game
icon
title Guwange (Japan, Master Ver. 99/06/24)
set name guwange
manufacturer Atlus/Cave
year 1999
genre Shooter (hof)
category Shooter / Walking (hof)
driver status good
driver source cave.c
snapshots MW: in game / CT: in game | title | select | wallpaper / EJ: in game / PS: in game | title | scores
zoom
rating

74.7% after 181 votes
 
display
colour emulation good
palette 32768
display type raster
orientation vertical
resolution 240x320
frequency 57.550645Hz
sound
sound emulation good
channels stereo
controls
players 2
nplayers 2P sim
controls 8 way joystick
buttons 3
coin slots 2
hardware
cpu 68000 @ 16MHz
audio YMZ280B @ 16.9344MHz
data
version added .037b11
last change(s) .127u3
roms
name size crc set flags sha1
gu-u0127.bin  524288  f86b5293  guwange    f8b1cd77cc25328d5010889850e4b86c27d9e396 
gu-u0129.bin  524288  6c0e3b93  guwange    aaad6569b9a7b6f9a315062f9fedfc95851c1bc6 
u083.bin  8388608  adc4b9c4  guwange    3f9fb004e19187bbfa87ddfe8cfc69740656a1bd 
u082.bin  8388608  3d75876c  guwange    705b8c2dbdc31e9516f429969f87988beec796d7 
u086.bin  4194304  188e4f81  guwange    626074d81782a6de0b52406331b4b8561d3e36f5 
u085.bin  4194304  a7d5659e  guwange    10abac022ebe106a3ca7186ff18ca2757f903033 
u101.bin  8388608  0369491f  guwange    ca6b1345506f13a17c9bace01637d1f61a278644 
u10102.bin  4194304  e28d6855  guwange    7001a6e298c6a1fcceb79586bf5f4bf0f30027f6 
u10103.bin  4194304  0fe91b8e  guwange    8b71ebeef5e4d2b00fdaaab97776d74e1c96dc59 
u0462.bin  4194304  b3d75691  guwange    71d8dae92be1542a3cff50efeec0bf3c14ab59f5 
atc05-1.bin    guwange  no dump   
u0259.bin    guwange  no dump   
u108.bin    guwange  no dump   
u084.bin    guwange  no dump   
cabinet art
flyer guwange.png
additional information
info 0.37b11 [Luca Elia]

0.37b5 [Luca Elia]

WIP:
  • 0.57: Fixed gfx1/2/3/4 roms loading.
  • 0.37b13: Changed VSync to 57.550644Hz.
  • 0.37b11: Luca Elia added Guwange (Japan) (Atlus/Cave 1999).
  • 0.37b5: Luca Elia added Guwange (Japan) (Testdriver).
  • 27th June 2000: Luca Elia added Dodonpachi and Guwange to the Cave driver.
LEVELS: 6

Other Emulators:
  • Raine
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Vandyke

Guwange

Romset: 46081 kb / 14 files / 17.4 zip
history Guwange (c) 1999 Atlus / Cave.


Destroy the evil army with 3 Japanese characters and the spirits that possess them in this beautiful vertical shoot-'em-up.


- TECHNICAL -


Game ID : ATC05


Cave 1st Generation Hardware


Main CPU : MC68000 (@ 16 Mhz)

Sound CPU : Z80 [Optional]

Sound Chips : YMZ280B (@ 16.9344 Mhz) or OKIM6295 x (1 or 2) + YM2203 / YM2151 [Optional]

Other : 93C46 EEPROM


Screen orientation : Vertical

Video resolution : 240 x 320 pixels

Screen refresh : 57.55 Hz

Palette colors : 32768


Players : 2

Control : 8-way joystick

Buttons : 3

=> [A] Shoot / Spirit, [B] Bomb, [C] Auto fire (see tips bellow)


- TRIVIA -


Designed by Cave and distributed by Atlus.


