game
icon
title The Legend of Kage (older)
set name lkageo
manufacturer Taito Corporation
year 1984
genre Fighter (hof)
category Fighter / 2D (hof)
driver status good
driver source lkage.c
snapshots PS: in game | title | parent / MW: parent / CT: | parent
zoom
rating

56.9% after 16 votes
 
parent The Legend of Kage
other clones The Legend of Kage (bootleg set 1)
The Legend of Kage (bootleg set 2)
The Legend of Kage (bootleg set 3)
display
colour emulation good
palette 1024
display type raster
orientation horizontal
resolution 240x224
frequency 60.000000Hz
sound
sound emulation good
channels mono
controls
players 2
nplayers 2P alt
controls 8 way joystick
buttons 2
coin slots 2
hardware
cpu Z80 @ 6MHz
cpu Z80 @ 6MHz
cpu M68705 @ 4MHz
audio YM2203 @ 4MHz
audio YM2203 @ 4MHz
data
version added .035rc1
last change(s) .125u1
roms
name size crc set flags sha1
a54-01-1.37  32768  973da9c5  lkageo    ad3b5d6a329b784e47be563c6f8dc628f32ba0a5 
a54-02-1.38  32768  27b509da  lkageo    c623950bd7dd2b5699ca948e3731455964106b89 
a54-04.54  32768  541faf9a  lkage    b142ff3bd198f700697ec06ea92db3109ab5818e 
a54-09.53  2048  0e8b8846  lkage    a4a105462b0127229bb7edfadd2e581c7e40f1cc 
a54-03.51  16384  493e76d8  lkage    13c6160edd94ba2801fd89bb33bcae3a1e3454ff 
a54-05-1.84  16384  0033c06a  lkage    89964503fc338817c6511fd15942741996b7037a 
a54-06-1.85  16384  9f04d9ad  lkage    3b9a4d30348fd02e5c8ae94655548bd4a02dd65d 
a54-07-1.86  16384  b20561a4  lkage    0d6d83dfae79ea133e37704ca47426b4c978fb36 
a54-08-1.87  16384  3ff3b230  lkage    ffcd964efb0af32b5d7a70305dfda615ea95acbe 
a54-10.2  512  17dfbd14  lkage    f8f0b6dfedd4ba108dad43ccc7697ef4ab9cbf86 
pal16l8-a54-11.34  260  56232113  lkage    4cdc6732aa3e7fbe8df51966a1295253711ecc8f 
pal16l8-a54-12.76  260  e57c3c89  lkage    a23f91da254055bb990e8bb730564c40b5725f78 
pal16l8a-a54-13.27  260  c9b1938e  lkage    2fd1adc4bde8f07cf4b6314d56b48bb3d7144cc3 
pal16l8a-a54-14.35  260  a89c644e  lkage    b41a077d1d070d9563f924c776930c33a4ff27d0 
cabinet art
cabinet lkage.png lkage.png
marquee lkage.png
control panel lkage.png
flyer lkage.png
PCB lkage.png
additional information
info 0.125u1 [Stefan Lindberg]

0.35RC1 [Phil Stroffolino]

0.35b5 [Phil Stroffolino]

