| title | Guwange (Japan, Master Ver. 99/06/24) |
| set name | guwange |
| manufacturer | Atlus/Cave |
| year | 1999 |
| genre | Shooter (hof) |
| category | Shooter / Walking (hof) |
| driver status | good |
| driver source | cave.c |
| snapshots | MW: in game
/ CT: in game
| title
| select
| wallpaper
/ EJ: in game
/ PS: in game
| title
| scores
zoom
|
| rating | 74.7% after 181 votes |
| colour emulation | good |
| palette | 32768 |
| display type | raster |
| orientation | vertical |
| resolution | 240x320 |
| frequency | 57.550645Hz |
| sound emulation | good |
| channels | stereo |
| players | 2 |
| nplayers | 2P sim |
| controls | 8 way joystick |
| buttons | 3 |
| coin slots | 2 |
| version added | .037b11 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| last change(s) | .127u3 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| roms |
|
| flyer | guwange.png |
| info | 0.37b11 [Luca Elia] 0.37b5 [Luca Elia] WIP:
Other Emulators:
Boomer Rang'r Mister Viking The Lost Castle In Darkmist Soldier Girl Amazon Youjyuden Gondomania Trick Trap Valkyrie No Densetsu Vandyke Guwange Romset: 46081 kb / 14 files / 17.4 zip |
| history | Guwange (c) 1999 Atlus / Cave. Destroy the evil army with 3 Japanese characters and the spirits that possess them in this beautiful vertical shoot-'em-up. - TECHNICAL - Game ID : ATC05 Cave 1st Generation Hardware Main CPU : MC68000 (@ 16 Mhz) Sound CPU : Z80 [Optional] Sound Chips : YMZ280B (@ 16.9344 Mhz) or OKIM6295 x (1 or 2) + YM2203 / YM2151 [Optional] Other : 93C46 EEPROM Screen orientation : Vertical Video resolution : 240 x 320 pixels Screen refresh : 57.55 Hz Palette colors : 32768 Players : 2 Control : 8-way joystick Buttons : 3 => [A] Shoot / Spirit, [B] Bomb, [C] Auto fire (see tips bellow) - TRIVIA - Designed by Cave and distributed by Atlus. The story of Guwange is set during the Muromachi period of Japan. Sorcerers in eastern Japan would predict the day's fishing catch by the appearance of a fox-like voice from the mountains. If the voice sounded 'koon koon' then there was to be a great catch. If the voice sounded 'gwange gwange' then it was to be a horrible catch. The people soon named the place of the voice 'Prison-Gate Mountain', as all who saw the origin of this voice were never seen again. The people soon began to worship this being as the god of Prison-Gate Mountain. It is said that the men later came to call it 'Lord Guwange'. The game title of 'Guwange' appears to reflect the name of this mysterious mountain voice and also the 'bad' sound that it made to predict a horrible catch. Soundtrack releases : Guwange / ESPrade Original Soundtrack [CAVE - CVST-1000 - Dec 30, 2007] - SCORING - * Game Clear Bonus : upon clearance, the game rewards you for the following : full life segments remaining, maximum chain count, bombs remaining, and never receiving damage ('no miss'). 1) Life bonus : if you have any full life segments remaining (denoted as L), this bonus is calculated by the following formula : 9,216 / (4 - L) / 32 * 10,000. If you have all three life segments remaining, but you were hit at least once, then this value is multiplied by 2. If you were never hit, then this value is multiplied by 4. Examples : 1 Full Life Segment : 9,216 / 3 / 32 x 10,000 = 96,000 2 Full Life Segments : 9,216 /2 / 32 x 10,000 = 144,000 3 Full Life Segments : 9,216 / 1 / 32 x 10,000 x 2 = 576,000 No miss : 9,216 / 1 / 32 x 10,000 x 4 = 1,152,000 It seems that no credit is given for partial life segments. 2) Chain bonus : multiply your maximum chain count by 100. Examples : 1,210 Chain : 1,210 x 100 = 121,000 15,889 Chain : 15,889 x 100 = 1,588,900 3) Bomb bonus : multiply the number of bombs remaining by 1,000,000. If you were never hit, this value is multiplied by 2. Examples : 2 bombs remaining : 2 x 1,000,000 = 2,000,000 3 bombs remaining, no miss : 3 x 1,000,000 x 2 = 6,000,000 - STAFF -
|
| resource links | view in MAWS view in CAESAR view high score and replay at MARP view in Progetto EMMA (Italian) view in arcade-history.com view in GameFAQs view in KLOV view in MamEnd view in System16 view in VGMuseum Gamepics |
| cheats |
|