game
icon
title Dynamite Deka (J 960515 V1.000)
set name dnmtdeka
manufacturer Sega
year 1996
genre Fighter (hof)
category Fighter / 2.5D (hof)
driver status imperfect
driver source stv.c
snapshots MW: in game | parent / CT: in game | title | not working | parent / Mr. Do: parent / EJ: in game | parent / PS: in game | title | parent
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rating

63.8% after 44 votes
 
parent Die Hard Arcade (UET 960515 V1.000)
display
colour emulation good
palette 6144
display type raster
orientation horizontal
resolution 704x512
frequency 60.000000Hz
sound
sound emulation imperfect
channels stereo
controls
players 2
nplayers 2P sim
controls 8 way joystick
buttons 6
coin slots 2
hardware
cpu SH-2 @ 28.6364MHz
cpu SH-2 @ 28.6364MHz
cpu 68000 @ 11.45456MHz
audio SCSP
data
version added .074u2
last change(s) .075 .064
roms
name size crc set flags sha1
epr-20091.ic8  524288  59ed40f4  stvbios    eff0f54c70bce05ff3a289bf30b1027e1c8cd117 
epr-19730.ic8  524288  d0e0889d  stvbios    fae53107c894e0c41c49e191dbe706c9cd6e50bd 
epr-17951a.ic8  524288  2672f9d8  stvbios    63cf4a6432f6c87952f9cf3ab0f977aed2367303 
epr-17740.ic8  524288  5c5aa63d  stvbios    06860d96923b81afbc21e0ad32ee19487d8ff6e7 
epr-17954a.ic8  524288  f7722da3  stvbios    af79cff317e5b57d49e463af16a9f616ed1eee08 
epr-17952a.ic8  524288  d1be2adf  stvbios    eaf1c3e5d602e1139d2090a78d7e19f04f916794 
epr-17953a.ic8  524288  a4c47570  stvbios    9efc73717ec8a13417e65c54344ded9fc25bf5ef 
stv110.bin  524288  3dfeda92  stvbios    8eb33192a57df5f3a1dfb57263054867c6b2db6d 
stv1061.bin  524288  728dbca3  stvbios    0ed2030177f0aa8285645c395ae9ad9f568ab1d6 
fpr19114.13  1048576  1fd22a5f  dnmtdeka    c3d9653b12354a73a3e15f23a2ab7992ffb83e46 
mpr19115.2  4194304  6fe06a30  diehard    dedb90f800bae8fd9df1023eb5bec7fb6c9d0179 
mpr19116.3  4194304  af9e627b  diehard    a53921c3185a93ec95299bf1c29e744e2fa3b8c0 
mpr19117.4  4194304  74520ff1  diehard    16c1acf878664b3bd866c9b94f3695ae892ac12f 
mpr19118.5  4194304  2c9702f0  diehard    5c2c66de83f2ccbe97d3b1e8c7e65999e1fa2de1 
cabinet art
cabinet diehard.png
control panel diehard.png
flyer diehard.png
additional information
info 0.76u2 [David Haywood, Angelo Salese, Olivier Galibert]

0.74u2 [?]

0.64 [Guru]

0.63 [Guru]

SETUP:
  • Changed BIOS to USA (-bios us)
WIP:
  • 0.124u4: Aaron Giles fixed game fails to start in Die Hard Arcade.
  • 0.113u4: R. Belmont fixed crashes in some games (like Die Hard Arcade) using the SCSP.
  • 0.110u2: Mariusz Wojcieszek updated the ST-V driver and added VDP1 vertical line scroll and linezoom (fixes diehard logo) and improved speedups for Die Hard Arcade.
  • 0.108u5: Mariusz Wojcieszek added speedups to Die Hard Arcade and clone Dynamite Deka.
  • 0.99u3: Mariusz Wojcieszek added VDP2 rotation in RBG0 layer to the ST-V driver. This improves 'Die Hard Arcade' backgrounds.
  • 15th April 2004: Mariusz Wojcieszek fixed a sprite rendering bug in the ST-V driver where some sprites got distorted to the wrong size, improving Othello Shiyouyo title screen, helicopter in Die Hard Arcade, attract modes in Cotton Boomerang and Hanagumi Taisen Columns and it also makes Super Major League almost playable.
  • 0.77: Status good now!
  • 0.76u2: Status - Die Hard Arcade / Dynamite Deka has missing floors/ceilings.
  • 0.74u2: Re-added Die Hard Arcade (US) and clone Dynamite Deka (Japan) as Non-Working games.
  • 0.65: Moved Die Hard Arcade and clone Dynamite Deka to (Testdriver).
  • 0.64: Added Die Hard Arcade (US) (Sega 1996) and clone Dynamite Deka (Japan).
  • 0.63: Added Dynamite Deka (Testdriver).
  • 9th December 2002: Guru - Dumped Die Hard Arcade (STV cart).
  • 19th October 2002: Guru - Received a Die Hard Arcade STV cart several weeks ago. Thanks to Malcolm McKay for the loan of the board.
Movie: Die Hard

