF  Get a Gold Bar to Finish this Level Now! [Left Screen]
60000000:0000000:00000000:00000000 
00000000:600A461:00000009:FFFFFFFF  Infinite Credits [Right Screen]
00000000:60251EC:00000000:FFFFFFFF  Infinite Time [Right Screen]
00010000:60251ED:00000012:FFFFFFFF  Infinite Time [Right Screen] (2/4)
00010000:60251EE:000000C2:FFFFFFFF  Infinite Time [Right Screen] (3/4)
00010000:60251EF:00000000:FFFFFFFF  Infinite Time [Right Screen] (4/4)
00000001:60251F1:00000001:FFFFFFFF  Get a Gold Bar to Finish this Level Now! [Right Screen]
60000000:0000000:00000000:00000000 
00000000:6021E38:00000000:FFFFFFFF  Infinite Time [Left Vs Right Game]
00010000:6021E39:00000000:FFFFFFFF  Infinite Time [Left Vs Right Game] (2/4)
00010000:6021E3A:00000002:FFFFFFFF  Infinite Time [Left Vs Right Game] (3/4)
00010000:6021E3B:00000000:FFFFFFFF  Infinite Time [Left Vs Right Game] (4/4)
60000000:0000000:00000000:00000000 
00000001:60FFF43:0000000E:FFFFFFFF  Enable Maintenance Mode:Use in test mode, see the history.dat file for what the codes are. If you have any other questions email Tourniquet ;-)
00010001:600A7D3:00000001:FFFFFFFF  Enable Maintenance Mode
00000001:60FFF43:00000007:FFFFFFFF  Disable Maintenance Mode:Use in test mode
00010001:600A7D3:00000000:FFFFFFFF  Disable Maintenance Mode
00000000:600A473:00000001:FFFFFFFF  Language = English
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