game
icon
title The Karate Tournament
set name karatour
manufacturer Mitchell
year 1992
genre Fighter (hof)
category Fighter / Versus (hof)
driver status imperfect
driver source metro.c
snapshots MW: in game / CT: in game | title / EJ: in game / PS: in game | title | scores
zoom
rating

63.7% after 32 votes
 
display
colour emulation good
palette 8192
display type raster
orientation horizontal
resolution 320x240
frequency 60.000000Hz
sound
sound emulation good
channels stereo
controls
players 2
nplayers 2P sim
controls 8 way joystick
buttons 2
coin slots 2
hardware
cpu 68000 @ 12MHz
cpu uPD7810 @ 12MHz
audio OKI6295 @ 1.2MHz
audio YM2413 @ 3.579545MHz
data
version added .037b12
last change(s) none since version .53
roms
name size crc set flags sha1
kt002.8g  262144  316a97ec  karatour    4b099d2fa91822c9c85d647aab3d6779fc400250 
kt003.10g  262144  abe1b991  karatour    9b6327169d66717dd9dd74816bc33eb208c3763c 
kt001.1i  131072  1dd2008c  karatour    488b6f5d15bdbc069ee2cd6d7a0980a228d2f790 
ktmask.15f  1048576  f6bf20a5  karatour    cb4cb249eb1c106fe7ef0ace735c0cc3106f1ab7 
ktmask.17d  1048576  794cc1c0  karatour    ecfdec5874a95846c0fb7966fdd1da625d85531f 
ktmask.17f  1048576  ea9c11fc  karatour    176c4419cfe13ff019654a93cd7b0befa238bbc3 
ktmask.15d  1048576  7e15f058  karatour    267f0a5acb874d4fff3556ffa405e24724174667 
kt008.1d  262144  47cf9fa1  karatour    88923ace550154c58c066f859cadfa7864c5344c 
cabinet art
additional information
info 0.37b12 [Luca Elia]

0.37b11 [Luca Elia]

TEST MODE:
  • Press F2 + F3 for Test-Mode.
Bugs:
  • Some little green (bad) square tiles can be seen when the background tilemap scrolls in the first level. Update: The green blocks also appear in the second stage. And they don't have to be green at all (sorry, no screenshot). They also disappear if you get back to the middle for the face off before you go on fighting again. karatour061gre Kale / Firewave
WIP:
  • 0.106u3: Added 'Difficulty' dipswitch.
  • 0.82u3: Added uPD7810 (12MHz) CPU2, MSM6295 (9375 Hz) and YM2413 (3579545) stero sound.
  • 0.37b12: Luca Elia added The Karate Tournament (Mitchell 1992).
  • 17th January 2001: Luca Elia sent in an update to the Metro driver, adding The Karate Tournament, Poitto!, Toride II Adauchi Gaiden and Pururun.
  • 0.37b11: Added Karate Tournament (Testdriver).
  • 3rd September 2000: Guru - Dumped Karate Tournament mask roms.
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Romset: 4992 kb / 8 files / 1.85 zip
history Chatan Yarakuu Shanku - The Karate Tournament (c) 1992 Mitchell.


Karate Tournament is a one-on-one fighting game for one or two players, based on the ancient and most well known of martial arts, Karate.


Players enter a karate tournament - having first selected their preferred skill level, from either White, Brown or Black belt - and fight against a number of progressively tougher opponents. Each victory awards the player with a higher belt grade within their current belt colour - white grade six to white grade five, for example - and if the player wins the tournament, he or she is awarded a higher belt colour and the game ends. If players chooses to play the game on the 'Black Belt' skill level, defeating opponents is awarded with a higher grade, or 'dan' of Black Belt.


Karate Tournament uses a distinctive graphical technique in that it 'morphs' some of the combatants' movement graphics to simulate speed and motion blur. The game was also unique upon its release in that, in a world of "Street Fighters" and "Mortal Kombats" - replete with fantastical special moves - Karate Tournament was a genuine simulation of a recognized martial art; something not really seen since the first appearance of Data East's legendary genre-defining fighter, "Karate Champ", released eight years' earlier in 1984.


- TECHNICAL -


Main CPU : 68000 (@ 12 Mhz)

Sound CPU : uPD7810 (@ 12 Mhz)

Sound Chips : OKI6295 (@ 9.375 Khz), YM2413 (@ 3.579545 Mhz)


Screen orientation : Horizontal

Video resolution : 320 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 8192


Players : 2

Control : 8-way joystick

Buttons : 2


- STAFF -
  • Object chief : Utata Kiyoshi
  • Object assistants : Super Guruken, Poco.P, Dr. Miyajima, Tetuhiro Kuroda, Ikuko, Fujishima.G
  • Back chief : Oyuusan
  • Back assistants : Akiko Kosaka, Rikachan
  • Sound composer : Yoshi Sasaki
  • Sound data : Yos.S, Kouichi Saito, Mitsuko Seto, Ad Make Up, Guruken
  • Soft sub : Namcho
  • Data input : Kinchan
  • Main programmer : David Bo0wy
  • Planner : The Fourth Sally
  • - SOURCES -
  • Game's rom.
  • Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=chatan-yarakuu-shanku-the-karate-tournament&page=detail&id=442&o=2
resource links view in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in GameFAQs
view in KLOV
view in VGMuseum Game Endings
cheats
cheats
code comments
00000000:FFC0AB:00000099:FFFFFFFF  Infinite Time
60000000:000000:00000000:00000000 
00000000:FFC0D6:0000000A:FFFFFFFF  Infinite Lives PL1
00000000:FFC28D:00000006:FFFFFFFF  Infinite Energy PL1
00000001:FFC28D:00000001:FFFFFFFF  Drain All Energy Now! PL1
60000000:000000:00000000:00000000 
00000000:FFC0D7:0000000A:FFFFFFFF  Infinite Lives PL2
00000000:FFC38D:00000006:FFFFFFFF  Infinite Energy PL2
00000001:FFC38D:00000001:FFFFFFFF  Drain All Energy Now! PL2
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