game
icon
title Hyper Olympic (bootleg)
set name hyprolyb
manufacturer bootleg
year 1983
genre Sports (hof)
category Sports / Track & Field (hof)
driver status imperfect
driver source trackfld.c
snapshots MW: in game | parent / CT: in game | title | parent / EJ: parent / PS: in game | title | scores | parent
zoom
rating

66.7% after 29 votes
 
parent Track & Field
other clones Atlant Olimpic
Hyper Olympic
Track & Field (Centuri)
display
colour emulation good
palette 512
display type raster
orientation horizontal
resolution 256x224
frequency 60.000000Hz
sound
sound emulation imperfect
channels mono
controls
players 4
nplayers 2P sim / 4P alt
controls other
buttons 3
coin slots 2
hardware
cpu M6809 @ 2.048MHz
cpu Z80 @ 3.579545MHz
audio DAC
audio SN76496 @ 1.789772MHz
audio MSM5205 @ 0.384MHz
data
version added .030
last change(s) .123u2 .088u5
roms
name size crc set flags sha1
1.a1  8192  9aee2d5a  hyprolyb    81f151459f1113b5f2f76ddc140bf86676f778e4 
2.a2  8192  15b83099  hyprolyb    79827590d74f20c9a95723e06b05af2b15c34f5f 
3.a4  8192  2d6fc308  hyprolyb    1ff95384670e40d560703f2238998a8e154aa4cf 
4.a5  8192  d099b1e8  hyprolyb    0472991ad6caef41ec6b8ec8bf3d9d07584a57cc 
5.a7  8192  974ff815  hyprolyb    11512df2008a79ba44bbb84bd70885f187113211 
c2_d13.bin  8192  95bf79b6  trackfld    ea9135acd7ad162c19c5cdde356e69792d61b675 
2764.1  8192  a4cddeb8  hyprolyb    057981ad3b04239662bb19342e9ec14b0dab2351 
2764.2  8192  e9919365  hyprolyb    bd11d6e3ee2c6e698159c2768e315389d666107f 
2764.3  8192  c3ec42e1  hyprolyb    048a95726c4f031552e629c3788952c1bc5e7251 
2764.4  8192  76998389  hyprolyb    499189b0e20296af88712199b93b958655083608 
6.a18  8192  82e2185a  trackfld    1da9ea20e7af0b49c62fb39834a7ec686491af04 
7.a19  8192  800ff1f1  trackfld    33d73b18903e3e6bfb30f1a06db4b8105d4040d8 
8.a21  8192  d9faf183  trackfld    4448b6242790783d37acf50704d597af5878c2ab 
9.a22  8192  5886c802  trackfld    884a12a8f63600da4f23b29be6dbaacef37add20 
12.h22  8192  768bb63d  hyprolyb    effc46615c389245e5a4aac18292e1d764ff0e46 
11.h21  8192  3af0e2a8  hyprolyb    450f35fd7e45ecc88ee80bf57499b2e9f06f6487 
10.h19  8192  c2166a5c  trackfld    5ba25900e653ce4edcf35f1fbce758a327a715ce 
361b16.e1  32  d55f30b5  trackfld    4d6a851f4886778307f75771645078b97ad55f5f 
361b17.b15  256  d2ba4d32  trackfld    894b5cedf01ba9225a0d6215291857e455b84903 
361b18.f22  256  053e5861  trackfld    6740a62cf7b6938a4f936a2fed429704612060a5 
pal16l8.bin    hyprolyb  no dump   
pal16l8.bin    hyprolyb  no dump   
cabinet art
cabinet trackfld.png
marquee trackfld.png
control panel trackfld.png
flyer hyprolyb.png
PCB trackfld.png
additional information
info 0.30 [Chris Hardy]

