| title | Gradius II - GOFER no Yabou (Japan Older Ver.) |
| set name | grdius2b |
| manufacturer | Konami |
| year | 1988 |
| genre | Shooter (hof) |
| category | Shooter / Flying Horizontal (hof) |
| driver status | good |
| driver source | twin16.c |
| snapshots | MW: in game
| parent
/ CT: in game
| title
| parent
/ Mr. Do: parent
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| rating | 73.2% after 57 votes |
| parent | Vulcan Venture |
| other clones | Gradius II - GOFER no Yabou (Japan New Ver.) Gradius II - GOFER no Yabou (Japan Old Ver.) |
| colour emulation | good |
| palette | 1024 |
| display type | raster |
| orientation | horizontal |
| resolution | 320x224 |
| frequency | 60.606061Hz |
| sound emulation | good |
| channels | stereo |
| players | 2 |
| nplayers | 2P alt |
| controls | 8 way joystick |
| buttons | 3 |
| coin slots | 2 |
| cpu | Z80 @ 3.579545MHz |
| cpu | 68000 @ 9.216MHz |
| cpu | 68000 @ 9.216MHz |
| audio | YM2151 @ 3.57958MHz |
| audio | K007232 @ 3.579545MHz |
| audio | UPD7759 @ 0.64MHz |
| version added | .036b08 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| last change(s) | .056 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| roms |
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| marquee | vulcan.png |
| flyer | vulcan.png |
| PCB | vulcan.png |
| info | 0.36b8 [Phil Stroffolino, Nao, Dave Spicer] 0.36b5 [Phil Stroffolino] WIP:
LEVELS: 7 (gradius2) Other Emulators:
Gradius / Nemesis Gradius (PlayChoice-10) Vs. Gradius Gradius II / Vulcan Venture Gradius III Gradius 4: Fukkatsu Salamander Salamander 2 R-Type R-Type II R-Type Leo Turtle Ship Hellfire X Multiply Zero Wing Raiga - Strato Fighter Rezon Blaze On Hyper Duel Super Spacefortress Macross II Romset: 2864 kb / 16 files / 908 zip |
| history | Gradius II - GOFER no Yabou (c) 1988 Konami. The third game in Konami's renowned "Gradius" series; the prequel being "Gradius" (known as "Nemesis" in Europe) and a spinoff called "Salamander" (also known as "Life Force"). Gradius II strictly adheres to the shoot-em-up template set out by its hugely successful predecessor, the game eschews the sideways/vertical scrolling alternate levels of "Salamander" and opts instead for "Gradius" sideways scrolling-only mechanic. This game is rightly considered to be one of the most demanding and difficult shoot-em-ups ever released. - TECHNICAL - Game ID : GX785 Main CPU : (2x) 68000 (@ 10 Mhz) Sound CPU : Z80 (@ 3.579545 Mhz) Sound Chips : YM2151 (@ 3.57958 Mhz), K007232 (@ 3.579545 Mhz), UPD7759 (@ 640 Khz) Screen orientation : Horizontal Video resolution : 320 x 224 pixels Screen refresh : 60.00 Hz Palette colors : 1024 Players : 2 Control : 8-way joystick Buttons : 3 - TRIVIA - Released in March 1988. The title of this game translates from Japanese as 'Gradius II - GOFER's Ambition'. This game is known outside Japan as "Vulcan Venture". A three-part Ova anime based on the Gradius series was released in Japan within a year after the release of Gradius II. It follows the adventures of Dan, Stephanie, and Eddie - Three ace pilots who hope to save their planet from the forces of the Bacterion empire. Later on in the series, they are joined by Lord British, the Prince of Latis. Apollon Music released a limited-edition soundtrack album for this game (Space Odyssey, Gradius II - Gofer no yabou - BY30-5202) on 21/07/1988. - UPDATES - The main differences between Vulcan Venture and Gradius II are : * Continue available in Vulcan Venture. * Different title screen. * Option is called Multiple in Vulcan Venture. * Ripple Laser is called Pulse Laser in Vulcan Venture. - SERIES -
* Consoles : Nintendo Famicom (1988) Nintendo Game Boy (1991) NEC PC-Engine Super CD-ROM2 (1992) Sega Saturn (1996, "Gradius Deluxe Pack") Sony PlayStation (1996, "Gradius Deluxe Pack") Sony PSP (2006, "Gradius Collection") * Computers : Sharp X68000 (1992) PC [MS Windows] ("Gradius Deluxe Pack") - SOURCES - Game's rom. |
| resource links | view in MAWS view in CAESAR view high score and replay at MARP view in Progetto EMMA (Italian) view in arcade-history.com view in GameFAQs view in KLOV view in MamEnd view in System16 view in The Arcade Flyer Archive view in VGMuseum Game Endings view in VGMuseum Gamepics |
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