Bugs:
  • lkage and clones: [possible] There is no music in "demo mode" for the first level (the 3 other ones are OK). stephh (ID 02649)
  • Compared to the PCB does the PSG sound much clear in MAME, this is mostly for the thunder and the guy that breathes flames... just listen to the recordings i made from the PCB. Stefan Lindberg (ID 01796)
WIP:
  • 0.128u4: Stephane Humbert fixed dipswitches for Legend of Kage and clones. Fixed bootlegs visible area to match original sets. Added 3x 'Unused' dipswitch.
  • 0.125u1: Stefan Lindberg added 'The Legend of Kage' (Taito 1984). Renamed (lkage) to (lkageo) - The Legend of Kage (older).
  • 0.122u6: Changed M68705 CPU1 clock speed to 4MHz.
  • 0.115: Aaron Giles updated 68705 clocks to take into account the internal divide by 4. Added constant so that it is clear why this is being done. Changed M68705 CPU3 clock speed to 1MHz.
  • 0.106u12: MASH added plds ($0, 200, 400, 600 - pal16l8-a54-11.34, pal16l8-a54-12.76, pal16l8a-a54-13.27 and pal16l8a-a54-14.35) to The Legend of Kage.
  • 0.100: Aaron Giles fixed crashes in Legend of Kage bootlegs - accessing invalid CPU.
  • 0.98u2: Phil Stroffolino corrected and added dipswitches, converted driver to use pdrawgfx (affects stage 4). A priority effect on the title screen has been mapped - this gives the foreground layer priority over all sprites, and screenshots now match those from arcade flyers. The "virtual palette" hack has been removed; it was an optimization from back when MAME used 8 bit color and hardware palettes. Changed palettesize to 1024 colors and Bonus Life dipswitch. Added dipswitches 'Demo Sounds' and 'Initial Season'.
  • 0.98u1: Phil Stroffolino fixed sprite/tilemap placement in Legend of Kage. Changed visible area to 240x224.
  • 0.68: Added MCU rom to clone 'The Legend of Kage (bootleg set 1)' - Game now playable.
  • 4th May 2003: Angelo Salese submitted MCU simulations to The Legend of Kage and Metal Soldier Isaac II.
  • 0.37b5: Added clones The Legend of Kage (bootleg set 1) and (bootleg set 3). Renamed (lkageb) to (lkageb2). Added M68705 (2MHz) MCU and prom ($0 - function unknown). Changed visible area to 256x224.
  • 17th July 2000: Nicola Salmoria added correct MCU communication to Legend of Kage.
  • 1st April 2000: Guru - Dumped Legend of Kage bootleg (Alt) (Taito).
  • 19th June 1999: Phil Stroffolino sent in a Legend of Kage driver with a fix to the text layer color, and a new core function called Sprite Manager, which should help the speed and accuracy just like the Tilemap Manager does for background graphics etc.
  • 0.35RC1: Phil Stroffolino added The Legend of Kage (Taito 1984) and clone (bootleg).
  • 10th June 1999: Phil Stroffolino fixed colors and sprite priorities of Legend of Kage.
  • 28th May 1999: Phil Stroffolino sent in a new Legend of Kage driver with working backgrounds.
  • 0.35b5: Phil Stroffolino added The Legend of Kage (Taito 1984) (Testdriver). Issues: The main CPU's Z80 ports seem to serve as a window to a 256 byte banked area. This data (from ROM a54-03.51) is used when drawing the background layers. Lots of unknown writes to the YM2203 I/O ports. MCU isn't hooked up, yet. There's a 512 byte prom. Every odd nibble is 0. Is there a missing 256 byte prom for the third color component?
  • 6th March 1999: Nicola added sound to Legend of Kage, which works otherwise but graphics are screwed.
LEVELS: 8

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Romset: 180 kb / 14 files / 75.7 zip
history The Legend of Kage (c) 1984 Taito.


At the end of the Edo Period (late 19th century) in Japan, a Corps formed by the evils, which had come back to life from the Devil's World, was terrifying people all over the country. One day the princess 'Kiri', a daughter of the lord, was kidnapped by the Corps. In order to save her from them, a number of militia were sent to the Corps' Headquarters, but none of them ever returned. Then one young man headed for the Corps' Headquarters to save the princess. His name 'Kage', a ninja from Iga Village.


- TECHNICAL -


Board Number : M4300040A

Prom Stickers : A54


Main CPU : Z80 (@ 6 Mhz), M68705 (@ 2 Mhz)

Sound CPU : Z80 (@ 6 Mhz)

Sound Chips : (2x) YM2203 (@ 4 Mhz)


Screen orientation : Horizontal

Video resolution : 240 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 1024


Players : 2

Control : 8-way joystick

Buttons : 2


- SERIES -
  1. The Legend of Kage (1984)
  2. Kage Densetsu - The Legend of Kage 2 (2008, Nintendo Ds)
  3. - STAFF -
    • Music by : Hisayoshi Ogura
    • - PORTS -
    • * Consoles :
    • Nintendo Famicom (1986)
    • Sony PlayStation 2 (2005, "Taito Memories Vol. 2")
    • Microsoft XBOX (2006, "Taito Legends 2")
    • Sony PlayStation 2 (2006, "Taito Legends 2")
    • Nintendo Wii (2007, "Virtual Console" - NES version)
    • * Computers :
    • Sinclair ZX Spectrum (1986)
    • Commodore C64 (1987)
    • Amstrad CPC (1987)
    • MSX
    • PC [CD-ROM] (2006, "Taito Legends 2")
    • - SOURCES -
    • Game's rom.
    • Machine's picture.
    • Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=the-legend-of-kage&page=detail&id=1369&o=2
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