| title | Hang-On (Rev A) |
| set name | hangon |
| manufacturer | Sega |
| year | 1985 |
| genre | Driving (hof) |
| category | Driving / Race (chase view) Bike (hof) |
| driver status | good |
| driver source | segahang.c |
| snapshots | MW: in game
/ CT: in game
| title
/ EJ: in game
zoom
|
| rating | 66.5% after 43 votes |
| clones | Hang-On |
| colour emulation | good |
| palette | 6144 |
| display type | raster |
| orientation | horizontal |
| resolution | 320x224 |
| frequency | 60.054389Hz |
| sound emulation | good |
| channels | stereo |
| cpu | 68000 @ 6.2937MHz |
| cpu | 68000 @ 6.2937MHz |
| cpu | Z80 @ 4MHz |
| audio | YM2203 @ 4MHz |
| audio | Sega PCM @ 8MHz |
| version added | .036b01 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| last change(s) | .121u2 .109u2 .107u4 .090u4 .090u3 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| roms |
|
| cabinet | hangon.png |
| marquee | hangon.png |
| control panel | hangon.png |
| flyer | hangon.png |
| info | 0.36b1 [Andrew Prime] Bugs:
Other Emulators:
Super Rider Superbike Traverse USA Excite Bike (PlayChoice-10) Jumping Cross Kick Rider Kick Start Wheelie King Vs. Excitebike Hang-On Hang-On Jr. Super Hang-On Super Hang-On (Mega-Tech) Shot Rider Vs. Mach Rider Enduro Racer Super Cross 2 Rally Bike Racing Hero Riding Hero (NeoGeo) World Grand Prix GP Rider Moto Frenzy Stadium Cross Suzuka 8 Hours Suzuka 8 Hours 2 Cyber Cycles Manx TT Superbike Motoraid Romset: 856 kb / 28 files / 377 zip |
| history | Hang-On [Sit-Down model] (c) 1985 Sega. A superb point-to-point sprite scaling racing game in which the player takes control of a superbike and must race over 5 twisting circuits, avoiding rival bikers and trying to reach the end of each stage before the time limit expires. Hang-On's handling and superb graphics were unlike anything seen before in the arcades and, like many Yu Suzuki games that followed, revolutionised the racing genre. The 5 stages of 'Hang-On' are : Alps Grand Canyon City Night Seaside Circuit - TECHNICAL - Main CPU : (2x) 68000 (@ 6 Mhz), Z80 (@ 4 Mhz) Sound Chips : YM2203 (@ 4 Mhz), Sega (@ 8 Mhz) Screen orientation : Horizontal Video resolution : 304 x 224 pixels Screen refresh : 60.00 Hz Palette colors : 6144 Players : 1 - TRIVIA - Released in July 1985. The first in a series of classic racing games designed by the legendary Yu Suzuki and his team (who would go on to create, among others, the "Out Run" series, as well as this game's sequel, "Super Hang-On"). First simulation game in the world. After this game was released, the standard for motorcycle games is the riding type kind. This game was the first Sega game to use digitized drums in the music. There are 2 cabinet versions : This Site-Down model and a "Hang-On [Ride-On model]", which was a large, mock-up motorcycle that the player sat on. The Site-Down model featured a motorcycle handlebar, throttle and break lever. The cabinet also has a simulated tachometer and speedometer. The Ride-On version lets you steer your bike by moving your weight left and right, but didn't feature any of the hydraulics or force feedback that would become the staple of future Sega arcade games. Don Novak holds the official record for this game on a 'Simulator' cabinet with 40,715,030 points. Richard Powell holds the official record for this game on a 'Upright' cabinet with 33,923,450 points. Alfa Records released a limited-edition soundtrack album for this game (Sega Taikan Game Special - 28XA-198) on 21/12/1987. - SERIES -
* Consoles : Sega Master System (1985) Sega Master System (1986, "Hang On & Astro Warrior") Sega Master System (1986, "Hang On & Safari Hunt") Sega Saturn Sega Dreamcast (2000, "Shenmue") Sega Dreamcast (2001, "Yu Suzuki Game Works Vol. 1") * Computers : MSX (1985) * Others : LCD handheld game (1989) released by Tiger Electronics. - SOURCES - Game's rom. Machine's picture. |
| resource links | view in MAWS view in CAESAR view high score and replay at MARP view in Progetto EMMA (Italian) |
| cheats |
|