game
icon
title Joust 2 - Survival of the Fittest (set 1)
set name joust2
manufacturer Williams
year 1986
genre Platform (hof)
category Platform / Run Jump (hof)
driver status good
driver source williams.c
snapshots PS: in game | title | select | scores / MW: in game / CT: in game | title
zoom
rating

70.7% after 32 votes
 
display
colour emulation good
palette 1024
display type raster
orientation vertical
resolution 240x276
frequency 60.096154Hz
sound
sound emulation good
channels mono
controls
players 2
nplayers 2P sim
controls 2 way joystick
buttons 2
coin slots 3
hardware
cpu M6809 @ 1MHz
cpu M6808 @ 4MHz
cpu M6809E @ 8MHz
audio YM2151 @ 3.579545MHz
audio DAC
audio HC-55516
data
version added .035b06
last change(s) none since version .53
roms
name size crc set flags sha1
ic55_r1.cpu  4096  08b0d5bd  joust2    b58da478aef36ae20fcfee48151d5d556e16b7b9 
ic09_r2.cpu  4096  951175ce  joust2    ac70df125bb438f9fccc082276df4a76ff693e16 
ic10_r2.cpu  4096  ba6e0f6c  joust2    431cbf38e919011d030f41008e1ad45e7e0ec38b 
ic18_r1.cpu  8192  9dc986f9  joust2    5ce479936536ef713cdfc8fc8190d338c46d171e 
ic16_r2.cpu  8192  56e2b550  joust2    01211d389ca384987d56c26596aa8c1adffdf8dd 
ic14_r2.cpu  8192  f3bce576  joust2    30ee1b212879b3b55b47c9064f123fb77c8f3089 
ic12_r2.cpu  8192  5f8b4919  joust2    1215a314c07ef4f244e862743035626cac1d9538 
ic26_r1.cpu  8192  4ef5e805  joust2    98b93388ab4a4fa6eeceee3386fa46f5a307b8cb 
ic24_r1.cpu  8192  4861f063  joust2    6db00cce230bf4bdfdfbfe59e0dc2d916b84d0dc 
ic22_r1.cpu  8192  421aafa8  joust2    06187ba8fef3e89eb399d7040015212bd5f86853 
ic20_r1.cpu  8192  3432ff55  joust2    aec0f83b92369de8a830ec298ac490a51bc29f26 
ic17_r1.cpu  8192  3e01b597  joust2    17d09482636d6cda2f3266152396f0461121e748 
ic15_r1.cpu  8192  ff26fb29  joust2    5ad498db71c384c1928ec965ba3cad48af428f19 
ic13_r2.cpu  8192  5f107db5  joust2    c413a2e58853ccda602515b9668a6a620294ba49 
ic25_r1.cpu  8192  47580af5  joust2    d2728f32f02b549c7e9691c668f0097e327a1d2d 
ic23_r1.cpu  8192  869b5942  joust2    a3f4bab4c0db71589e9be2bbf1f94052ef2f56da 
ic21_r1.cpu  8192  0bbd867c  joust2    f2db9fc57b6afb762715617345e8c3dcb89b6cc2 
ic19_r1.cpu  8192  b9221ed1  joust2    428ea8f3e2fa58d875f581f5de6e0d05ed855a45 
ic08_r1.cpu  8192  84517c3c  joust2    de0b6473953783c091ddcc7aaa89fc1ec3b9d378 
u04_r1.snd  32768  3af6b47d  joust2    aff19d65a4d9c249dec6a9e04a4066fada0f8fa1 
u19_r1.snd  32768  e7f9ed2e  joust2    6b9ef5189650f0b6b2866da7f532cdf851f02ead 
u20_r1.snd  32768  c85b29f7  joust2    b37e1890bd0dfa0c7db19fc878450718b60c1ca0 
ic57_r1.vid  16384  572c6b01  joust2    651df3223c1dc42543f57a7204ae492eb15a4999 
ic58_r1.vid  16384  aa94bf05  joust2    3412dd181e2c12dc2dd1caabfe7e737005b0ccd7 
ic41_r1.vid  16384  c41e3daa  joust2    fafe76bebd6eaf2cd124c1030e3a58eb5a6cddc6 
cabinet art
cabinet joust2.png
marquee joust2.png
control panel joust2.png
flyer joust2.png
additional information
info 0.35b6 [Michael Soderstrom]

