| title | King & Balloon (Japan) |
| set name | kingbalj |
| manufacturer | Namco |
| year | 1980 |
| genre | Shooter (hof) |
| category | Shooter / Gallery (hof) |
| driver status | good |
| driver source | galdrvr.c |
| snapshots | MW: in game
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/ CT: in game
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/ PS: in game
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| rating | 59.1% after 24 votes |
| parent | King & Balloon (US) |
| colour emulation | good |
| palette | 32 |
| display type | raster |
| orientation | vertical |
| resolution | 224x768 |
| frequency | 60.606061Hz |
| sound emulation | good |
| channels | mono |
| players | 2 |
| nplayers | 2P alt |
| controls | 2 way joystick |
| buttons | 1 |
| coin slots | 2 |
| version added | .035b08 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| last change(s) | none since version .53 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| roms |
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| cabinet | kingball.png |
| marquee | kingball.png |
| control panel | kingball.png |
| flyer | kingbalj.png |
| PCB | kingball.png |
| info | 0.34b1 [Brad Oliver] WIP:
Desert Gun Dog Patch Safari Triple Hunt Dead Eye Clay Shoot Yosaku To Donbei Balloon Bomber Carnival King & Balloon Tranquilizer Gun Mole Attack Monkey Mole Panic Animalandia Jr. Pooyan Teeter Torture Great Guns Razzmatazz Vs. Duck Hunt Duck Hunt (PlayChoice-10) Shooting Gallery Clay Pigeon Vs. Gumshoe Hit 'n Miss Egg Venture One Shot One Kill Zero Point Zero Point 2 Deer Hunting USA Turkey Hunting Wing Shooting Championship Trophy Hunting - Bear & Moose Romset: 23 kb / 10 files / 15.6 zip |
| history | King & Balloon (c) 1980 Namco. The player controls 2 green men (likely soldiers in the king's army) with an orange cannon that fires at squads of descending balloons. You must protect the king and prevent him from being captured and carried away by one of the balloons. Unlike most shooter games, the player's cannon can be hit and destroyed any number of times; it is the king that must be protected. The game ends when the king is carried away 3 times. - TECHNICAL - Main CPU : Z80 (@ 3.072 Mhz) Sound CPU : Z80 (@ 2.5 Mhz) Sound Chips : Tone generator, discrete circuits, and a DAC for speechs Screen orientation : Vertical Video resolution : 224 x 256 pixels Screen refresh : 60.61 Hz Palette colors : 16 Players : 2 Control : 2-way joystick Buttons : 1 (FIRE) - TRIVIA - Released in June 1980. King & Balloon is the first game from Namco to feature voices. Kevin Olkowski holds the official record for this game with 48,900 points. - UPDATES - The voices differed between Japanese and U.S. versions. In the Japanese version, the abducted king yelled 'Help! Help!', but with heavy Japanese pronunciation, sounding more like 'Herupuu!'. In the U.S. version, the voice was redone as a more English-sounding 'Help!'. - SCORING - On single balloons, first score is in formation, second score diving or rising, third score is rising with King in tow. Red Balloons : 50, 100, 150 Orange Balloons : 40, 80, 120 Yellow Balloons : 30, 60, 90 White balloons : 20, 40, 60 On combination balloons, first score is first hit, second score is second hit, third score is third hit. First color is balloon color, second color is line/gondola color Red/White : 500, 1,000, 1,500 Orange/Yellow : 400, 600, 1,000 Yellow/Orange : 300, 500, 700 White/Red : 200, 300, 500 - PORTS - * Consoles : Sony PlayStation (1998, "Namco Museum Encore") : Japanese release only Sony PSP (2005, "Namco Museum Battle Collection") * Computers : MSX - SOURCES - Game's rom. Machine's picture. Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=king-and-balloon&page=detail&id=1282&o=2 |
| resource links | view in MAWS view in CAESAR view high score and replay at MARP view in Progetto EMMA (Italian) view in arcade-history.com view in arcade-history.com view in System16 view in VGMuseum Gamepics view in VGMuseum Gamepics |
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