game
icon
title Galaga '88 (Japan)
set name galag88j
manufacturer Namco
year 1987
genre Shooter (hof)
category Shooter / Gallery (hof)
driver status good
driver source namcos1.c
snapshots MW: in game | parent / CT: in game | title | parent / PS: in game | title | scores | parent
zoom
rating

69.8% after 30 votes
 
parent Galaga '88
display
colour emulation good
palette 8192
display type raster
orientation vertical
resolution 224x288
frequency 60.606060Hz
sound
sound emulation good
channels stereo
controls
players 2
nplayers 2P alt
controls 8 way joystick
buttons 3
coin slots 2
hardware
cpu M6809 @ 1.536MHz
cpu M6809 @ 1.536MHz
cpu M6809 @ 1.536MHz
cpu HD63701 @ 6.144MHz
audio YM2151 @ 3.57958MHz
audio Namco CUS30 @ 0.012MHz
audio DAC
data
version added .036b04
last change(s) .059
roms
name size crc set flags sha1
g81_s0.bin  65536  164a3fdc  galaga88    d7b026f6a617bb444e3bce80cec2cbb4772cb533 
g81_s1.bin  65536  16a4b784  galaga88    a0d6f6ad4a68c9e10f2662e940ffaee691cafcac 
g81_p0.bin  65536  0f0778ca  galaga88    17cc03c6ff138cf947dafe05dc0759ff968a399e 
g81_p1.bin  65536  e68cb351  galaga88    1087c0d9a53f3a4d238f19d479856b502bde7b77 
g81_p5.bin  65536  4fbd3f6c  galaga88    40d8dadc0a36b4c1886778cfc8d380a34aea2505 
g81_p6.bin  65536  e7203707  galag88j    1171196029ebf0734211e1cc2521db7aa8594f31 
g81_p7.bin  65536  7c10965d  galag88j    35f2e4ef66525c2b60975b799014d60cc15f83a5 
cus64-64a1.mcu  4096  ffb5c0bd  galaga88    7a38c0cc2553c627f4ec507fb6e807cf7d537c02 
g81_v0.bin  65536  86921dd4  galaga88    7048fd5b6ed5f4ddf6788958c30604418a6613ff 
g81_v1.bin  65536  9c300e16  galaga88    6f3c82dc83290426068acef0b8fabba452421e8f 
g81_v2.bin  65536  5316b4b0  galaga88    353c06e0e7c8dd9d609f8b341663bbf0ca60f6b5 
g81_v3.bin  65536  dc077af4  galaga88    560090a335dfd345a6ae0eef8f1fd4d8098881f3 
g81_v4.bin  65536  ac0279a7  galaga88    8d25292eec9953516fc5d25a94e30acc8159b360 
g81_v5.bin  65536  014ddba1  galaga88    26590b77a0c386dc076a8f8eccf6244c7e5a1e10 
g8_chr-8.bin  131072  3862ed0a  galaga88    4cae42bbfa434c7dce63fdceaa569fcb28768420 
g8_chr-0.bin  131072  68559c78  galaga88    28f6284acbf1fc263c2d38ae464ee77f367b0af5 
g8_chr-1.bin  131072  3dc0f93f  galaga88    0db9f37cf6e06013b402df23e615b0ab0d32b9ee 
g8_chr-2.bin  131072  dbf26f1f  galaga88    e52723647a8fe6db0b9c5e11c02486b20a549506 
g8_chr-3.bin  131072  f5d6cac5  galaga88    3d098b8219de4a7729ec95547eebff17c9b505b9 
g8_obj-0.bin  131072  d7112e3f  galaga88    476f9e1b636b257e517fc789508dac923d05ef67 
g8_obj-1.bin  131072  680db8e7  galaga88    84a68c27aaae27c0540f68f9c7d490a416c8f027 
g8_obj-2.bin  131072  13c97512  galaga88    9c5f39bcfe28abe1faa67bbe829a61fbcec98ec8 
g8_obj-3.bin  131072  3ed3941b  galaga88    5404aed795536ce6b37b8292d6a4446222bb50bf 
g8_obj-4.bin  131072  370ff4ad  galaga88    61d7306325103c6a03def619c21877faadf12699 
g8_obj-5.bin  131072  b0645169  galaga88    e55dc9bd532b6bd821b7bf6994c35175600c317c 
cabinet art
additional information
info 0.36b4 [Ernesto Corvi, Tatsuyuki Satoh]

