| title | Gunblade NY (Revision A) |
| set name | gunblade |
| manufacturer | Sega |
| year | 1995 |
| genre | Shooter (hof) |
| category | Shooter / Gun (hof) |
| driver status | preliminary |
| driver source | model2.c |
| snapshots | MW: in game
/ CT: in game
| title
/ PS: in game
| title
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| rating | 68.2% after 48 votes |
| colour emulation | good |
| palette | 8192 |
| display type | raster |
| orientation | horizontal |
| resolution | 496x384 |
| frequency | 60.000000Hz |
| sound emulation | good |
| channels | stereo |
| players | 2 |
| nplayers | ??? |
| controls | 8 way joystick |
| buttons | 4 |
| coin slots | 2 |
| version added | .087u1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| last change(s) | .106u11 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| roms |
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| cabinet | gunblade.png |
| control panel | gunblade.png |
| flyer | gunblade.png |
| info | 0.87u1 [R. Belmont] WIP:
Other Emulators:
Operation Wolf Operation Thunderbolt Operation Wolf 3 Cabal Devastators GI Joe Born To Fight Dynamite Duke Guts n' Glory (Machine Gun) Line of Fire Mechanized Attack Rambo III Aqua Jack NAM-1975 Spinal Breakers Riot Gunblade NY Area 51 Maximum Force Area 51 / Maximum Force Duo Area 51: Site 4 Behind Enemy Lines Romset: 58880 kb / 17 files / 15.68 zip |
| history | Gunblade NY - Special Air Assault Force (c) 1995 Sega. Gunblade NY is an eye-popping, chase-oriented, futuristic-style military gun shooting game that pits you as a sniper of sorts against a horde of crazy Android Terrorists who are causing nothing but trouble in a futuristic large city in the United States of America. Gunblade NY was pretty popular at the arcades mainly because you can shoot down the enemy missiles and as you destroy the crazy androids, you are 'locked' through the android so that you can destroy them one at a time. - TECHNICAL - Sega Model 2B hardware Main CPU : i960KB (@ 25 Mhz), 68000 (@ 12 Mhz), (2x) ADSP21062 (@ 40 Mhz) Sound Chips : SCSP (@ 40 Mhz) Screen orientation : Horizontal Video resolution : 496 x 384 pixels Screen refresh : 60.00 Hz Palette colors : 8192 Players : 2 Control : 8-way joystick Buttons : 4 - TRIVIA - The designers of this game actually went to New York to get the buildings and locations of the city exacly right, from Times Square to 5th Avenue to the United Nations building. - TIPS AND TRICKS - * Special Attacks : During the 3rd and 4th stages of the difficult course, shoot the androids feet to knock them in the water, they will blow up on contact. After you defeat the boss character in the third stage of the difficult course, he will run away. While he's retreating, shoot the oil drums and explosive boxes around him; if you do this the boss at he end of the fourth level will be partially destroyed when he appears. * Multiple Endings : If you don't destroy the missile carrier truck at the end of the second stage in the difficult course, your superior officer will hit you. If you finish either course without continuing, a group of butterflies will fly by. If you pull on the machine gun levers during the ending scene on the easy course, a giant dragonfly will fly by. If you do this during the difficult course ending scene, a submarine or large shark will follow the ship. - SERIES -
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| resource links | view in MAWS view in CAESAR view high score and replay at MARP view in Progetto EMMA (Italian) view in arcade-history.com view in GameFAQs view in KLOV view in MamEnd view in System16 view in The Arcade Flyer Archive view in The Arcade Flyer Archive view in The Arcade Flyer Archive |
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