The story of Guwange is set during the Muromachi period of Japan. Sorcerers in eastern Japan would predict the day's fishing catch by the appearance of a fox-like voice from the mountains. If the voice sounded 'koon koon' then there was to be a great catch. If the voice sounded 'gwange gwange' then it was to be a horrible catch. The people soon named the place of the voice 'Prison-Gate Mountain', as all who saw the origin of this voice were never seen again. The people soon began to worship this being as the god of Prison-Gate Mountain. It is said that the men later came to call it 'Lord Guwange'. The game title of 'Guwange' appears to reflect the name of this mysterious mountain voice and also the 'bad' sound that it made to predict a horrible catch.


Soundtrack releases :

Guwange / ESPrade Original Soundtrack [CAVE - CVST-1000 - Dec 30, 2007]


- SCORING -


* Game Clear Bonus : upon clearance, the game rewards you for the following : full life segments remaining, maximum chain count, bombs remaining, and never receiving damage ('no miss').

1) Life bonus : if you have any full life segments remaining (denoted as L), this bonus is calculated by the following formula :

9,216 / (4 - L) / 32 * 10,000. If you have all three life segments remaining, but you were hit at least once, then this value is multiplied by 2. If you were never hit, then this value is multiplied by 4. Examples :

1 Full Life Segment : 9,216 / 3 / 32 x 10,000 = 96,000

2 Full Life Segments : 9,216 /2 / 32 x 10,000 = 144,000

3 Full Life Segments : 9,216 / 1 / 32 x 10,000 x 2 = 576,000

No miss : 9,216 / 1 / 32 x 10,000 x 4 = 1,152,000

It seems that no credit is given for partial life segments.

2) Chain bonus : multiply your maximum chain count by 100. Examples :

1,210 Chain : 1,210 x 100 = 121,000

15,889 Chain : 15,889 x 100 = 1,588,900

3) Bomb bonus : multiply the number of bombs remaining by 1,000,000. If you were never hit, this value is multiplied by 2. Examples :

2 bombs remaining : 2 x 1,000,000 = 2,000,000

3 bombs remaining, no miss : 3 x 1,000,000 x 2 = 6,000,000


- STAFF -
  • Producer : Kenichi Takano
  • Chief programmer : Tsuneki Ikeda
  • Programmers : Satoshi Kohyama, Takashi Ichimura
  • Chief designer : Junya Inoue
  • Designers : Akira Nakabayashi, Hiroyuki Tanaka, Atushi Aburano, Toru Shimazu
  • Character designers : Akira Nakabayashi, Junya Inoue
  • Calligraphy : Akira Nakabayashi
  • Character voices : Yuko Nakamura, Junya Inoue, Kazushi Takamura, Takako Taniguchi, Takn Nagasawa, Takno Yoshida
  • Sound producer : Junya Inoue
  • Music composer : Masahiro Kusunoki
  • Sound effects : Masahiro Kusunoki
  • Super visor : Hiroyuki Tanaka (Atlus)
  • Special assist : Toshiaki Tomizawa
  • - SOURCES -
  • Game's rom.
  • Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=guwange&page=detail&id=1058&o=2
resource links view in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in GameFAQs
view in KLOV
view in MamEnd
view in System16
view in VGMuseum Gamepics
cheats
cheats
code comments
00000000:201011:00000009:FFFFFFFF  Infinite Credits
60000000:000000:00000000:00000000 
00000000:2026DA:00000024:FFFFFFFF  Infinite Energy PL1
00000000:2028F9:00000005:FFFFFFFF  Infinite Bombs PL1
00000000:202918:00000002:FFFFFFFF  Invincibility PL1
00000000:2028FB:0000000E:FFFFFFFF  Maximum Power PL1
00000000:2028FD:00000008:FFFFFFFF  Maximum Avirity Power PL1
60000000:000000:00000000:00000000 
00000000:2026E0:00000024:FFFFFFFF  Infinite Energy PL2
00000000:202959:00000005:FFFFFFFF  Infinite Bombs PL2
00000000:202978:00000002:FFFFFFFF  Invincibility PL2
00000000:20295B:0000000E:FFFFFFFF  Maximum Power PL2
00000000:20295D:00000008:FFFFFFFF  Maximum Avirity Power PL2
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