0.35b5 [Ernesto Corvi]

WIP:
  • 0.125u3: Nicola Salmoria fixed the shooting summary screen gfx when the game is over.
  • 0.89: Nicola Salmoria removed Galaga '88 (set 2). It was a hacked version removing the key custom checks and disabling ROM checksum tests. Added new user1 rom ($300000).
  • 0.36b16: Changed palettesize to 5121 colors.
  • 0.36b14: Added clone Galaga'88 (set 2).
  • 0.36b12: Changed palettesize to 10753 colors.
  • 26th October 1999: Tatsuyuki Satoh fixed Galaga'88.
  • 0.36b7: Added 2x DAC sound.
  • 0.36b6: Changed palettesize from 3584 to 3585 colors.
  • 0.36b4: Ernesto Corvi and Tatsuyuki Satoh added Galaga'88 (set 1) (Namco 1987) and clone (Japan).
  • 0.35b7: An unofficial MAME version supported at first Galaga'88 and Pacmania.
  • 0.35b5: Ernesto Corvi added Galaga 88 (Testdriver).
  • 4th March 1999: Ernesto Corvi submitted the Namco System 1 driver with support for Pacmania and Galaga'88. The Namco System 1 driver is still very slow and sprites are screwed. Pacmania and Galaga'88 are the games that work best, Dragon Spirits is almost there, Splatter House and Blazer have missing graphics and World Stadium 90 has protection problems.
LEVELS: 29

Other Emulators:
  • JAS-SYS1
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Romset: 2244 kb / 25 files / 612 zip
history Galaga '88 (c) 1987 Namco.


Galaga '88 is an updated version of the old favorite, Galaga, with more invaders and more player firepower. Galaga '88 gives players a chance to once again repel the invaders from the Galagan Kingdom. One or two players can try their hand at fighting the invaders. This time the Galagans have four more allies, each with unique weapons and defenses that a player must overcome.


By destroying special enemies or obstacles the player can get 'items'. When a player has two items, he can warp to another sector to confront more Galagan ships with new strategies. In the Challenge Rounds, the player shoots down as many invaders as possible as the Galagans dance to a waltz, tango, march or jazz tune.


The player selects single or dual ship power. The objective is to destroy all the Galagan foes in each of the 29 sectors of the galaxy, with each sector more difficult than the last.


Unique Features :

* More opponents. In addition to Boss, Goei and Zago, the original Galagan crew, Don, Nin, Ban, and Gan have been added. Each of the Galagans has a unique way of challenging the players.

* Different types of ships. Players can choose single or dual ships (if the game option is set for dual and single). When the player retrieves a dual ship from the Boss's tractor beam, it turns into a triple ship with ten times the power of a single ship.

* Challenge Rounds. In the Galaga '88 Challenge Rounds the Galagan invaders dance to a waltz, tango, Sousa march or jazz tune, while the player shoots down Galagans to earn bonus points.

* Warping to a new sector. By destroying particular enemies or obstacles and capturing two of their items, the player can warp to the next sector.

* Player challenge. Each sector has different mix of Galagans with different strategies to be overcome.

* Win back captured ships. The player can win back ships captured in the Boss Galaga's tractor beam. When the player destroys the Boss, the ships are released. If the player retrieves them, the ships become dual ships if they were single and triple if they were double.

* High Score Mode. Upon completing a game, a player can enter his initials if he is among the top eight scorers on the game.


- TECHNICAL -


This title was usually sold as a conversion kit (most games were back in 1988). It used the standard JAMMA harness. The marquee showed a gold 'Galaga '88' logo on a field of red teardrops. The side-art had the same picture as the marquee, but without the background. The control panel featured a single 2-Way joystick and a fire button on either side (along with start buttons and game instructions). Many of these machines will have 8-Way joysticks instead of the original 2-Way ones, they are interchangeable as far as this game is concerned.


