game
icon
title Final Fight (Japan 900305)
set name ffightj1
manufacturer Capcom
year 1989
genre Fighter (hof)
category Fighter / 2.5D (hof)
driver status good
driver source cps1.c
snapshots MW: in game | parent / CT: in game | title | parent / Mr. Do: parent / EJ: parent / PS: in game | title | scores | parent
zoom
rating

65.6% after 71 votes
 
parent Final Fight (World)
other clones Final Crash (bootleg of Final Fight)
Final Fight (Japan 900112)
Final Fight (Japan)
Final Fight (US 900112)
Final Fight (US 900613)
Final Fight (US)
display
colour emulation good
palette 3072
display type raster
orientation horizontal
resolution 384x224
frequency 59.610000Hz
sound
sound emulation good
channels mono
controls
players 2
nplayers 2P sim
controls 8 way joystick
buttons 3
coin slots 2
hardware
cpu 68000 @ 10MHz
cpu Z80 @ 3.579545MHz
audio YM2151 @ 3.579545MHz
audio OKI6295 @ 1MHz
data
version added .069b
last change(s) .126u5 .124u5 .070
roms
name size crc set flags sha1
ff30-36.rom  131072  088ed1c9  ffightj1    7b96cd45f4d3d2c0fe94904882652814b7790869 
ff35-42.rom  131072  c4c491e6  ffightj1    d0e34d7b94f67c33615710ea721da8fefe832e3a 
ff31-37.rom  131072  708557ff  ffightj1    89e56bfd9486623a18fdbf984a72bb52054ca0e6 
ff36-43.rom  131072  c004004a  ffightj1    10ccf27972591f65645a8dd2bb65989176ac07d5 
ffj_34.10f  131072  0c8dc3fc  ffightj1    edcce3efd9cdd131ef0c96df15a68722d5c3498e 
ffj_40.10h  131072  8075bab9  ffightj1    f9c7405133f6fc5557c90e60e8ccc459e4f6fd7d 
ffj_35.11f  131072  4a934121  ffightj1    3982c261582755a0eac340d6d7ed96e6c263c8b6 
ffj_41.11h  131072  2af68154  ffightj1    7d549cb38650b4b79c68ad6d0dfcefdd62be4e99 
ffj_09.4b  131072  5b116d0d  ffightj1    a24e829fdfa043bd27b508d7cc0788ad80fd180e 
ffj_01.4a  131072  815b1797  ffightj1    549e5eefc8f607fec1c954ba715ff21b8e44a5aa 
ffj_13.9b  131072  8721a7da  ffightj1    39b2b324fd7810342503f23695e423f364a6294d 
ffj_05.9a  131072  d0fcd4b5  ffightj1    97ebcbead0cca7e425143c500c433dbcf9cadcc2 
ffj_24.5e  131072  a1ab607a  ffightj1    56784c028b82d9e2affd9610f56fde57063e4c28 
ffj_17.5c  131072  2dc18cf4  ffightj1    5e3bd895600cd30d561a75a2fcb6cc8bc84f4bd1 
ffj_38.8h  131072  6535a57f  ffightj1    f4da9ec13cad7e3287e34dcceb0eb2d20107bad6 
ffj_32.8f  131072  c8bc4a57  ffightj1    3eaf2b4e910fe1f79154020122d786d23a2e594a 
ffj_10.5b  131072  624a924a  ffightj1    48fd0498f9ed54003bf6578fbcbc8b7e90a195eb 
ffj_02.5a  131072  5d91f694  ffightj1    e0ea9ec82dec985d8bf5e7cebf5fe3d8ef7557b1 
ffj_14.10b  131072  0a2e9101  ffightj1    6c8d550d2066cd53355ccf14ac1fd35914982094 
ffj_06.10a  131072  1c18f042  ffightj1    f708296570fecad82a76dc59744873a2f5568ea1 
ffj_25.7e  131072  6e8181ea  ffightj1    2c32bc0364650ee6ca0d24754a7a3401295ffcd5 
ffj_18.7c  131072  b19ede59  ffightj1    7e79ad9f17b36e042d774bef3bbb44018332ca01 
ffj_39.9h  131072  9416b477  ffightj1    f2310dfcfe960e8b822c07849b594d54dfc2b2ca 
ffj_33.9f  131072  7369fa07  ffightj1    3b2750fe33729395217c96909b4b6c5f3d6e9943 
ff_23.13c  65536  b8367eb5  ffight    ec3db29fdd6200e9a8f4f8073a7e34aef731354f 
ffj_30.12e  131072  375c66e7  ffight    36189e23209ce4ae5d9cbabd1574540d0591e7b3 
ffj_31.13e  131072  1ef137f9  ffight    974b5e72aa28b87ebfa7438efbdfeda769dedf5e 
buf1  279  eb122de7  ffight    b26b5bfe258e3e184f069719f9fd008d6b8f6b9b 
ioa1  279  59c7ee3b  ffight    fbb887c5b4f5cb8df77cec710eaac2985bc482a6 
prg1  279  f1129744  ffight    a5300f301c1a08a7da768f0773fa0fe3f683b237 
rom1  279  41dc73b9  ffight    7d4c9f1693c821fbf84e32dd6ef62ddf14967845 
sou1  279  84f4b2fe  ffight    dcc9e86cc36316fe42eace02d6df75d08bc8bb6d 
s222b.1a  279    ffightj1  no dump   
lwio.12c  279  ad52b90c  ffightj1    f0fd6aeea515ee449320fe15684e6b3ab7f97bf4 
cabinet art
cabinet ffight.png
marquee ffight.png
control panel ffight.png
flyer ffight.png
PCB ffight.png
additional information
info 0.31 [Paul Leaman]