SETUP and TEST MODE:
  • The first time you run the game, it will say 'factory settings restored'. Press F2 to proceed.
  • Press F2 for Test-Mode
  • Press F1 + F2 for Bookkeeping/Setup
Bugs:
  • Go through the service mode and after the switch test is a black screen (might be color ram test ) (just press F2 to advance to next test). cpukett (ID 00324)
WIP:
  • 0.122u6: Changed M6809E CPU2 clock speed to 8MHz.
  • 0.122u4: Replaced M6809 CPU3 with M6809E. Changed YM2151 clock speed to 3579545 Hz.
  • 0.101u1: Improved sound rom loading and changed from 3 to 1 sound channel.
  • 0.95u3: Changed M6808 CPU2 clock speed to 1MHz, visible area to 240x276 and palettesize to 1024 colors.
  • 0.93: Added 3rd sound channel.
  • 0.62: Removed Custom sound.
  • 0.36b16: Added Custom sound.
  • 0.36b9: Changed M6809 CPU3 clock speed to 2MHz and YM2151 to 3579580 Hz.
  • 0.36b7: Aaron Giles fixed YM2151 sound board support for Joust 2. Rewritten the HC55516 CVSD decoder. This affects Sinistar, Joust 2, Arch Rivals, Pigskin, Tri-Sports, Smash TV, Trog, Narc. Replaced M6802 CPU2 with M6808, added M6809 (4MHz) CPU3, YM2151 (3579545 Hz), HC55516 and changed palettesize to 144 colors.
  • 0.35b12: Changed M6802 CPU2 clock speed to 894750 Hz.
  • 0.35b6: Michael Soderstrom added 'Joust2 Survival of the Fittest' (Williams 1986).
  • 9th March 1999: Michael Soderstrom has finally sent in the newest Williams driver with added support for Mystic Marathon, Turkey Shoot, Inferno and Joust 2.
PLAY INSTRUCTIONS:
  • To fly in Joust press repeatedly the 'FLAP' button.
  • To survive a joust the highest lance wins in a collision.
  • Pick up the eggs before they hatch.
  • Press the transform button to become a Pegasus. The Pegasus moves slower. But is more powerful against enemies on the ground.
  • Gold eggs bring awards! To collect an award step on red window before timer expires.
  • Meet thy enemies and beware of the "unbeatable?" Pterodactyl.
Recommended Games (Platform 2):

Joust

Joust 2 - Survival of the Fittest

Q*bert

Faster, Harder, More Challenging Q*bert

Q*bert's Qubes

Chack'n Pop

Mario Bros.

Mario Bros. (PlayChoice-10)

Popper

Bomb Jack

Vs. Mighty Bomb Jack

Bombjack Twin

The FairyLand Story

TeddyBoy Blues

Bubble Bobble

Bubble Bobble 2

Bubble Memories - The Story Of Bubble Bob

Rainbow Islands

Don Doko Don

Rodland

Snow Bros. - Nick & Tom

Snow Bros. 2 / Otenki Paradise

Snow Brothers 3 - Magical Adventure

The Berlin Wall

Tumble Pop

Dark Tower

Diet Go Go

Funky Jet

Saboten Bombers

Jump Kids

Metal Saver

Pang Pang

Fancy World - Earth of Crisis

Miss Bubble 2

Toppy & Rappy

Ultra Balloon

Bomb Kick

Raccoon World

Dynamite Bomber

Dream World

Head Panic

Penguin Brothers

Tang Tang

Jumping Pop

Super Bubble 2003

Romset: 284 kb / 25 files / 154 zip
history Joust 2 - Survival of the Fittest (c) 12/1986 Williams.


On the planet of the floating cliffs, society calls upon its wing-mounted Gladiators to solve conflicts. You, the Gladiator, must enter the fray, participating in a challenge of honor, a JOUST... where only the fittest survive!


The legend of JOUST continues in JOUST 2. Players must solve the puzzle of what strategy will be most effective in dealing with the buzzards and other winged enemies on each of JOUST 2's thirty-five different backgrounds.


The object of JOUST 2 is to defeat all winged enemies by colliding with them. To survive a collision (Joust), the Gladiators lance must be higher.


Defeating a Buzzard Enemy in a Joust causes release of an Egg. Eggs may be caught in the air or collected on landing areas for bonus points. Be Careful! Eggs falling into the Lava form into aggressive mutants, while uncollected Eggs hatch into dangerous warriors.


Danger lurks everywhere! Giant Statues come to life; Bats fall out of crystals embedded in the rocks; Lava Trolls and Water Monsters eat unsuspecting bird-mounts; Lightning fills the air; and Unbeatable? Pterodactyls patrol the skies. A gigantic Knight presides on several waves. You, the Gladiator, must destroy him! Hitting all four of his red pins explodes the Knight and all his servants.


GOLD EGG FEATURE : A Gold Egg may randomly appear on any wave. Collecting the Gold Egg before it hatches opens a window of awards in the background. To collect an award, step on the red button above the window before a timer expires. Both players reap the benefits of the posted award, which may include bonuses of 1,000 to 10,000 points, 'super zapping' all enemies on the screen, or even receiving an extra life.


