game
icon
title Cadillacs and Dinosaurs (US 930201)
set name dinou
manufacturer Capcom
year 1993
genre Fighter (hof)
category Fighter / 2.5D (hof)
driver status good
driver source cps1.c
snapshots MW: in game | parent / CT: in game | title | parent / Mr. Do: parent / EJ: parent / PS: in game | parent
zoom
rating

63.7% after 333 votes
 
parent Cadillacs and Dinosaurs (World 930201)
other clones Cadillacs and Dinosaurs (bootleg with PIC16c57, set 1)
Cadillacs and Dinosaurs (bootleg with PIC16c57, set 2)
Cadillacs Kyouryuu-Shinseiki (Japan 930201)
display
colour emulation good
palette 3072
display type raster
orientation horizontal
resolution 384x224
frequency 59.610000Hz
sound
sound emulation good
channels stereo
controls
players 3
nplayers 3P sim
controls 8 way joystick
buttons 2
coin slots 3
hardware
cpu 68000 @ 12MHz
cpu Z80 @ 8MHz
audio Q-Sound @ 4MHz
data
version added .063
last change(s) none
roms
name size crc set flags sha1
cdu.23a  524288  7c2543cd  dinou    6b7a90392fe4c31b2d57620b0ddcb3412401efc3 
cdu.22a  524288  fab740a9  dinou    149cec3fa5e1d6e39bcaf079274d47fe768c910b 
cde_21a.rom  524288  66d23de2  dino    19b8a365f630411d524d055459020f4c8cf930f1 
cd_gfx01.rom  524288  8da4f917  dino    4f7b2304b7d9b545d6707d7ec921d3e28200699d 
cd_gfx03.rom  524288  6c40f603  dino    cdbd11dfcec08e87355d7e21e9fd39f7eacab016 
cd_gfx02.rom  524288  09c8fc2d  dino    d0c0a1258ec5dd484ab6ec1c5663425431f929ee 
cd_gfx04.rom  524288  637ff38f  dino    859926b33b9955b3ed67471c61faa442d42b9696 
cd_gfx05.rom  524288  470befee  dino    a42e38319e9b7424381352512f11bd8edf0bbb96 
cd_gfx07.rom  524288  22bfb7a3  dino    c44959bd3d42b9fc8ecb482dfaf63fbd469d2c3e 
cd_gfx06.rom  524288  e7599ac4  dino    0e788a38547a8701115d01190ddeaca64388db4d 
cd_gfx08.rom  524288  211b4b15  dino    374f6b185faa0f14f5c45b9b1d60d0772d93fb17 
cd_q.rom  131072  605fdb0b  dino    9da90ddc6513aaaf2260f0c69719c6b0e585ba8c 
cd_q1.rom  524288  60927775  dino    f8599bc84c38573ebbe8685822c58b6a38b50462 
cd_q2.rom  524288  770f4c47  dino    fec8ef00a6669d4d5e37787ecc7b58ee46709326 
cd_q3.rom  524288  2f273ffc  dino    f0de462f6c4d251911258e0ebd886152c14d1586 
cd_q4.rom  524288  2c67821d  dino    6e2528d0b22508300a6a142a796dd3bf53a66946 
buf1  279  eb122de7  dino    b26b5bfe258e3e184f069719f9fd008d6b8f6b9b 
ioa1  279  59c7ee3b  dino    fbb887c5b4f5cb8df77cec710eaac2985bc482a6 
prg2  279  4386879a  dino    c36896d169d8c78393609acbbe4397931292a033 
rom1  279  41dc73b9  dino    7d4c9f1693c821fbf84e32dd6ef62ddf14967845 
cabinet art
cabinet dino.png
marquee dino.png
control panel dino.png
flyer dinou.png
additional information
info 0.35b3 [Russell Nash]