NOTE:
  • During the test, there is gfx garbage. (ffight096u2gre - Kold666) I have a Final Fight PCB and it do show garbage during boot, but not everytime you boot and when it does it shows faster than in Mame... if you blink you miss it. And my King of Dragons PCB shows garbage just as Kold666 describe :-) - Stefan Lindberg
Bugs:
  • Clone fcrash: When you die you have ten seconds to continue. The seconds and other graphic it's not present in the screeen yet, with f4, you can see the missing layer (and the count down). Robiza (ID 01736)
WIP:
  • 0.126u5: Added A-board PLDs (buf1, ioa1, prg1, rom1 and sou1) and B-board PLDs (iob1.11e and s224b.1a).
  • 0.126u1: Changed description from clone 'Final Crash (World, bootleg)' to 'Final Crash (bootleg of Final Fight)'.
  • 0.124u5: Chack'n added clone Final Fight (Japan 900112).
  • 0.124u4: Added sound to clone Final Crash [Nicola Salmoria, Corrado Tomaselli, Charles MacDonald].
  • 0.118u4: Corrado Tomaselli added clone Final Fight (US). Renamed (ffightua) to (ffightub) and (ffightu) to (ffightua).
  • 0.116u1: Robiza fixed offset for sprite and layers in clone Final Crash (World, bootleg).
  • 0.109u5: Robiza fixed priorities and the offset of layer 3 in clone Final Crash (World, bootleg).
  • 0.104u9: Murray Melvin added clone Final Fight (US 900613).
  • 0.100u2: David Haywood added clone Final Crash (World, bootleg).
  • 0.69b: Razoola added clone Final Fight (Japan set 2).
  • 23rd April 2002: Karl Stenerud fixed a lot of undocumented behaviour thanks to information from Bart T. Filipe Estima submitted an addition of a third button to Final Fight, which is only enabled with cheats.
  • 8th February 2002: Aaron Giles fixed the bug in FM timers which affected Final Fight and lots of other games.
  • 0.35b2: Nicola Salmoria added clone Final Fight (US).
  • 0.33b3: Marco Cassili added clone Final Fight (Japanese).
  • 0.31: Paul Leaman added Final Fight (Capcom 1989), preliminary with huge memory requirements.
ARCADE RELEASE: Final Fight (Capcom) - 1987/Dec/14

