| title | Cadillacs and Dinosaurs (World 930201) |
| set name | dino |
| manufacturer | Capcom |
| year | 1993 |
| genre | Fighter (hof) |
| category | Fighter / 2.5D (hof) |
| driver status | good |
| driver source | cps1.c |
| snapshots | MW: in game
/ CT: in game
| title
| select
/ Mr. Do: artwork
/ EJ: in game
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| rating | 66.3% after 331 votes |
| clones | Cadillacs and Dinosaurs (bootleg with PIC16c57, set 1) Cadillacs and Dinosaurs (bootleg with PIC16c57, set 2) Cadillacs and Dinosaurs (US 930201) Cadillacs Kyouryuu-Shinseiki (Japan 930201) |
| colour emulation | good |
| palette | 3072 |
| display type | raster |
| orientation | horizontal |
| resolution | 384x224 |
| frequency | 60.000000Hz |
| sound emulation | good |
| channels | stereo |
| players | 3 |
| nplayers | 3P sim |
| controls | 8 way joystick |
| buttons | 2 |
| coin slots | 3 |
| version added | .035b03 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| last change(s) | none since version .53 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| roms |
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| info | 0.35b3 [Russell Nash] WIP:
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| history | Cadillacs and Dinosaurs (c) 1993 Capcom. In this 2-D side-scrolling beat'em up, 4 earth-minded heroes attempt to stop poachers from harming the dinosaur population. Each character has his or her special strengths and abilities. - TECHNICAL - Capcom Play System hardware (CPS) Main CPU : 68000 (@ 12 Mhz), Z80 (@ 8 Mhz) Sound Chips : Q-Sound (@ 4 Mhz) Screen orientation : Horizontal Video resolution : 384 x 224 pixels Screen refresh : 60.00 Hz Palette colors : 4096 Players : 3 Control : 8-way joystick Buttons : 2 - TRIVIA - Released in February 1993. This game is known in Japan as "Cadillacs Kyouryuu Shin Seiki". This game is much famous by the name "Mustapha's game" (the main character of the game) in Asia. Characters based upon the comic 'Xenozoic Tales' created in the late eighties by Mark Schultz. There is a modified version of this game (hack?), in which certain gun(s) have unlimited ammo. Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Tenchi Wo Kurau II : G.S.M. Capcom 7 - PCCB-00133) on 20/08/1993. - UPDATES - During the storyline, the Japanese version has a scrolling effect on the text. All other versions have no such effect. The US version is slightly different, it has the "Winners Don't Use Drugs" screen. - TIPS AND TRICKS - On the 2nd and 5th stages, there appears a large dinosaur called a Shivat that's sleeping when first encountered. Try to keep the human enemies from whacking them to wake them up. While the Shivats do attack the enemies, they can also cause trouble (and injuries) for the players. There are also some pterodactyl-like flying creatures that need to be struck by jumping to reach them. Whenever you drain the energy from any menacing dinosaurs, they slightly change color, then become harmless. On the 3rd stage, where you're driving Jack's Cadillac, try to dodge the grenades thrown by the stage's motorcycle-riding boss, Hogg, while crashing into him with the car. If you're good at this, you should be able to at least reduce his energy to the yellow level, the lowest for the enemies. On the 6th stage, there's 2 points at where you need to be careful not to be stomped on by the legs of a brontosaurus. But, try to lure some of the other enemies underneath them instead! - STAFF -
Game's rom. Machine's picture. |
| resource links | view in MAWS view in CAESAR view high score and replay at MARP view in Progetto EMMA (Italian) view in arcade-history.com view in KLOV view in System16 view in The Arcade Flyer Archive view in The Arcade Flyer Archive view in VGMuseum Game Endings |
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