game
icon
title Jumping Cross
set name jcross
manufacturer SNK
year 1984
genre Driving (hof)
category Driving / Race Bike (hof)
driver status good
driver source snk.c
snapshots MW: in game / CT: in game | title / PS: in game | title | scores
zoom
rating

69.1% after 23 votes
 
display
colour emulation good
palette 1024
display type raster
orientation vertical
resolution 216x288
frequency 60.000000Hz
sound
sound emulation good
channels mono
controls
players 2
nplayers 2P alt
controls 8 way joystick
buttons 2
coin slots 1
hardware
cpu Z80 @ 3.35MHz
cpu Z80 @ 3.35MHz
cpu Z80 @ 4MHz
audio AY-3-8910A @ 2MHz
audio AY-3-8910A @ 2MHz
data
version added .074u2
last change(s) .075
roms
name size crc set flags sha1
jcrossa0.10b  8192  0e79bbcd  jcross    7088a8effd30080529b797991e24e9807bf90475 
jcrossa1.12b  8192  999b2bcc  jcross    e5d13c9c11a82cedee15777341e6424639ecf2f5 
jcrossa2.13b  8192  ac89e49c  jcross    9b9a0eec8ad341ce7af58bffe55f10bec696af62 
jcrossa3.14b  8192  4fd7848d  jcross    870aea0b8e027616814df87afd24418fd140f736 
jcrossa4.15b  8192  8500575d  jcross    b8751b86508de484f2eb8a6702c63a47ec882036 
jcrossb0.15a  8192  77ed51e7  jcross    56b457846f71f442da6f99889231d4b71d5fcb6c 
jcrossb1.14a  8192  23cf0f70  jcross    f258e899f332a026eeb0db92330fd60c478218af 
jcrossb2.13a  8192  5bed3118  jcross    f105ca55223a4bfbc8e2d61c365c76cf2153254c 
jcrossb3.12a  8192  cd75dc95  jcross    ef03d2b0f66f30fad5132e7b6aee9ec978650b53 
jcrosss0.f1  8192  9ae8ea93  jcross    1d824302305a41bf5c354c36e2e11981d1aa5ea4 
jcrosss1.h2  8192  83785601  jcross    cd3d484ef5464090c4b543b1edbbedcc52b15071 
jcrossb4.10a  8192  08ad93fe  jcross    04baf2d9735b0d794b114abeced5a6b899958ce7 
jcrosss.d2  8192  3ebb5beb  jcross    de0a1f0fdb5b08b76dab9fa64d9ae3047c4ff84b 
jcrossb1.a2  8192  ea3dfbc9  jcross    eee56acd1c9dbc6c3ecdee4ffe860273e65cc09b 
jcrossf0.l2  8192  4532509b  jcross    c99f87e2b06b94d815e6099bccb2aee0edf8c98d 
jcrossf1.k2  8192  70d219bf  jcross    9ff9f88221edd141e8204ac810434b4290db7cff 
jcrossf2.j2  8192  42a12b9d  jcross    9f2bdb1f84f444442282cf0fc1f7b3c7f9a9bf48 
jcrossp2.j7  1024  b72a96a5  jcross    20d40e4b6a2652e61dc3ad0c4afaec04e3c7cf74 
jcrossp1.j8  1024  35650448  jcross    17e4a661ff304c093bb0253efceaf4e9b2498924 
jcrossp0.j9  1024  99f54d48  jcross    9bd20eaa9706d28eaca9f5e195204d89e302272f 
cabinet art
art no cabinet, marquee, flyer, control panel or PCB images found
additional information
info 0.74u2 [Tomasz Slanina]

Bugs:
  • You can see the character set used to enter the initials in the high score screen. Tafoid (ID 01758)
WIP:
  • 0.127u2: Nicola Salmoria fixed sound in Jumping Cross, cabinet dipswitch and palette decoding of early SNK games (Jumping Cross). The least significan bits were assigned incorrectly. Removed Namco sound. Changed Z80 CPU1/2 clock speeds to 3350000 Hz.
  • 0.127u1: SNK rewrite [Nicola Salmoria]: Fixed sprite-sprite priorities. Merged Jumping Cross with SNK driver. Fixed foreground layer and visible area. Stephane Humbert fixed dipswitches and inputs in Jumping Cross. The game seems to be ok now? Is there still something wrong? Changed Z80 CPU1/2 clock speeds to 3250000 Hz, visible area to 216x288 and VSync to 60Hz. Fixed gfx rom loading.
  • 0.126u5: Nicola Salmoria implemented proper shadow handling in the SNK video driver.
  • 0.106u3: Added 'scrolling speed' and 'Difficulty' dipswitches.
  • 0.93: Added clock parameter to Namco sound (24000 Hz).
  • 0.76: Set 'BG Collisions' dipswitch to 'On' by default in Jumping Cross.
- 0.74u2: Tomasz Slanina added Jumping Cross (SNK 1984). TODO: Problems with sprites (strange movement in attract mode), $c800-$d7ff - unknown read, verify dipswitches and colors, unused tileset and cocktail mode/screen flipping.
  • 29th September 2003: Tomasz Slanina sent in a driver for Jumping Cross, it's playable but has some graphics glitches.
Recommended Games (Motorbike):

Super Rider

Superbike

Traverse USA

Excite Bike (PlayChoice-10)

Jumping Cross

Kick Rider

Kick Start Wheelie King

Vs. Excitebike

Hang-On

Hang-On Jr.

Super Hang-On

Super Hang-On (Mega-Tech)

Shot Rider

Vs. Mach Rider

Enduro Racer

Super Cross 2

Rally Bike

Racing Hero

Riding Hero (NeoGeo)

World Grand Prix

GP Rider

Moto Frenzy

Stadium Cross

Suzuka 8 Hours

Suzuka 8 Hours 2

Cyber Cycles

Manx TT Superbike

Motoraid

Romset: 139 kb / 20 files / 65.5 zip
history Jumping Cross (c) 1984 SNK.


A motocross racing game.


- TECHNICAL -


Main CPU : (2x) Z80 (@ 3.36 Mhz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : (2x) AY8910 (@ 2 Mhz), Namco (@ 24 khz)


Screen orientation : Vertical

Video resolution : 224 x 256 pixels

Screen refresh : 61.00 Hz

Palette Colors : 288


Players : 2

Control : 8-way joystick

Buttons : 2


- SOURCES -


Game's rom.



Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=jumping-cross&page=detail&id=1240&o=2
resource links view in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in KLOV
view in System16
cheats
cheats
code comments
00000000:D8E4:00000099:FFFFFFFF  Infinite Time PL1
00000000:D8C3:0000000A:FFFFFFFF  Infinite Lives PL1
00000000:D97A:00000099:FFFFFFFF  Infinite Time PL2
00000000:D959:0000000A:FFFFFFFF  Infinite Lives PL2
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