STORY:
  • Sometime in the 1990's... Metro City, a well known Crime Capital, has been ruled by violence and death for many years. A fact which the newly elected mayor and former Street Fighter, Mike Haggar, plans to change. At the center of the problem is the huge gang known as Mad Gear. Mad Gear controls all of the major criminal activity in the city. When they learned of Haggar's plans, they took immediate action to bring this new mayor under their control.
LEVELS: 6

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Romset: 3394 kb / 19 files / 1.36 zip
history Final Fight (c) 1989 Capcom.


Jessica, the daughter of the city Mayor Mike Haggar has been kidnapped by the evil 'Mad Gear' gang. Set in the fictional Metro City, Haggar rounds up two of his closest friends, Guy and Cody, and sets out to battle Mad Gear's gang members and ultimately rescue his daughter.


1 or 2 players choose to play as either Guy, Cody or Haggar in this superb, sideways scrolling beat-em-up. As well as the standard punch and kick moves, each character also has a special attack. This move is powerful enough to fell several enemies at once, but with the trade-off that each time a special attack is executed, some of the player's energy is lost. Energy levels can be replenished by finding the food that lies hidden in certain crates and barrels. Some of the Mad Gear gang members will drop a weapon when they are felled. These weapons can then be picked up and used by the players.


After the benchmark-setting "Double Dragon", released by Technos in 1987, Final Fight would become the standard-bearer of the scrolling beat-em-up genre. Featuring a large variety of distinctive, well animated characters moving through colorful and detailed backgrounds, and with a control system that is as intuitive as it is complex, Final Fight is still considered to be the finest example of its kind.


- TECHNICAL -


Capcom Play System (CPS) hardware

Game ID : CP-S No. 08


Main CPU : 68000 (@ 10 Mhz)

Sound CPU : Z80 (@ 3.579545 Mhz)

Sound Chips : YM2151 (@ 3.579545 Mhz), OKI6295 (@ 7.576 Khz)


Screen orientation : Horizontal

Video resolution : 384 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 4096


Players : 2

Control : 8-way joystick

Buttons : 3

=> [1] Attack, [2] Jump, [3] Release (when grabbed by enemies).


- TRIVIA -


Released in December 1989.


This game was originally billed as the sequel to "Street Fighter" and was to be called "Street Fighter '89". While the game had become a major hit in its own right, Capcom decided to change the name to "Final Fight" and save the "Street Fighter" name for another game, 2 years later.


Guy's name is written with the kanji meaning 'victory song'. The character of Guy has been allegedly inspired by the lead singer of the post hardcore group Fugazi, Guy Picciotto.


The enemy character, Andore, and all of his relatives (Andore Jr., Uncle Andore, Father Andore and Grandfather Andore) are Capcom's homage to the now late WWF Champion, Andre Rene Roussimoff, aka 'Andre the Giant'.


2 other Mad Gear characters, Axl and Slash, are parodies of the lead singer and guitarist respectively from American rock band, 'Guns 'N' Roses'.


Poison is taken from the glam rock group of eighties, in which the singer used to wear a similar hat to the female character in the game. The character Poison is actually a male transvestite and so is Roxy (although a translation error in the Capcom Classics Collection character profiles refers to Roxy as a female).


Abigail is a King Diamond album, whose singer (King Diamond) resembles the character in the game.


Sodom is a famous German thrash metal band founded in the eighties.


The enemy character 'Two P' appears in "Forgotten Worlds" as the second player ('Two P' for 2P, 'Player 2').


The game shares a similar plot with the 1984 movie 'Streets of Fire' directed by Walter Hill. Starring : Michael Par�, Diane Lane, Rick Moranis and Willem Dafoe. Here's a list of the things the movie and the game have in common (Warning! Contains movie spoilers) :

1) The main character played by Michael Par� is named 'Tom Cody' and resembles the game character. Wears jeans and a white shirt at some points during the movie.

