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0.74u2 [Phil Stroffolino]
0.70 [Phil Stroffolino]
TEST MODE:
- Select 'Service Mode' in the dipswitch menu and press reset. Press P1 Button 3 to advance past color pattern and use Buttons 1, 2 and 3 to select and play sound/music.
NOTE:
- The sequel to DJ Boy is B.Rap Boys (Kaneko 1992).
Bugs:
- The 2nd stage boss dissapears and can't go ahead from there in some cases. djboy0116u4yel hammad
WIP:
- 0.119u3: David Haywood added clone DJ Boy (set 2).
- 23rd August 2007: Phil Stroffolino - DJ Boy protection wasn't that bad in retrospect. While reverse engineering the protection was a necessary ingredient to emulating the game, there was also an unrelated memory map but that caused one of the 3 Z80s to behave badly and crash. For some time, I'd assumed that this bad behavior was related to protection - it wasn't until I after I'd disassembled and traced through all protection-related routines and surrounding code that I found and fixed that bug - the remaining pieces fell into place fairly quickly (the new level2 lockup bug not withstanding). Another catalyst was extracting the human readable text from the ROMs - in most games, they are encoded as ASCII, but for DJ-boy the tile indices for A..Z didn't have this mapping, and so weren't viewable as plain-text without an adjustment. Being able to see various bits of text and how/when they are used makes it a lot easier to locate and identify important routines (like coining up, etc.).
- 0.117u1: David Haywood fixed some problems in the Pandora emulation which improves the sprites in Djboy.
- 0.117: David Haywood moved "Pandora" sprite chip implementation to its own file. Updated Snow Bros, Air Buster, DJ Boy and Heavy Unit to use ths new generic implementation. Fixed gfx1/2 rom loading.
- 0.116u4: Phil Stroffolino updated the djboy driver - Game now playable. Support for DJ Boy (Japan); same MCU, but ROM banking bits need to be XOR'd. Fixed state handling for game over/win transitions. Fixes for dipswitches. Added coinage support.
- 0.116u3: Phil Stroffolino updated DJ Boy driver to almost fully playable state. Changed clock speed of the 2x OKI6295 to 1.5MHz. Fixed dipswitches.
- 0.105u2: Added clone DJ Boy (Japan).
- 0.104: Phil Stroffolino updated DJ Boy driver with more protection information.
- 17th January 2006: Tomasz Slanina - Actually i'm working on DJ Boy (trojans).
- 12th January 2006: Guru - DJ Boy arrived (a donation from Karasu).
- 14th October 2005: Tomasz Slanina - Just got a DJ Boy PCB for rom redump, hardware analyse and protection break.
- 0.95u6: Sonikos fixed OKI frequency in DJ Boy. Changed clock speed of the 2x OKI6295 to 12121 Hz.
- 0.74u2: Added DJ Boy (Kaneko 1989).
- 0.70: Phil Stroffolino added DJ Boy (Testdriver). You must manually reset (F3) after booting up to proceed. There's likely an unemulated hardware watchdog. Video hardware and sound should both be mostly correct. There's still some missing protection and/or exotic CPU communication.
- 6th June 2003: Phil Stroffolino sent in some improvements to DJ Boy but it's still not playable because of unemulated protection.
- 8th November 2002: Phil Stroffolino sent in a preliminary driver for DJ Boy, but it doesn't work at all yet.
Recommended Games (Roller):
Fighting Roller
Top Roller
Roller Jammer
Mayhem 2002
720 Degrees
DJ Boy
Rollergames
B.Rap Boys
Riding Fight
Top Skater
Romset: 4224 kb / 14 files / 1.40 zip
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| history |
DJ Boy [Cocktail model] (c) 1989 Kaneko.
A funny roller-skating beat'em up game. You must recover DJ's stolen boom box through 5 different neighborhoods. Collect the musical notes that appear from the defeated baddies to earn stars, which when accumulated, earn extra lives.
- TECHNICAL -
Main CPU : (3x) Z80 (@ 6 Mhz)
Sound Chips : YM2203 (@ 3 Mhz), (2x) OKI6295 (@ 12.121 Khz)
Screen orientation : Horizontal
Video resolution : 256 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 512
Players : 2
Control : 8-way joystick
Buttons : 3
=> [A] Punch, [B] Kick, [C] Jump
- TRIVIA -
Also released as "DJ Boy [Upright model]"
The Japanese version is licensed to Sega.
The non-Japanese version is licensed to American Sammy.
The dance that the player character does is from Michael Jackson's live performances of the song 'Billie Jean'.
- UPDATES -
The Japanese version features Japanese musician Demon Kogure as the voice of the disc jockey.
The non-Japanese version features American DJ 'Wolfman Jack' (real name : Robert Weston Smith), who died in 1995, as the voice of the disc jockey.
- SERIES -
- DJ Boy [Upright model] (1989)
- DJ Boy [Cocktail model] (1989)
- B.Rap Boys (1992)
- STAFF -
- Staff : A. Funatsu, A. Yasaki, K. Matsuoka, Y. Mabuchi, M. Yukumoto, T. Watanabe, S. Aizu, H. Nagayoshi, H. Mikami, T. Katou, Y. Itou, K. Niihara
- - PORTS -
- * Consoles :
- Sega Megadrive (1990)
- - SOURCES -
- Game's rom.
- Machine's picture.
- Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=dj-boy-cocktail-model&page=detail&id=21240&o=2
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