| title | Galivan - Cosmo Police (12/16/1985) |
| set name | galivan |
| manufacturer | Nichibutsu |
| year | 1985 |
| genre | Platform (hof) |
| category | Platform / Fighter Scrolling (hof) |
| driver status | good |
| driver source | galivan.c |
| snapshots | MW: in game
/ CT: in game
| title
/ EJ: in game
/ PS: in game
| title
| scores
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| rating | 65.7% after 19 votes |
| clones | Galivan - Cosmo Police (12/11/1985) |
| colour emulation | good |
| palette | 4480 |
| display type | raster |
| orientation | vertical |
| resolution | 224x256 |
| frequency | 60.000000Hz |
| sound emulation | good |
| channels | mono |
| players | 2 |
| nplayers | 2P alt |
| controls | 8 way joystick |
| buttons | 3 |
| coin slots | 2 |
| version added | .034b08 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| last change(s) | none since version .53 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| roms |
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| marquee | galivan.png |
| flyer | galivan.png |
| info | 0.34b8 [Luca Elia, Olivier Galibert] WIP:
Cosmic Chasm Major Havoc Galivan - Cosmo Police Guardian Metroid (PlayChoice-10) Xain'd Sleena Xybots Psycho-Nics Oscar S.O.S. Escape from the Planet of the Robot Monsters Finest Hour Out Zone Surprise Attack SD Gundam Psycho Salamander no Kyoui Bucky O'Hare FixEight Steel Force Action Hollywood (Galaxy War) Romset: 354 kb / 19 files / 153 zip |
| history | Galivan - Cosmo Police (c) 1985 Nichibutsu. A single player shooting/platform game in which the player runs and jumps around a colourful, multi-directional scrolling cave system. A variety of spacecraft and aliens attack in waves and must be killed or avoided. The player starts the game as an unarmed human with only the ability to kick and punch, but picking up a POW item will give encase the human in a robot suit and arm the player with a gun. Collecting the blue POW while in the suit awards the player with a beam weapon for a limited time, while the red POW gives the player a three shot cannon. POW items are dotted throughout the levels and can also be gained by shooting the blue robot aliens. The player's character has an energy bar that decreases when the player is attacked, and should this fall below halfway, the robot suit will be lost and the player will once again be an unarmed human. Collecting a POW item will restore the player's energy, if a POW is collected while wearing the suit, however, the player's energy will NOT be increased but their weapon will receive a power-up. - TECHNICAL - Main CPU : Z80 (@ 6 Mhz) Sound CPU : Z80 (@ 4 Mhz) Sound Chips : YM3526 (@ 4 Mhz), (2x) DAC Screen orientation : Vertical Video resolution : 224 x 256 pixels Screen refresh : 60.00 Hz Palette colors : 256 Players : 2 Control : 8-way joystick Buttons : 3 - TRIVIA - Released in December 1985. The game is inspired by the Japanese telefilm 'SPACE SHERIFF GAVAN'. Pony Canyon / Scitron released a limited-edition soundtrack album for this game (G.S.M. Nichibutsu 1 - D28B0004) on 21/09/1988. - UPDATES - REVISION 1 : * Build date : DEC 11 1986 REVISION 2 : * Build date : DEC 16 1986 - SERIES -
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| resource links | view in MAWS view in CAESAR view high score and replay at MARP view in Progetto EMMA (Italian) view in arcade-history.com view in The Arcade Flyer Archive |
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