Namco System 1 hardware

Game ID : G8


Main CPU : 6809 (@ 1.536 Mhz)

Sub CPU : 6809 (@ 1.536 Mhz)

Sound CPU : 6809 (@ 1.536 Mhz)

MCU: HD63701 (@ 1.536 Mhz)

Sound Chips : YM2151 (3.57958 Mhz), Namco advanced 8-channel stereo WSG, stereo DAC


Screen orientation : Vertical

Video resolution : 224 x 288 pixels

Screen refresh : 60.61 Hz

Palette colors : 24-bit RGB palette


Players : 2

Control : 2-way joystick

Buttons : 1 (FIRE)


- TRIVIA -


Released in December 1987.

Licensed to Atari for US distribution.


An homage to "Bosconian" is paid in stages 15-17 (dimension 4) with the green hexagonal space stations in the background, as well as the mines which are used as scenery objects.


Challenging Stage 2 from Dimension 1 is used as a loading game in "Ridge Racer Revolution".


Stephen Krogman holds the official record for this game with 1,575,490 points.


- TIPS AND TRICKS -


* Perfect Bonus : shoot all 40 enemies in the 'That's Galactic Dancin' bonus stages to receive a 'Perfect' bonus just like the challenging stages in the original "Galaga". Initially this bonus is 10,000 points but it increases on later 'That's Galactic Dancin' stages.


* Secret Bonus : during the 'That's Galactic Dancin' bonus stage, don't touch anything : don't shoot and don't move (simply don't touch the joystick); at the end of the dance and after getting ZERO hits and ZERO points, you'll receive a 10,000 points 'Secret Bonus'.


* Pick up two blue items to get a bonus and go to the next harder dimension after completing a 'That's Galactic Dancin' stage. This bonus is also initially 10,000 points but increases each time you achieve it.


* Pick up a purple item which appears on later stages to immediately get a triple firepower ship.


- SERIES -
  1. Galaxian (1979)
  2. Galaga (1981)
  3. Gaplus (1984) also known as "Galaga 3".
  4. Galaga '88 (1987)
  5. Galaxian3 (1990)
  6. Galaxian3 Theatre 6 : Project Dragoon (1990)
  7. Galaxian3 Theatre 6 J2 : Attack Of The Zolgear (1994)
  8. Galaga - Destination Earth (2000, Nintendo Game Boy Color, PC CD-ROM and Sony PlayStation)
  9. Galaga Legions (2008, XBOX 360 [Xbox Live Arcade])
  10. - STAFF -
    • Sound composed by : Hiroyuki Kawada
    • - PORTS -
    • * Consoles :
    • NEC PC-Engine (1988)
    • Sega Mega Drive ("Galaga '90") [Unreleased Prototype]
    • Sony PlayStation (1995, "Ridge Racer Revolution") : you can play the game while the main game loads. Only the challenging stages are included.
    • Sony PlayStation 2 (2005, "Namco Museum 50th Anniversary") : initially locked.
    • Microsoft XBOX (2005, "Namco Museum 50th Anniversary") : initially locked.
    • Nintendo GameCube (2005, "Namco Museum 50th Anniversary") : initially locked.
    • * Computers :
    • Sharp X68000 (1990)
    • PC [MS Windows, CD-ROM] (2005, "Namco Museum 50th Anniversary") : initially locked.
    • - SOURCES -
    • Game's rom.
    • Machine's picture.
    • Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=galaga-'88&page=detail&id=899&o=2
resource links view in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in arcade-history.com
view in KLOV
view in MamEnd
view in System16
view in The Arcade Flyer Archive
view in The Arcade Flyer Archive
view in The Arcade Flyer Archive
view in VGMuseum Game Endings
view in VGMuseum Gamepics
view in VGMuseum Gamepics
cheats
cheats
code comments
00000000:4076:0000000A:FFFFFFFF  Infinite Lives
00000000:40D0:00000075:FFFFFFFF  Invincibility
00000000:4064:00000001:FFFFFFFF  Always Dual Ships
00000000:40A8:00000002:FFFFFFFF  Always 2 'Bombs'
00000000:4064:00000002:FFFFFFFF  Mega Ship (fires 3 shots)
00000000:40BC:00000040:FFFFFFFF  Score Perfect Bonus Stages
60000000:0000:00000000:00000000 
03000000:00AF:00000001:FFFFFFFF  Sound Test Timer Stop:Works for all Namco Sys 1
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