game
icon
title Hidden Catch (World) / Tul Lin Gu Lim Chat Ki '98 (Korea) (pcb ver 3.03)
set name hidnctch
manufacturer Eolith
year 1998
genre Puzzle (hof)
category Puzzle (hof)
driver status preliminary
driver source eolith.c
snapshots PS: in game | title / MW: in game / CT: in game | title | not working
zoom
rating

59% after 41 votes
 
display
colour emulation good
palette 32768
display type raster
orientation horizontal
resolution 320x240
frequency 60.000000Hz
sound
sound emulation preliminary
channels mono
controls
players 2
nplayers ???
controls 8 way joystick
buttons 2
coin slots 2
hardware
cpu E1-32N @ 45MHz
data
version added .074u2
last change(s) .109 .105u2 .104u1 .075
roms
name size crc set flags sha1
hc_u43.bin  524288  635b4478  hidnctch    31ea4a9725e0c329447c7d221c22494c905f6940 
hc0_u39.bin  4194304  eefb6add  hidnctch    a0f6f2cf86699a666be0647274d8c9381782640d 
hc1_u34.bin  4194304  482f3e52  hidnctch    7a527c6af4c80e10cc25219a04ccf7c7ea1b23af 
hc2_u40.bin  4194304  914a1544  hidnctch    683cb007ace50d1ba88253da6ad71dc3a395299d 
hc3_u35.bin  4194304  80c59133  hidnctch    66ca4c2c014c4a1c87c46a3971732f0a2be95408 
hc4_u41.bin  4194304  9a9e2203  hidnctch    a90f5842b63696753e6c16114b1893bbeb91e45c 
hc5_u36.bin  4194304  74b1719d  hidnctch    fe2325259117598ad7c23217426ac9c28440e3a0 
hc_u107.bin  32768  afd5263d  hidnctch    71ace1b749d8a6b84d08b97185e7e512d04e4b8d 
hc_u111.bin  32768  79012474  hidnctch    09a2d5705d7bc52cc2d1644c87c1e31ee44813ef 
hc_u108.bin  524288  2bae46cb  hidnctch    7c43f1002dfc20b9c1bb1647f7261dfa7ed2b4f9 
hc_u97.bin  524288  ebf9f77b  hidnctch    5d472aeb84fc011e19b9e61d34aeddfe7d6ac216 
qs1001a.u96  524288  d13c6407  hidnctch    57b14f97c7d4f9b5d9745d3571a0b7115fbe3176 
cabinet art
art no cabinet, marquee, flyer, control panel or PCB images found
additional information
info 0.74u2 [?]

0.72u2 [?]

WIP:
  • 0.114: David Haywood avoided a memset in the hyperstone core to give ~4% speedup in Hidden Catch.
  • 0.105u2: Added missing sound3 rom ($0 - QDSP wavetabl). Changed E1-32N CPU1 clock speed to 45MHz.
  • 0.103u5: Pierpaolo Prazzoli fixed Hidden Catch - Game now playable. Changed E1-32N CPU1 clock speed to 50MHz. Replaced 'Test Mode' and all 'DSWx-x' dipswitches with 'Show Settings' and 'Show Counters'.
  • 30th January 2006: Pierpaolo Prazzoli - Working hard on Eolith games. This time I could make Hidden Catch - (c)1998 Eolith to work. It suffered from a nasty bug in the Hyperstone cpu core, because it used a memory instruction which reads data from the memory address stored in the source register, writes the data read in the destination register and then increments the source register by 4, but... if source and destination registers are the same? Well, it only incremented the register instead of reading the data from memory without incrementing it. This is strange because they could have used a normal instruction which does the same but doesn't increment the source register, but anyway... probably the compiler was a bit crap.
  • 0.96: Changed user1/2 roms to cpu1/user1 roms.
  • 0.92: Changed description to 'Hidden Catch / Tul Lin Gu Lim Chat Ki '98 '. Changed E1-32N CPU1 clock speed to 20MHz and visible area to 320x240. Fixed rom loading. Added dipswitches 'Test Mode' and 'DSW1-2' to 'DSW1-8'.
  • 0.88u4: Replaced E1-32XS CPU with E1-32N.
  • 0.87: Fixed gfx1 roms addresses.
  • 0.76u2: Changed region cpu1 to user1.
  • 0.74u2: Added Hidden Catch (Eolith 1998).
  • 0.72u2: Added Hidden Catch (Testdriver). Preliminary Hyperstone Core, not yet working well enough to run anything [Pierpaolo Prazzoli].
Recommended Games:
Romset: 26688 kb / 12 files / 13.8 zip
history Hidden Catch (c) 1998 Eolith.


'Hidden Catch' is a directly experiencing puzzle game by comparing scenes on the left and right and finding non-matching parts with a pen. You can feel the fun with the powerful vibration generated from the pen, when you did not find 5 non-matching pictures or when you incorrectly found.


- TECHNICAL -


Eolith 32 bits hardware: Gradation 2D system


Main CPU : Hyperstone E1-32N @ 45 or 50 MHz


Sound:

- CPU : 80c301/AT89c52

- General MIDI Chipset QDSP 1000 MIDI Player (80c32 CPU)

- MIDI 16th Channel(32 Poly) using as Effect EPROM : 512Kbytes

- MIDI Background Music EPROM : 512Kbytes.

- TDA1519A (Philips) Stereo Power AMP


Video :

- Resolution : 320x340 or 512x384

- Color : 16 bit True Color/Dot

- Screen orientation : Horizontal

- Video resolution : 320 x 240 pixels

- Screen refresh : 60.00 Hz


Memory:

- 256KByte x2 VRAM

- 512Kbyte/1Mega main RAM


Players : 2

Control : 8-way Joystick

Buttons : 2


- TRIVIA -


This game is known in Korea as "Tul Lin Gu Lim CHay Ki '98".


- SERIES -
  1. Hidden Catch (1998)
  2. New Hidden Catch (1999)
  3. Hidden Catch 2 (1999)
  4. Hidden Catch 3 (2000)
  5. - STAFF -
    • Main Producer : Jeon Tae Young
    • Sub Producer : Jeon Ju Young
    • Director : Hong Guang Pyo
    • Graphic : Kim Dae Hoon, You Hee Jung, Park Ji Young
    • Sound and Music : Moon Sung Ill
    • Program : Choi Hyun Jung
    • Special Thanks : Park Tae Young, Sin Woo Kyun, Lee Sang Hyun, Choi Jong Ho
    • - SOURCES -
    • Game's rom.
    • Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=hidden-catch&page=detail&id=1120&o=2
resource links view in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in MamEnd
view in System16
view in The Arcade Flyer Archive
cheats
cheats
code comments
00000000:4001B4A3:00000032:FFFFFFFF  Infinite Time
00000001:4001BEC3:00000000:FFFFFFFF  Finish this Stage Now!
00000000:4001BEC7:00000008:FFFFFFFF  Infinite Lives PL1
00000000:4001BECB:00000008:FFFFFFFF  Infinite Lives PL2
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