Prepare thyself for War!


BUY-IN : JOUST 2 is designed for action entertainment for one or two simultaneous players. Players who have started the game may continue where they left off by using the BUY-IN feature. When a player has used all of his lives, he will hear : WISH TO CONTINUE? A 10-second timer appears in the players score area to allow the game to continue by using a Credit, or inserting a coin, before the player presses the START button.


LEVEL SELECTION : At the beginning of a game, the player selects, via the FLAP button, one of six different waves, corresponding to the player's skill level. Then, pressing the START button begins the game. If the player wins the starting wave, he receives an award of points, approximating the scoring from preceding waves.


- TECHNICAL -


This game uses a redesign of the 'Williams Classic' platform. It is not compatible with the older titles, but they could possibly run on this platform with a little bit of tweaking. The game is contained on a set of two PCB boards, and a third board does audio duties. This title was released in an upright dedicated cabinet that was very similar in design to the original "Joust" cabinet (you would have to set them side by side to be able to spot the differences). It is decorated with stencil style painted side-art of a knight riding on a large bird (this was one of the last games to have stenciled side-art, stickers and other painting methods had been the norm for several years). The rest of the cabinet artwork is all based on the original "Joust" artwork, but has much more detail. The biggest difference between this cabinet and an original "Joust" cabinet is that this game uses a vertical monitor, rather than a horizontal one.


Main CPU : M6809 (@ 1 Mhz)

Sound CPU : M6808 (@ 1 Mhz), M6809 (@ 2 Mhz)

Sound Chips : YM2151 (@ 3.57958 Mhz), DAC, HC55516 (@ 3.57958 Mhz)


Screen orientation : Vertical

Video resolution : 240 x 276 pixels

Screen refresh : 60.00 Hz

Palette colors : 1024


Players : 2

Control : 2-way joystick

Buttons : 2 (FLAP, TRANSFORM)


- TRIVIA -


The year was 1986 and the arcade industry was in a big slump, the golden age had been over for a few years, and the brief revival of the late 80s had not yet begun. Williams decided to do a sequel to their classic Joust title, and came up with Joust 2 - Survival Of The Fittest. This was a complete update to the original with new enemies and a variety of different levels, but it had one little flaw, it just simply was not as fun as the original. It was a great game on its own, but not when compared to "Joust". They only ended up making about 1000 of these, and most of them saw little action on the arcade floor. The players seemed to prefer the original "Joust" (which most arcades still had back then). Most of these machines ended up being pulled from the arcades after only a few months, and have survived to the present day in excellent conditions (It seems they were pulled for lack of profits, but most of them were not converted, because by 1986 most operators had a whole warehouse full of games to convert, and would usually select an older title rather than a new one that they could possibly sell off to someone else).


Dwayne Richard holds the official record for this game with 2,655,600 points.


A Joust 2 machine was shown at the 2003 classic arcade games show 'California Extreme' in San Jose, California.


- SERIES -
  1. Joust (1982)
  2. Joust 2 - Survival of the Fittest (1986)
  3. - STAFF -
    • Designed by : John Newcomer (JRN)
    • Programmed by : Joe Hellesen (JOE), Kristina Donofrio (KVD), Warren Davis (WBD)
    • Sounds by : Chris Granner (C G)
    • Graphics by : John Newcomer (JRN), Jack E. Haeger
    • Cabinet graphics by : Tim Elliott
    • - PORTS -
    • * Consoles :
    • Sony PlayStation (1997, "Arcade's Greatest Hits - The Midway Collection 2")
    • Sony PlayStation 2 (2003, "Midway Arcade Treasure")
    • Nintendo Gamecube (2003, "Midway Arcade Treasure")
    • Microsoft XBOX (2003, "Midway Arcade Treasure")
    • * Computers :
    • PC [MS Windows, CD-ROM] (1997, "Arcade's Greatest Hits - The Midway Collection 2")
    • PC [MS Windows, CD-ROM] (2004, "Midway Arcade Treasure")
    • - SOURCES -
    • Game's rom.
    • Machine's picture.
    • Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=joust-2-survival-of-the-fittest&page=detail&id=1229&o=2
resource links view in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in The Arcade Flyer Archive
cheats
cheats
code comments
00000000:A059:00000004:FFFFFFFF  Infinite Lives PL1
00010000:A05A:00000005:FFFFFFFF  Infinite Lives PL1 (2/2)
00000000:A063:00000004:FFFFFFFF  Infinite Lives PL2
00010000:A064:00000005:FFFFFFFF  Infinite Lives PL2 (2/2)
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