WIP:
  • 0.127: Replaced A-board PLDs (prg1 and sou1) with (prg2).
  • 0.126u5: Added A-board PLDs (buf1, ioa1, prg1, rom1 and sou1).
  • 0.125u9: Added clones Cadillacs and Dinosaurs (bootleg with PIC16c57, set 1) and (bootleg with PIC16c57, set 2). David Haywood added rom loading for the Cadillacs and Dinosaurs sets with PICs. No good dumps of the PICs exist, and this is mainly for reference so that we don't forget the graphic rom loading on them. They don't work. They're basically the same set from different PCBs, so one will probably be removed eventually.
  • 0.94u1: Aaron Giles fixed '3 speaker problem' with Qsound. Removed 3rd sound channel.
  • 0.93u1: Replaced YM2151 sound with Q-Sound (4MHz).
  • 0.93: Replaced QSound with YM2151 (3579580 Hz). Added 3rd sound channel.
  • 0.63: Added clone Cadillacs and Dinosaurs (US 930201).
  • 13th December 2002: Tim added a USA version of Cadillacs and Dinosaurs.
  • 0.36b12: Changed Z80 CPU2 clock speed to 6MHz.
  • 0.36b11: Replaced Custom sound with QSound (4MHz).
  • 0.35: Added Custom sound.
  • 0.35RC1: Santeri Saarimaa added clone Cadillacs Kyouryuu-Shinseiki (Japan). Added 'Freeze' dipswitch.
  • 0.35b4: Added Z80 (4MHz) CPU2.
  • 0.35b3: Russell Nash added Cadillacs and Dinosaurs (World) (Capcom 1993).
  • 13th February 1999: More progress on the CPS1 driver. Some of the later CPS1 games utilizing the Q-sound system are now working (such as Cadillacs & Dinosaurs, Punisher and Warriors of Fate), and a few minor bugs have been fixed. No sound though, because the Q-sound roms are encrypted. Information about 'Kabuki' encryption system is very welcome.
  • 12th February 1999: Russell Nash has added these CPS1 games: Cadillacs & Dinosaurs, Warriors of Fate and Muscle Bomber Duo.
STORY:
  • Eastcoast 2513. The past and future have collided in a world gone mad...This is the world of Cadillacs and Dinosaurs. About 400 years ago...Science had progressed to the verge of creating new life. Perhaps they went too far by changing evolution. But nature takes care of itself...thus "The Great Cataclysm".
LEVELS: 8

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Romset: 7810 kb / 20 files / 3.81 zip
history Cadillacs and Dinosaurs (c) 1993 Capcom.


In this 2-D side-scrolling beat'em up, 4 earth-minded heroes attempt to stop poachers from harming the dinosaur population. Each character has his or her special strengths and abilities.


- TECHNICAL -


Capcom Play System hardware (CPS)


Main CPU : 68000 (@ 12 Mhz), Z80 (@ 8 Mhz)

Sound Chips : Q-Sound (@ 4 Mhz)


Screen orientation : Horizontal

Video resolution : 384 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 4096


Players : 3

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Released in February 1993.


This game is known in Japan as "Cadillacs Kyouryuu Shin Seiki".


This game is much famous by the name "Mustapha's game" (the main character of the game) in Asia.


Characters based upon the comic 'Xenozoic Tales' created in the late eighties by Mark Schultz.


There is a modified version of this game (hack?), in which certain gun(s) have unlimited ammo.


Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Tenchi Wo Kurau II : G.S.M. Capcom 7 - PCCB-00133) on 20/08/1993.


- UPDATES -


During the storyline, the Japanese version has a scrolling effect on the text. All other versions have no such effect.


The US version is slightly different, it has the "Winners Don't Use Drugs" screen.


- TIPS AND TRICKS -


On the 2nd and 5th stages, there appears a large dinosaur called a Shivat that's sleeping when first encountered. Try to keep the human enemies from whacking them to wake them up. While the Shivats do attack the enemies, they can also cause trouble (and injuries) for the players.


There are also some pterodactyl-like flying creatures that need to be struck by jumping to reach them. Whenever you drain the energy from any menacing dinosaurs, they slightly change color, then become harmless.


On the 3rd stage, where you're driving Jack's Cadillac, try to dodge the grenades thrown by the stage's motorcycle-riding boss, Hogg, while crashing into him with the car. If you're good at this, you should be able to at least reduce his energy to the yellow level, the lowest for the enemies.


On the 6th stage, there's 2 points at where you need to be careful not to be stomped on by the legs of a brontosaurus. But, try to lure some of the other enemies underneath them instead!