SETUP:
  • To have the high score table properly initialized, the first time you run the game you should go into the dip switch menu, set World Records to Erase on Reset, reset the game (F3), and the set the dip switch backto Don't Erase.
WIP:
  • 0.126u4: Aaron Giles fixed access violation in clone Atlant Olimpic.
  • 0.125u2: Aaron Giles restructured input port internals and cleaned up inptport. Removed gross hacks in Track & Field NVRAM. These may be broken as a result.
  • 0.123u1: Zsolt Vasvari removed color tables from Track & Field. Added resnet.c color computations where appropriate. Fixed gfx1/2 rom loading. Changed palettesize to 512 colors.
  • 0.88u5: Thierry Lescot fixed rom filenames in the Hyper Olympic clones.
  • 0.87u3: Pierpaolo Prazzoli added clone Atlant Olimpic (bootleg 1996).
  • 11th April 2002: Stephane Humbert fixed the inputs in the Track 'n Field driver.
  • 0.58: Full VLM5030 sound emulation. Samples are no longer needed.
  • 22nd January 2002: Tatsuyuki Satoh fixed the noise generator in the VLM5030 sound chip emulation, completely removing the need for samples.
  • 21st January 2002: Tatsuyuki Satoh submitted a new, much improved version of the VLM5030 sound chip emulation, used for speech in (Super) Punch-Out and a few other drivers. It is now more than 90% accurate to the original, and only a few small problems remain.
  • 1st April 2000: Guru - Dumped Track 'n Field (Bootleg).
  • 0.34b7: Nicola Salmoria added clone Track & Field (Centuri).
  • 0.34b3: Nicola Salmoria added ADPCM sample playback to the bootleg Hyper Olympic.
  • 0.34b2: David Winter added clone Hyper Olympic (bootleg), which uses ADPCM samples instead of speech synthesys. Currently Hyper Olympic (bootleg) uses the sound ROMs and sound driver from the original version, it doesn't emulate the real board ADPCM samples since one ROM is missing.
  • 0.33b7: Changed description to 'Track & Field' and 'Hyper Olympic'.
  • 0.33b6: Tatuyuki Satoh fixed bug in VLM5030 emulator which caused samples not to work.
  • 0.31: The first time you play Track'n Field and Hyper Sports the high scores are automatically initialized to the default. Your old high scores will NOT be be lost here.
  • 0.30: Chris Hardy added Track'n'Field (Konami 1983) and clone Hyper Olympics (Konami 1983). Based on drivers from Juno First emulator by Chris Hardy.
LEVELS: 6 (endless)

ARCADE RELEASE: Hyper Olympic (Konami) - 1983/Oct

Recommended Games (Sports):

Prosport

Track & Field

Track & Field (PlayChoice-10)

Great Swordsman

Hunchback Olympic

Hyper Sports

Water Match

Clash-Road

'88 Games

Gold Medalist

Recordbreaker

Hyper Athlete

Nagano Winter Olympics '98

Romset: 113 kb / 17 files / 63.2 zip
history Hyper Olympic (c) 1983 Konami.


1 to 4 players compete against each other in 6 track and field events.


- TECHNICAL -


Game ID : GX361


Main CPU : M6809 (@ 2.048 Mhz)

Sound CPU : Z80 (@ 3.579545 Mhz)

Sound Chips : DAC (@ 3.579545 Mhz), SN76496 (@ 1.789772 Mhz), VLM5030 (@ 3.58 Mhz)


Screen orientation : Horizontal

Video resolution : 256 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 32


Players : 4

Buttons : 3

= > [1] Run, [2] Jump/Throw, [3] Run


In a 4-player game on an upright machine, players 1 and 3 share player 1's control, and players 2 and 4 share player 2's control.


- TRIVIA -


Released in October 1983.


This game is known in US as "Track and Field".


This game is a resounding success, especially amongst real-life athletes who live to take out their aggression on animate or inanimate objects. The game inspires an all-new level of two-player competition in arcades.


The song that is heard at the high score screen and at the commendation screen is 'Chariots of fire' which was written by Vangelis.


- UPDATES -


Later versions of this game replace the two 'Run' buttons with a trackball.


The bootleg version features different speech, as the original sound hardware could not be totally hacked - the slightly different voices are allegedly those of the bootleggers themselves! Also, it contains a typo : the word HEIGHT replaces the original HIGHT.


- TIPS AND TRICKS -


* Hidden Bonus : When you get to the javelin throw, run fast and then hold the angle button down, making the javelin soar high into the air. If it gets high enough, it'll hit a bird, which will fall and give you 1000 points.


* Hidden Bonus 2 : On the high jump, if you fail your first two jumps then qualify on the third, a little mole pops up and you get a bonus.


* Hidden Bonus 3 : In the 100 metres, if you manage to get a dead heat with the computer (i.e. the same time) you get a 1000 point bonus.