2) The city is plagued by gangs and a motorcycle gang kidnaps Cody�s Ex girlfriend.

3) The cop that arranges a meeting between Cody and the Gang�s boss is nothing other than a corrupted cop by the name of 'Ed Price', the only Cop in the game is called 'Eddie'.

4) The city has an old and trashed look similar to the game.

5) At the end of the movie Cody leaves the girl just like in the game. Only this time there is no 'Guy' to stop him from leaving (see Final Fight ending sequence)


A bootleg of this game is known as "Final Crash".


Before the release of "Final Fight", Capcom released a vertically scrolling driving/shoot-em-up called "Mad Gear".


Pony Canyon/Scitron released a limited-edition soundtrack album for this game (Final Fight : G.S.M. Capcom 3 - PCCB-00030) on 21/05/1990.


- UPDATES -


The Japanese version has an additional scene that shows Jessica in underwear on the TV. This scene was removed in all non-Japanese versions of Final Fight.


The US version has the 'Winners Don't Use Drugs' screen.


- TIPS AND TRICKS -


* At the front of the train of level 2, stand on the barrel and let the clock get to about 45. You will skip the section without defeating the Mad Gear guys.


* Special Endings : finish the game without having to continue to see an additional credit sequence (meet the staff).


* Hidden Stuff :

Gaining extra points : to gain jewels and other high points items from breakable stuff like barrels, dustbins. Execute the jump+down attack move. (Cody - headbutt, Guy - Elbow). When doing the move, rapidly jag controller left to right. Usually, jewels will appear instead of other cheap things.

Crewing Gum : when fighting Eddie B. (Cop), you will notice that he spit out a wad of gum. That thing will give you about half a life if you pick it up.

Last Boss : Cody is able to punch away the bolts that the last boss fires. No other character can do it.

Off the wall attack : besides doing the normal off the wall flying kick, you can change it into a flying elbow drop by doing down+attack.

Hidden Gems : on the way to the last boss, there is a stage when there are some pillars. Located at the bottom of each pillar are gems. Make sure you get them.


* Super Combo : This super combo can be easily executed with Cody or Guy, but it's a bit tougher with Haggar. To begin, initiate a punching combo (press attack, attack, attack for Cody or Guy) or (attack, attack for Haggar.) While you're pressing these buttons, hold the d-pad AWAY from your enemy. Before you do your final ending combo blow, you will throw the enemy, delivering massive damage!

Note : You can also start this combo with a jumping knee (jump and hold down, press attack) to deal even more damage! (This will not work for Haggar).


* Cody is the only character who can attack with a knife without throwing it. Press Attack while standing next to an enemy to stab them.