- STAFF -
  • Planning : DA., Hattari, JRA
  • Object gfx : Kurisan, Jun Matsumura (JUN), Matano, Ss, Shisui, Kinmon, The Who
  • Scroll gfx : Nissui, Konomi, Ohnicchan, Bentobucho
  • Programmers : Yuki Saiko, Cky Gi-u, T.Uragoro, Some-P
  • Music : Isao Abe (Piro2 Oyaji), Syun Nishigaki (SYUN), Kiyo
  • Sound : Toshi Bull, Nobu
  • Assist : Kitasan, Yokozo, Daniel, Inukichi, Ban, Jirou, Kurata-N, Hanisawa
  • Ad-design : Sho, Tom, Sensei
  • USA Support : James Goddard (DJames)
  • Many thanks : Noritaka Funamizu (POO), Akira Nishitani (NIN), Hore Hore, Alex Jimenez, Super Joe
  • - SOURCES -
  • Game's rom.
  • Machine's picture.
  • Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=cadillacs-and-dinosaurs&page=detail&id=369&o=2
resource links view in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in arcade-history.com
view in KLOV
view in System16
view in The Arcade Flyer Archive
view in The Arcade Flyer Archive
view in VGMuseum Game Endings
cheats
cheats
code comments
00000000:FF84E9:00000009:FFFFFFFF  Infinite Time
20B00000:0239DE:4EB90018:FFFFFFFF  Infinite Ammo:Works for Rifle, Gun, Uzi, M-16A1, Shotgun and Bazooka
20B10000:0239E2:00004E71:FFFFFFFF  Infinite Ammo (2/5):jsr $180000.l / nop
20B10000:180000:366A00B4:FFFFFFFF  Infinite Ammo (3/5):movea.w ($b4,A2), A3
20B10000:180004:70323740:FFFFFFFF  Infinite Ammo (4/5):moveq #$32,D0 [ Always 50 bullets ]
20B10000:180008:006C4E75:FFFFFFFF  Infinite Ammo (5/5):move.w D0,($6c,A3) / rts
00000001:FFDCA0:00000000:FFFFFFFF  Kill Vice T. with 1 hit Now!
00010001:FFDCA1:00000001:FFFFFFFF  Kill Vice T. with 1 hit Now! (2/2)
00000001:FFDCA0:00000000:FFFFFFFF  Kill Butcher with 1 hit Now!
00010001:FFDCA1:00000001:FFFFFFFF  Kill Butcher with 1 hit Now! (2/2)
00000001:FFD3E0:00000000:FFFFFFFF  Kill Hogg with 1 hit Now!
00010001:FFD3E1:00000001:FFFFFFFF  Kill Hogg with 1 hit Now! (2/2)
00000001:FFDAE0:00000000:FFFFFFFF  Kill Slice with 1 hit Now!
00010001:FFDAE1:00000001:FFFFFFFF  Kill Slice with 1 hit Now! (2/2)
00000001:FFDCA0:00000000:FFFFFFFF  Kill Morgan/Morgue with 1 hit Now!
00010001:FFDCA1:00000001:FFFFFFFF  Kill Morgan/Morgue with 1 hit Now! (2/2)
00000001:FFDCA0:00000000:FFFFFFFF  Kill Tyrog with 1 hit Now!
00010001:FFDCA1:00000001:FFFFFFFF  Kill Tyrog with 1 hit Now! (2/2)
00000001:FFD680:00000000:FFFFFFFF  Kill Slisaur 1 with 1 hit Now!
00010001:FFD681:00000001:FFFFFFFF  Kill Slisaur 1 with 1 hit Now! (2/2)
00000001:FFD5A0:00000000:FFFFFFFF  Kill Slisaur 2 with 1 hit Now!
00010001:FFD5A1:00000001:FFFFFFFF  Kill Slisaur 2 with 1 hit Now! (2/2)
00000001:FFD920:00000000:FFFFFFFF  Kill the one headed Fessenden with 1 hit Now!
00010001:FFD921:00000001:FFFFFFFF  Kill the one headed Fessenden with 1 hit Now! (2/2)
00000001:FFD4C0:00000000:FFFFFFFF  Kill the several headed Fessenden with 1 hit Now!
00010001:FFD4C1:00000001:FFFFFFFF  Kill the several headed Fessenden with 1 hit Now! (2/2)
60000000:000000:00000000:00000000 
00000000:FFB317:00000003:FFFFFFFF  Infinite Lives PL1
00000000:FFB2E1:00000064:FFFFFFFF  Infinite Energy PL1
00000000:FFB274:00000002:FFFFFFFF  Invincibility PL1
00110000:FFB360:00000002:FFFFFFFF  Invincibility PL1 (2/2)
00000000:FFB314:00000000:00000010  Rapid Fire - Normal PL1:Turn it OFF on the name entry screen
00000000:FFB314:00000000:00000010  Rapid Fire - Unlimited PL1:Turn it OFF on the name entry screen
00010000:FFB326:00000000:FFFFFFFF  Rapid Fire - Unlimited PL1 (2/2)
60000000:000000:00000000:00000000 
00000000:FFB497:00000003:FFFFFFFF  Infinite Lives PL2
00000000:FFB461:00000064:FFFFFFFF  Infinite Energy PL2
00000000:FFB3F4:00000002:FFFFFFFF  Invincibility PL2
00110000:FFB4E0:00000002:FFFFFFFF  Invincibility PL2 (2/2)
00000000:FFB494:00000000:00000010  Rapid Fire - Normal PL2:Turn it OFF on the name entry screen
00000000:FFB494:00000000:00000010  Rapid Fire - Unlimited PL2:Turn it OFF on the name entry screen
00010000:FFB4A6:00000000:FFFFFFFF  Rapid Fire - Unlimited PL2 (2/2)
60000000:000000:00000000:00000000 
00000000:FFB617:00000003:FFFFFFFF  Infinite Lives PL3
00000000:FFB5E1:00000064:FFFFFFFF  Infinite Energy PL3
00000000:FFB574:00000002:FFFFFFFF  Invincibility PL3
00110000:FFB660:00000002:FFFFFFFF  Invincibility PL3 (2/2)
00000000:FFB614:00000000:00000010  Rapid Fire - Normal PL3:Turn it OFF on the name entry screen
00000000:FFB614:00000000:00000010  Rapid Fire - Unlimited PL3:Turn it OFF on the name entry screen
00010000:FFB626:00000000:FFFFFFFF  Rapid Fire - Unlimited PL3 (2/2)
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