game
icon
title Ikari Warriors (US No Continues)
set name ikarinc
manufacturer SNK
year 1986
genre Shooter (hof)
category Shooter / Walking (hof)
driver status good
driver source snk.c
snapshots MW: parent / CT: | parent / Mr. Do: parent / PS: in game | title | scores | parent
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rating
this game does not yet have a rating yet: only 2 votes have been collected, 15 are required
 
parent Ikari Warriors (US JAMMA)
other clones Ikari (Japan No Continues)
Ikari (Joystick hack bootleg)
Ikari Warriors (US)
display
colour emulation good
palette 1024
display type raster
orientation vertical
resolution 216x288
frequency 60.000000Hz
sound
sound emulation good
channels mono
controls
players 2
nplayers 2P sim
controls 8 way joystick
buttons 2
coin slots 2
hardware
cpu Z80 @ 3.35MHz
cpu Z80 @ 3.35MHz
cpu Z80 @ 4MHz
audio YM3526 @ 4MHz
audio YM3526 @ 4MHz
data
version added .127u1
last change(s) .127u2
roms
name size crc set flags sha1
p1  16384  738fcec4  ikarinc    24a29f9487064b745262638350a332996b986e5d 
p2  32768  89f7945a  ikarinc    39f7f40b2028a77d6e7c79f27c2420b8422b5dab 
p3  16384  8a9bd1f0  ikarinc    dbf855e328daeddd38c64b7af2d303426d13bf3b 
p4  32768  f4101cb4  ikarinc    cee0eb1cae9f584fb5a866d3a8725f6a3feba912 
ik5  16384  863448fa  ikarinc    19cad05dc9c4495f36e0d8627927ea6d0a971824 
ik6  32768  9b16aa57  ikarinc    69866ce41c587721702c92ac2e9ba3f6645004cf 
7122er.prm  1024  b9bf2c2c  ikari    8eb62152dcb04f463baf6ec2a66148eb947403ef 
7122eg.prm  1024  0703a770  ikari    62861ef4987003d4965ef5018ccdf7157981d939 
7122eb.prm  1024  0a11cdde  ikari    faae17398341317e7afbd06b903b8e9e65967bf1 
7.rom  16384  a7eb4917  ikari    6c07323cc243df4c5c30bc0daedbff3887309f65 
17.rom  32768  e0dba976  ikari    5a8f14f7a199b5fb1862debda0bceee42cddac59 
18.rom  32768  24947d5f  ikari    ffd18074ced8171c9da56c839e8289afc29af2c9 
19.rom  32768  9ee59e91  ikari    fe51d13ab73cb596a233669e304b2be66f9becae 
20.rom  32768  5da7ec1a  ikari    4b212c1dfe4c18eced90ee3a783e7edf8d23c906 
8.rom  32768  9827c14a  ikari    b54dcee95c6f6e46c187a117b4e7aaf1c0ece6c6 
9.rom  32768  545c790c  ikari    7738738f4a1343b04efd029ecaefac74010451f0 
10.rom  32768  ec9ba07e  ikari    6b492b2cd7b8cca948ce39c3450f1cc153f41d90 
11.rom  32768  5c75ea8f  ikari    4e8ee56a2dbeb9ac2dd74bc584dba29433d91ae0 
14.rom  32768  3293fde4  ikari    3e2f0fa00c22f1c0c1427d8d3de57dd9ec7682a9 
12.rom  32768  95138498  ikari    8ac3d2cd793312434b9ffb8c47c30473f713e0e8 
15.rom  32768  65a61c99  ikari    767694c919180de208b6211b593db68fc5a66ff1 
13.rom  32768  315383d7  ikari    1c1c5931e3447c4dcbd54fc8ae383b03cb5fbf5b 
16.rom  32768  e9b03e07  ikari    124e5328a965ea2af28c4d74934a82394a2ffd72 
ampal16r6a-a5004.1  260  a2e9a162  ikarinc    35abf667725abea74d36c76552387e7a1debe75a 
pal20l8a-a5004.2  324  28f2c404  ikarinc    d0832ef9e6be6449018f9b224d5f7203820a5135 
ampal16l8a-a5004.3  260  540351f2  ikarinc    d9c3aebb839935c8b49678693b87cc2bca2a674d 
ampal16l8a-a5004.4  260  540351f2  ikarinc    d9c3aebb839935c8b49678693b87cc2bca2a674d 
cabinet art
cabinet ikari.png
marquee ikari.png
control panel ikari.png
flyer ikari.png
PCB ikari.png
additional information
info 0.35b2 [Jarek Parchanski]