Genre: Action

Year: USA 1987

Director: John McTiernan

Studio: 20th Century-Fox

Cast: Bruce Willis, Alan Rickman, Bonnie Bedelia, Alexander Godunov, Reginald Veljohnsen

Romset: 17408 kb / 5 files / 6.54 zip
history Dynamite Deka (c) 1996 Sega.


A 3-D beat'em up.


- TECHNICAL -


Sega Titan Video hardware (STV)


Main CPU : (2x) SH-2 (@ 28.6364 Mhz), 68000 (@ 11.45456 Mhz)

Sound Chips : SCSP (@ 11.45456 Mhz)


Screen orientation : Horizontal

Video resolution : 704 x 513 pixels

Screen refresh : 60.00 Hz

Palette colors : 6144


Players : 2

Control : 8-way joystick

Buttons : 6


- TRIVIA -


Released in May 1996.


The title of this game translates from Japanese as 'Dynamite Detective'.


This game is known outside Japan as "Die Hard Arcade".


PATENTS :

U.S.A : 4,442,486 - 4,454,594 - 4,462,076

Europe : 80244

Canada : 1,183,276

Honk Kong : 88-4302

Singapore : 88-155


- SERIES -
  1. Dynamite Deka (1996)
  2. Dynamite Deka II - Karibu no Kaizoku Hen (1998)
  3. Dynamite Deka EX (2007)
resource links view in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in arcade-history.com
view in GameFAQs
view in GameFAQs
view in KLOV
view in KLOV
view in MamEnd
view in System16
view in System16
view in The Arcade Flyer Archive
view in The Arcade Flyer Archive
cheats
cheats
code comments
00000000:609616B:000000F7:FFFFFFFF  Always have Missile Launcher (Stage 1) PL1
00010000:6098503:00000004:FFFFFFFF  Always have Missile Launcher (Stage 1) PL1 (2/6)
00010000:60E0E03:00000003:FFFFFFFF  Always have Missile Launcher (Stage 1) PL1 (3/6)
00010000:60E1A15:00000003:FFFFFFFF  Always have Missile Launcher (Stage 1) PL1 (4/6)
00010000:60E1A3D:00000003:FFFFFFFF  Always have Missile Launcher (Stage 1) PL1 (5/6)
00010000:60E1A5F:00000002:FFFFFFFF  Always have Missile Launcher (Stage 1) PL1 (6/6)
00000000:609616B:000000F7:FFFFFFFF  Always have Missile Launcher (Stage 2) PL1
00010000:6098503:00000004:FFFFFFFF  Always have Missile Launcher (Stage 2) PL1 (2/6)
00010000:60E0E03:00000003:FFFFFFFF  Always have Missile Launcher (Stage 2) PL1 (3/6)
00010000:60E1F95:00000003:FFFFFFFF  Always have Missile Launcher (Stage 2) PL1 (4/6)
00010000:60E1FBD:00000003:FFFFFFFF  Always have Missile Launcher (Stage 2) PL1 (5/6)
00010000:60E1FDF:00000002:FFFFFFFF  Always have Missile Launcher (Stage 2) PL1 (6/6)
00000000:609616B:000000F7:FFFFFFFF  Always have Missile Launcher (Stage 3) PL1
00010000:6098503:00000004:FFFFFFFF  Always have Missile Launcher (Stage 3) PL1 (2/6)
00010000:60E0E03:00000003:FFFFFFFF  Always have Missile Launcher (Stage 3) PL1 (3/6)
00010000:60E1905:00000003:FFFFFFFF  Always have Missile Launcher (Stage 3) PL1 (4/6)
00010000:60E192D:00000003:FFFFFFFF  Always have Missile Launcher (Stage 3) PL1 (5/6)
00010000:60E194F:00000004:FFFFFFFF  Always have Missile Launcher (Stage 3) PL1 (6/6)
00000000:609616B:000000F7:FFFFFFFF  Always have Missile Launcher (Stage 4) PL1
00010000:6098503:00000004:FFFFFFFF  Always have Missile Launcher (Stage 4) PL1 (2/6)