- SERIES -
  1. Final Fight (1989)
  2. Final Fight 2 (1993, Nintendo Super Famicom)
  3. Mighty Final Fight (1993, Nintendo Famicom)
  4. Final Fight 3 (1995, Nintendo Super Famicom) ("Final Fight Tough" in Japan)
  5. Final Fight Revenge (1999)
  6. Final Fight Streetwise (2006, Sony PlayStation 2)
  7. - STAFF -
    • Planner : Pon G, Akira Nishitani (NIN), Akiman
    • Programmers : Kanekon, Shin, Tomiyan, Yokoyan
    • Character designers : S.Y., Tissue, Prince
    • Backgrounds designers : Mikman, Okachan, Fukumary, Nissui
    • Music : Youki Chan's papa
    • - PORTS -
    • * Consoles :
    • Nintendo Super Famicom (1991, "Final Fight")
    • Nintendo Super Famicom (1992, "Final Fight Guy")
    • Sega Mega CD (1993, "Final Fight CD") : has a 'Time Attack' mode.
    • Nintendo Game Boy Advance (2001, "Final Fight One")
    • Sony PlayStation 2 (2005, "Capcom Classics Collection")
    • Microsoft XBOX (2005, "Capcom Classics Collection")
    • Sony PSP (2006, "Capcom Classics Collection Remixed")
    • Sony PlayStation 2 (2006, as an unlockable in "Final Fight - Streetwise")
    • Microsoft XBOX (2006, as an unlockable in "Final Fight - Streetwise")
    • * Computers :
    • Commodore C64 (1991)
    • Amstrad CPC (1991)
    • Commodore Amiga (1991)
    • Atari ST (1991)
    • Sinclair ZX Spectrum (1991)
    • Sharp X68000 (1992)
    • - SOURCES -
    • Game's rom.
    • Machine's picture.
    • Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=final-fight&page=detail&id=838&o=2
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cheats
cheats
code comments
00000000:FF80AF:00000099:FFFFFFFF  Infinite Time
00000001:FF8129:00000001:FFFFFFFF  Clear this Scene Now!:Turn Off Bonus Stage
00000001:FF80BE:00000005:FFFFFFFF  Go to Final Stage Now!
00000000:FF8701:00000000:FFFFFFFF  One Hit to Kill Goons
00010000:FF87C1:00000000:FFFFFFFF  One Hit to Kill Goons (02/13)
00010000:FF8881:00000000:FFFFFFFF  One Hit to Kill Goons (03/13)
00010000:FF8941:00000000:FFFFFFFF  One Hit to Kill Goons (04/13)
00010000:FF8A01:00000000:FFFFFFFF  One Hit to Kill Goons (05/13)
00010000:FF8AC1:00000000:FFFFFFFF  One Hit to Kill Goons (06/13)
00010000:FF8B81:00000000:FFFFFFFF  One Hit to Kill Goons (07/13)
00010000:FF8C41:00000000:FFFFFFFF  One Hit to Kill Goons (08/13)
00010000:FF8D01:00000000:FFFFFFFF  One Hit to Kill Goons (09/13)
00010000:FF8DC1:00000000:FFFFFFFF  One Hit to Kill Goons (10/13)
00010000:FF8E81:00000000:FFFFFFFF  One Hit to Kill Goons (11/13)
00010000:FF8F41:00000000:FFFFFFFF  One Hit to Kill Goons (12/13)
00010000:FF9001:00000000:FFFFFFFF  One Hit to Kill Goons (13/13)
00100001:FF9A80:00000008:FFFFFFFF  Kill Boss Faster Now!
60000000:000000:00000000:00000000 
00000000:FF85E8:00000009:FFFFFFFF  Infinite Lives PL1
00000000:FF85C9:000000FE:FFFFFFFF  Invincibility PL1
00000000:FF8581:00000090:FFFFFFFF  Infinite Energy PL1
00000000:FF860B:00000000:FFFFFFFF  Punch Only Combo PL1
00000000:FF860B:00000002:FFFFFFFF  Bodyblow Only Combo PL1:Haggar Finish
00000000:FF860B:00000004:FFFFFFFF  Cody Finish PL1:Haggar is Punch
00000000:FF860B:00000006:FFFFFFFF  Guy Finish PL1:Cody & Haggar is Punch
00000000:FF8590:00000001:FFFFFFFF  Action Speed Up PL1
60000000:000000:00000000:00000000 
00000000:FF86A8:00000009:FFFFFFFF  Infinite Lives PL2
00000000:FF8689:000000FE:FFFFFFFF  Invincibility PL2
00000000:FF8641:00000090:FFFFFFFF  Infinite Energy PL2
00000000:FF86CB:00000000:FFFFFFFF  Punch Only Combo PL2
00000000:FF86CB:00000002:FFFFFFFF  Bodyblow Only Combo PL2:Haggar Finish
00000000:FF86CB:00000004:FFFFFFFF  Cody Finish PL2:Haggar is Punch
00000000:FF86CB:00000006:FFFFFFFF  Guy Finish PL2:Cody & Haggar is Punch
00000000:FF8650:00000001:FFFFFFFF  Action Speed Up PL2
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