SERVICE MODE:
  • To enter service mode hold P1 Start during ROM test.
WIP:
  • 0.127u7: Stephane Humbert checked inputs and dipswitches via Z80 code analysis for Ikari Warriors and clones. Changed description of clone 'Ikari (Japan)' to 'Ikari (Japan No Continues)'.
  • 0.127u4: Nicola Salmoria fixed clones Ikari (Japan) and Ikari (Joystick hack bootleg), test screen now required to be cycled to enter game.
  • 0.127u2: Nicola Salmoria added another Ikari Warriors (US) clone. Changed description of clone 'Ikari Warriors (US)' to 'Ikari Warriors (US No Continues)'. Renamed (ikaria) to (ikarinc). Ikari Warriors (US JAMMA) is the JAMMA board, with conitnues. Ikari Warriors (US) is the non-JAMMA board, with continues. Ikari Warriors (US) is the non-JAMMA board, without continues.
  • 0.127u1: Corrado Tomaselli added clone Ikari Warriors (US). SNK rewrite [Nicola Salmoria]: Fixed sprite-sprite priorities. Removed ROM patches, simulated "hard flags" behaviour, oroper memory maps, fixed color test in clone (Japan). fixed inputs and added dip locations etc. Removed NO_COCKTAIL flag since the game don't have a flip screen dip switch. This fixes the title and high score screen do not have a black background, as MAME displays.
  • 0.122u5: Corrado Tomaselli changed/verified frequencies in Ikari Warriors h/w. Changed Z80 CPU1/2 clock speeds to 3350000 Hz.
  • 0.106u12: MASH added plds ($0, 200, 400, 600 - ampal16r6a-a5004.1, pal20l8a-a5004.2, ampal16l8a-a5004.3 and ampal16l8a-a5004.4) to Ikari (Japan).
  • 0.53: David Haywood added real shadows in some SNK games (Ikari Warriors, Victory Road, etc.).
  • 26th December 1999: wwtk@mail.com and Matthew Conte fixes made some fixes to SNK games sound.
  • 0.35: Added 'P1 & P2 Fire Buttons' dipswitch.
  • 27th June 1999: Nicola fixed player 2 buttons in Ikari Warriors and Victory Road.
  • 0.35b13: Fixed gfx1 rom ($0).
  • 0.35b8: Changed visible area to 216x288.
  • 0.35b4: Added ADPCM sound. Changed input to dial and palettesize from 512 to 1024 colors.
  • 0.35b3: Added new gfx1 rom (characters).
  • 0.35b2: Jarek Parchanski added Ikari Warriors (US) (SNK 1986) and clones (Japan) and (Japan bootleg).
LEVELS: 1

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Romset: 627 kb / 20 files / 191 zip
history Ikari Warriors (c) 1986 SNK.


SNK's answer to Capcom's 'Commando', released a year earlier, one or two players take on the role of a "Rambo-esque" soldier as they fight on land and water to reach the village of Ikari. most of the action takes place on foot, although players will occasionally stumble across un-occupied enemy tanks which can be entered and driven. Standing between the players and their destination are a multitude of enemy soldiers, tanks, helicopters and static gun emplacements.


Each different enemy soldier-type is equipped with a different weapon, such as a semi-automatic machine gun, automatic machine gun, grenades, and super grenades. To assist the players in their struggle, a number of power-ups can be picked up, such as extended shot range and hand-grenades. As the players' munitions are deletable, additional ammo/grenades must to be picked up along the way. players can also enter tanks, which offer increased firepower as well as resistance to enemy shots. Too many enemy hits, however, will eventually see the tank explode - this is proceeded by a warning flash to allow the player to leave the tank before the explosion takes place. Should the player be caught inside when the tank explodes, a life is lost.


Unlike Capcom's 'Commando', Ikari Warriors features 360 degree gameplay, as a result of this the home conversions could never hope to match the arcade machine's rotary joystick controls.


- TECHNICAL -


Game ID : A5004 'IW'


Main CPU : (2x) Z80 (@ 4 Mhz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : (2x) YM3526 (@ 4 Mhz)


Screen orientation : Vertical

Video resolution : 216 x 288 pixels

Screen refresh : 60.00 Hz

Palette colors : 1024


Players : 2

Control : dial

Buttons : 2


- TRIVIA -


Released in March 1986.


This game is known in Japan as "Ikari".


The two heroes of the Ikari Warriors series, Paul and Vince, appear in the King of Fighters series as Ralf Jones and Clark Steel.


Stan Szczepanski holds the official record for this game with 1,799,000 points.


- TIPS AND TRICKS -


* When driving a tank, try to avoid upgrading from cannonballs to missiles. Cannonballs explode as supergrenades, making it easier to hit gates and squadrons of men. Missiles, unfortunately, only take out one obstacle and will explode upon reaching their maximum range, which is rarely where you'd like the explosions to be.


* There are times when incoming missile triggers are impossible to avoid in the tank. A bug in the machine maximizes the number of explosions that can be onscreen at one time. When you MUST run over a trigger, fire off three shots rapidly timed to explode when the missile lands. With luck, the computer will be unable to generate the explosion and you and your tank can continue.


- SERIES -
  1. Ikari Warriors (1986)
  2. Victory Road (1986)
  3. Ikari III - The Rescue (1989)
  4. 25''] (198?)
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