00010000:60E0E03:00000003:FFFFFFFF  Always have Missile Launcher (Stage 4) PL1 (3/6)
00010000:60E2475:00000003:FFFFFFFF  Always have Missile Launcher (Stage 4) PL1 (4/6)
00010000:60E249D:00000003:FFFFFFFF  Always have Missile Launcher (Stage 4) PL1 (5/6)
00010000:60E24BF:00000004:FFFFFFFF  Always have Missile Launcher (Stage 4) PL1 (6/6)
00000000:609616B:000000F7:FFFFFFFF  Always have Missile Launcher (Stage 5-6) PL1
00010000:6098503:00000004:FFFFFFFF  Always have Missile Launcher (Stage 5-6) PL1 (2/6)
00010000:60E0E03:00000003:FFFFFFFF  Always have Missile Launcher (Stage 5-6) PL1 (3/6)
00010000:60E2125:00000003:FFFFFFFF  Always have Missile Launcher (Stage 5-6) PL1 (4/6)
00010000:60E214D:00000003:FFFFFFFF  Always have Missile Launcher (Stage 5-6) PL1 (5/6)
00010000:60E216F:00000004:FFFFFFFF  Always have Missile Launcher (Stage 5-6) PL1 (6/6)
00000000:609616B:000000F7:FFFFFFFF  Always have Missile Launcher (Stage 7) PL1
00010000:6098503:00000004:FFFFFFFF  Always have Missile Launcher (Stage 7) PL1 (2/6)
00010000:60E0E03:00000003:FFFFFFFF  Always have Missile Launcher (Stage 7) PL1 (3/6)
00010000:60E1905:00000003:FFFFFFFF  Always have Missile Launcher (Stage 7) PL1 (4/6)
00010000:60E192D:00000003:FFFFFFFF  Always have Missile Launcher (Stage 7) PL1 (5/6)
00010000:60E194F:00000004:FFFFFFFF  Always have Missile Launcher (Stage 7) PL1 (6/6)
00000000:609616B:000000F7:FFFFFFFF  Always have Missile Launcher (Stage 8) PL1
00010000:6098503:00000004:FFFFFFFF  Always have Missile Launcher (Stage 8) PL1 (2/6)
00010000:60E0E03:00000003:FFFFFFFF  Always have Missile Launcher (Stage 8) PL1 (3/6)
00010000:60E23F5:00000003:FFFFFFFF  Always have Missile Launcher (Stage 8) PL1 (4/6)
00010000:60E241D:00000003:FFFFFFFF  Always have Missile Launcher (Stage 8) PL1 (5/6)
00010000:60E243F:00000004:FFFFFFFF  Always have Missile Launcher (Stage 8) PL1 (6/6)
00000000:609616B:000000F7:FFFFFFFF  Always have Missile Launcher (Stage 9) PL1
00010000:6098503:00000004:FFFFFFFF  Always have Missile Launcher (Stage 9) PL1 (2/6)
00010000:60E0E03:00000003:FFFFFFFF  Always have Missile Launcher (Stage 9) PL1 (3/6)
00010000:60E1905:00000003:FFFFFFFF  Always have Missile Launcher (Stage 9) PL1 (4/6)
00010000:60E192D:00000003:FFFFFFFF  Always have Missile Launcher (Stage 9) PL1 (5/6)
00010000:60E294F:00000004:FFFFFFFF  Always have Missile Launcher (Stage 9) PL1 (6/6)
00000000:609616B:000000F7:FFFFFFFF  Always have Missile Launcher (Stage 10) PL1
00010000:6098503:00000004:FFFFFFFF  Always have Missile Launcher (Stage 10) PL1 (2/6)
00010000:60E0E03:00000003:FFFFFFFF  Always have Missile Launcher (Stage 10) PL1 (3/6)
00010000:60E1FD5:00000003:FFFFFFFF  Always have Missile Launcher (Stage 10) PL1 (4/6)
00010000:60E1FFD:00000003:FFFFFFFF  Always have Missile Launcher (Stage 10) PL1 (5/6)
00010000:60E201F:00000004:FFFFFFFF  Always have Missile Launcher (Stage 10) PL1 (6/6)
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