game
icon
title Green Beret
set name gberet
manufacturer Konami
year 1985
genre Platform (hof)
category Platform / Shooter Scrolling (hof)
driver status good
driver source gberet.c
snapshots MW: in game / CT: in game | title / Mr. Do: artwork ( 1 ) / EJ: in game / PS: in game | title | scores
zoom
rating

68.1% after 63 votes
 
clones Green Beret (bootleg)
Rush'n Attack (US)
display
colour emulation good
palette 512
display type raster
orientation horizontal
resolution 240x224
frequency 30.000000Hz
sound
sound emulation good
channels mono
controls
players 2
nplayers 2P alt
controls 8 way joystick
buttons 2
coin slots 2
hardware
cpu Z80 @ 3.072MHz
audio SN76496 @ 1.536MHz
data
version added .016
last change(s) .071
roms
name size crc set flags sha1
577l03.10c  16384  ae29e4ff  gberet    5c66de1403c5df5b6647bb37e26070ffd33590e8 
577l02.8c  16384  240836a5  gberet    b76f3789f152198bf8a9a366378d664e683c6c9d 
577l01.7c  16384  41fa3e1f  gberet    90d1463e16b0f52c01078be044ce3672d4acebff 
577l07.3f  16384  4da7bd1b  gberet    54adba9ae086852902d78ab36039498aae50d7a9 
577l06.5e  16384  0f1cb0ca  gberet    094004e70c05df8cd486d0854c258fa766e2925d 
577l05.4e  16384  523a8b66  gberet    5f2bcf2b702fe05f8a022b6284cb2d0a5b5f222f 
577l08.4f  16384  883933a4  gberet    b565842edf09feeb2c4ac44ad58331757586b6aa 
577l04.3e  16384  ccecda4c  gberet    cac053cab68cb420edd408ce032143db7abc29f5 
577h09.2f  32  c15e7c80  gberet    c0e8a01e63ed8cf20b33456b68890313b387ad23 
577h11.6f  256  2a1a992b  gberet    77cff7c9c8433f999a87776021935864cf9dccb4 
577h10.5f  256  e9de1e53  gberet    406b8dfe54e6176082005cc5545e79c098672547 
cabinet art
control panel gberet.png
flyer gberet.png
PCB gberet.png
additional information
info 0.16 [Nicola Salmoria, Chris Hardy]

WIP:
  • 0.123u1: Swapped proms ($20, 120). Changed palettesize to 512 colors.
  • 0.80: Fixed dipswitches and removed unknown dips.
  • 0.78u5: Stefan Jokisch fixed the bad ram message in Green Beret (0.78u2 memory rewrite).
  • 17th June 2003: Gerald Coy fixed the ROM names in Green Beret.
  • 12th October 2001: Phil Stroffolino fixed the tilemap bug which caused the Green Beret cocktail mode problem.
  • 4th April 2001: Quench fixed a graphics scrolling bug in Green Beret bootleg.
  • 0.35b11: Mirko Buffoni added clone Green Beret (bootleg).
  • 0.18: The speed should now be VERY accurate. It also syncs correctly with the music. Sound pitch should be correct as well (though it changes after you die for the first time...). Hiscore save. Fixed sprite clipping problem on the left of the screen. Fixed memory trashing bug in dirtybuffer handling. Added some lousy, very inaccurate, noise to the 76496 emulator. This affects Green Beret.
  • 0.17: Added Rush'n Attack (the US version). Various fixes to Green Beret: Thanks to Paul Swan, it now has 100% accurate colors. Dipswitches didn't work, fixed. Nicola have been told that it actually was too fast, so now it runs slower. Let him know how accurate it is.
  • 0.16: Nicola Salmoria added Green Beret (Konami 1985), with partial sound (probably inaccurate). Colors are terrible. It's playable (but should it be this fast? Nicola find it very hard).
ARCADE RELEASE: Green Beret (Konami) - 1985/Oct/26

LEVELS: 4

Other Emulators:
  • CottAGE
  • JEmu2
  • JEmu
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Metal Slug X

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Metal Slug 5

-

Combat School

Romset: 129 kb / 11 files / 64.3 zip
history Green Beret (c) 1985 Konami.


Move soldier to the right of the screen and destroy the enemy soldiers by pressing 'Knife Button'. By destroying the enemy commanding officer you are able to capture his weapon (a flame thrower, a rocket gun or hand grenades). These special weapons will destroy the enemy soldiers en masse.


Use the shoot button to activate the special weapons you have captured.


Jump or lie down to avoid the enemy bullets. Avoid the mines by climbing the ladders, buildings, etc. During the last battle at the end of each stage, crack troops from the enemy will attack, destroy them to advance to the next level.


The game is completed when you have rescued the captives at the end of the fourth stage.


- TECHNICAL -


Game ID : GX577


Main CPU : Z80 (@ 3.072 Mhz)

Sound Chips : SN76496 (@ 1.536 Mhz)


Screen orientation : Horizontal

Video resolution : 240 x 224 pixels

Screen refresh : 30.00 Hz

Palette colors : 32


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Released in October 1985.


This game is known in US as "Rush'n Attack".


Also manufactured by Irem as the same name.


- TIPS AND TRICKS -


* Go wild using weapons! : The weapon-providing character appears frequently. You don't have to be thrifty.


* Watch out for ladders! : When a ladder is nearby, you will climb it up/down instead of jumping/crouching. Be careful.


* Watch the enemy carefully : Enemies attacking from a distance always move in a particular way. Watch carefully!


* How to destroy mines ? : Destroy mines with grenades.


* Use the knife rapidly : If enemies come from both the left and right, rapidly use the knife and face both directions.


* Learn enemy appearance patterns : There are certain difficult points in the game. Learn how enemies appear and come up with a way to overcome the situation.


- SERIES -
  1. Green Beret (1985)
  2. M.I.A. - Missing in Action (1989)
  3. 25''] ("Rush 'n Attack")
resource links view in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in GameFAQs
view in KLOV
view in MamEnd
view in System16
view in System16
view in The Arcade Flyer Archive
view in The Arcade Flyer Archive
view in VGMuseum Gamepics
cheats
cheats
code comments
00000000:DBCB:000000FF:FFFFFFFF  Infinite Time
00010000:DBCA:00000000:FFFFFFFF  Infinite Time (2/2):Don't show 'Hurry Up'
00000000:DBB0:00000005:FFFFFFFF  Infinite Lives
00000000:D229:00000005:FFFFFFFF  Infinite Ammo
20800000:4883:000000C9:FFFFFFFF  Invincibility
20810000:494C:000000C9:FFFFFFFF  Invincibility (2/2)
62000000:0000:00000000:00000000  Select Weapon
00010000:D201:00000000:FFFFFFFF  No Weapon
00010000:D201:00000003:FFFFFFFF  Bazooka
00010000:D201:00000006:FFFFFFFF  Flamethrower
00010000:D201:00000004:FFFFFFFF  Grenades
00000000:DBFB:000000FF:FFFFFFFF  Bomber Never Appears
00080300:DBB1:00000003:00000000  Select Starting Level::After Level 3 it goes 8,9,A,B,10,11,12,13,18,19,1A,1B,20,21,22,23,28,29,2A,2B and so on
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