game
icon
title Holosseum (US)
set name holo
manufacturer Sega
year 1992
genre Fighter (hof)
category Fighter / Versus (hof)
driver status imperfect
driver source segas32.c
snapshots MW: in game / CT: in game | title | select | versus / PS: in game | title | select | versus
zoom
rating

62.9% after 28 votes
 
display
colour emulation good
palette 16384
display type raster
orientation horizontal
resolution 416x224
frequency 60.000000Hz
sound
sound emulation good
channels stereo
controls
players 2
nplayers 2P sim
controls 8 way joystick
buttons 2
coin slots 2
hardware
cpu V60 @ 16.10795MHz
cpu Z80 @ 8.053975MHz
audio YM3438 @ 8.053975MHz
audio YM3438 @ 8.053975MHz
audio RF5C68 @ 12.5MHz
data
version added .063
last change(s) none
roms
name size crc set flags sha1
epr14977.a  131072  e0d7e288  holo    3126041ba73f21fac0207bf5c63230c61180f564 
epr14976.a  131072  e56f13be  holo    3d9e7add8feaa35c4c2e8bda84ae251087bd5e40 
epr15011  131072  b9f59f59  holo    f8c91fa877cf53153bec3d7850eab38227cc18ba 
epr15010  131072  0c09c57b  holo    028a9fe1c625be218ba90906308d25d69d4de4c4 
epr14965  131072  3a918cfe  holo    f43ecbc9e774873e868bc921321541b308ea1a3c 
mpr14964  1048576  7ff581d5  holo    ab81bd70937319e4edc8924bdb493d5ef1ec096a 
mpr14963  1048576  0974a60e  holo    87d770edcee9c9e8f37d36ab28c5aa5d685ea849 
mpr14962  1048576  6b2e694e  holo    7874bdfd534231c7756e0e0d9fc7a3d5bdba74d3 
mpr14973  1048576  b3c3ff6b  holo    94e8dbfae37a5b122ee3d471aad1f758e4a39b9e 
mpr14972  1048576  0c161374  holo    413ab45deb687ecdbdc06ae98aa32ad8a0d80e0c 
mpr14971  1048576  dfcf6fdf  holo    417291b54010be20dd6738a70d372b580615a8bb 
mpr14970  1048576  cae3a745  holo    b6cc1f4abb460cda4714967e880928dc727ecf0a 
mpr14969  1048576  c06b7c15  holo    8b97a899e6eacf798b9f55af8df95e12ccacadec 
mpr14968  1048576  f413894a  holo    d65f57b1e55199e901c7c2f701589c46eeab739a 
mpr14967  1048576  5377fce0  holo    baf8f82ab851b24202938fc7213d72324b9b92c0 
mpr14966  1048576  dffba2e9  holo    b97e47e78abb8302bc2c87681643382203bd76eb 
cabinet art
control panel holo.png
flyer holo.png
additional information
info 0.63 [David Haywood, Olivier Galibert, R. Belmont, Farfetch'd]

WIP:
  • 0.63: David Haywood added Holosseum (Sega 1992).
  • 23rd November 2002: David Haywood added preliminary sprite support to the Sega System 32 driver, making Holosseum fully playable.
LEVELS: 4 (+10 extra fights)

Recommended Games (Fighter 3D):

Pit Fighter

Holosseum

Mortal Kombat

Mortal Kombat II

Mortal Kombat 3

Mortal Kombat 4

Virtua Fighter

Virtua Fighter 2

Virtua Fighter 3

Virtua Fighter Kids

Virtua Fighter Remix

Tattoo Assassins

Fighting Vipers

Fighting Vipers 2

Street Fighter: The Movie

Street Fighter EX

Street Fighter EX Plus

Street Fighter EX 2

Street Fighter EX 2 Plus

War Gods

Dead or Alive

Dead Or Alive ++

Heaven's Gate

Killer Instinct (SNES bootleg)

Last Bronx

Star Gladiator

Beastorizer

BioFreaks

Rival Schools

Bloody Roar 2

Daraku Tenshi - The Fallen Angels

Fatal Fury: Wild Ambition

Fighting Layer

Plasma Sword

Romset: 11904 kb / 16 files / 4.72 zip
history Holosseum (c) 1992 Sega.


The first (and hopefully only) holographic fighter featuring four selectable characters representing different martial arts. I'll let you in on a little secret - my legs are stronger than my arms!


- TECHNICAL -


Sega System 32 hardware


Main CPU : V60 (@ 16.10795 Mhz), Z80 (@ 8.053975 Mhz)

Sound Chips : (2x) YM3438 (@ 8.053975 Mhz), RF5C68 (@ 12.5 Mhz)


Screen orientation : Horizontal

Video resolution : 416 x 224 pixels

Screen refresh : 60.00 Hz

Palette Colors : 16384


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


This game was released as a conversion kit for Time Traveler since the laser disc players in the original games turned out to be unreliable.


This is the only game other than Time Traveller to use the hi-tech hologram theater cabinet created by Sega. Indeed, Holosseum was written to convince arcade owners that it was worth investing in the expensive cabinet. The Winners Don't use Drugs message distorts in the real cabinet, as it was programmed incorrectly, beyond the range of the projection mirror. The theater works because of a concave mirror inside the cabinet, which reflects a specially framed image produced on a standard monitor. Because of the nature of a concave mirror, the focussed image appears as if it is floating in mid-air, provided that the interior of the cabinet is painted black to absorb any excess reflection (Note the pure black background on both of these games). Also, the image focus may appear to change across the screen, this is due to having to take into account the thickness of the mirror at different points, known as spherical abberation).


- SOURCES -


Game's rom.

Machine's picture.



Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=holosseum&page=detail&id=1137&o=2
resource links view in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in GameFAQs
view in KLOV
view in MamEnd
view in System16
view in The Arcade Flyer Archive
view in VGMuseum Game Endings
cheats
cheats
code comments
00000000:202208:000000B7:FFFFFFFF  Infinite Time
00010000:202209:0000000B:FFFFFFFF  Infinite Time (2/2)
00000000:200482:000000E6:FFFFFFFF  Infinite Energy PL1
00010000:200483:00000003:FFFFFFFF  Infinite Energy PL1 (2/4)
00010000:20048E:000000E6:FFFFFFFF  Infinite Energy PL1 (3/4)
00010000:20048F:00000003:FFFFFFFF  Infinite Energy PL1 (4/4)
00000001:200482:00000000:FFFFFFFF  Drain All Energy Now! PL1
00010001:200483:00000000:FFFFFFFF  Drain All Energy Now! PL1 (2/4)
00010001:20048E:00000000:FFFFFFFF  Drain All Energy Now! PL1 (3/4)
00010001:20048F:00000000:FFFFFFFF  Drain All Energy Now! PL1 (4/4)
00000000:200882:000000E6:FFFFFFFF  Infinite Energy PL2
00010000:200883:00000003:FFFFFFFF  Infinite Energy PL2 (2/4)
00010000:20088E:000000E6:FFFFFFFF  Infinite Energy PL2 (3/4)
00010000:20088F:00000003:FFFFFFFF  Infinite Energy PL2 (4/4)
00000001:200882:00000000:FFFFFFFF  Drain All Energy Now! PL2
00010001:200883:00000000:FFFFFFFF  Drain All Energy Now! PL2 (2/4)
00010001:20088E:00000000:FFFFFFFF  Drain All Energy Now! PL2 (3/4)
00010001:20088F:00000000:FFFFFFFF  Drain All Energy Now! PL2 (4/4)
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