- SERIES -
  1. Hyper Olympic (1983)
  2. Hyper Olympic '84 (1984)
  3. Hyper Sports Special (1988)
  4. Hyper Athlete (1996)
  5. Nagano Winter Olympics '98 (1998)
  6. - STAFF -
    • Music by : Shigeru Fukutake
    • - PORTS -
    • * Consoles :
    • Nintendo Famicom
    • * Computers :
    • Spectravideo (1984)
    • MSX (1984)
    • * Others :
    • VFD portable game (1984, "Hyper Olympic Challenge 5") by Bandai.
    • LCD handheld game (1984, "Hyper Olympic Jumping Type") by Bandai.
    • LCD handheld game (1984, "Hyper Olympic Running Type") by Bandai.
    • LCD handheld game (1984, "Hyper Olympic Throwing Type") by Bandai.
    • - SOURCES -
    • Game's rom.
    • Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=hyper-olympic&page=detail&id=1161&o=2
resource links view in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in arcade-history.com
view in KLOV
view in KLOV
view in System16
view in System16
view in The Arcade Flyer Archive
view in VGMuseum Gamepics
cheats
cheats
code comments
62000000:0000:00000000:00000000  Select Starting Event
00090000:2884:00000000:00000000  100 Meter Dash
00090000:2884:00000001:00000000  Long Jump
00090000:2884:00000002:00000000  Javelin Throw
00090000:2884:00000003:00000000  110 Meter Hurdles
00090000:2884:00000004:00000000  Hammer Throw
00090000:2884:00000005:00000000  High Jump
00000000:287F:00000001:FFFFFFFF  Always Qualify in under 2 secs
00000000:28D9:00000000:FFFFFFFF  No False Starts
00010000:28F9:00000000:FFFFFFFF  No False Starts (2/2): Pt 1 for PL1 & PL3 - Pt2 for PL2 & PL4
00000000:28C9:00000000:FFFFFFFF  No Long Jump fouls
00000000:2A38:0000002D:FFFFFFFF  Super Hammer Throw
62000000:0000:00000000:00000000  Select Angle Cheat
00010000:28D8:0000002D:FFFFFFFF  Auto 45 degrees angle
00010000:28B3:00000009:FFFFFFFF  Superman (Ideal for the High Jump)
60000000:0000:00000000:00000000  -----------------------------------------------------------
60000000:0000:00000000:00000000  On the High Jump it's best to disable the Speed cheat and
60000000:0000:00000000:00000000  use the Superman cheat. The Take steroids cheat is better
60000000:0000:00000000:00000000  than the Full Speed cheat but you must be careful with it
60000000:0000:00000000:00000000  incase you run off the pitch!
60000000:0000:00000000:00000000  -----------------------------------------------------------
62000000:0000:00000000:00000000  Select Speed Cheat
00010000:28B0:00000001:FFFFFFFF  Fast for Hurdles
00018000:28B1:00000002:FFFFFFFF  Fast for Hurdles (2/3)
00018000:28B2:00000000:FFFFFFFF  Fast for Hurdles (3/3)
00010000:28B0:00000001:FFFFFFFF  Full Speed (too fast for Hurdles)
00018000:28B1:00000005:FFFFFFFF  Full Speed (too fast for Hurdles) (2/3)
00018000:28B2:00000000:FFFFFFFF  Full Speed (too fast for Hurdles) (3/3)
00010000:2834:00000000:FFFFFFFF  Take steroids
60000000:0000:00000000:00000000 
00000000:2B81:00000002:FFFFFFFF  Infinite Lives PL1
00000000:2B9F:00000000:FFFFFFFF  No High Jump Faults PL1
60000000:0000:00000000:00000000 
00000000:2BA1:00000002:FFFFFFFF  Infinite Lives PL2
00000000:2BBF:00000000:FFFFFFFF  No High Jump Faults PL2
60000000:0000:00000000:00000000 
00000000:2BC1:00000002:FFFFFFFF  Infinite Lives PL3
00000000:2BDF:00000000:FFFFFFFF  No High Jump Faults PL3
60000000:0000:00000000:00000000 
00000000:2BE1:00000002:FFFFFFFF  Infinite Lives PL4
00000000:2BFF:00000000:FFFFFFFF  No High Jump Faults PL4
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