| title | Double Dragon II - The Revenge (World) |
| set name | ddragon2 |
| manufacturer | Technos |
| year | 1988 |
| genre | Fighter (hof) |
| category | Fighter / 2.5D (hof) |
| driver status | good |
| driver source | ddragon.c |
| snapshots | MW: in game
/ CT: in game
| title
| artwork
/ Mr. Do: artwork
/ Dany69: artwork
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| rating | 68.7% after 44 votes |
| clones | Double Dragon II - The Revenge (US) |
| colour emulation | good |
| palette | 384 |
| display type | raster |
| orientation | horizontal |
| resolution | 256x240 |
| frequency | 57.444853Hz |
| sound emulation | good |
| channels | mono |
| players | 2 |
| nplayers | 2P sim |
| controls | 8 way joystick |
| buttons | 3 |
| coin slots | 2 |
| cpu | HD6309 @ 12MHz |
| cpu | Z80 @ 4MHz |
| cpu | Z80 @ 3.579545MHz |
| audio | YM2151 @ 3.579545MHz |
| audio | OKI6295 @ 1.056MHz |
| version added | .033b03 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| last change(s) | none since version .53 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| roms |
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| cabinet | ddragon2.png |
| marquee | ddragon2.png |
| control panel | ddragon2.png |
| flyer | ddragon2.png |
| PCB | ddragon2.png |
| info | 0.37b15 [Guru] 0.33b3 [Carlos A. Lozano, Rob Rosenbrock, Phil Stroffolino, Ernesto Corvi] Bugs:
Recommended Games (Street Fighter): Knuckle Joe My Hero Renegade Trojan Trojan (PlayChoice-10) Avengers Double Dragon Double Dragon II Double Dragon 3 Double Dragon (PlayChoice-10) Double Dragon (Neo-Geo) Ginga NinkyouDen Kyros Shinobi Shinobi (Mega-Tech) The Revenge of Shinobi (Mega-Tech) Shinobi III (Mega Play) Bad Dudes vs. Dragonninja Shadow Warriors Vigilante Crime Fighters DownTown Final Fight Gang Wars Last Battle (Mega-Tech) Ninja Gaiden (PlayChoice-10) Ninja Gaiden Episode II (PlayChoice-10) Ninja Gaiden Episode III (PlayChoice-10) Shadow Dancer Tough Turf The Combatribes Crude Buster Growl Mug Smashers 64th. Street Brute Force Captain Commando D. D. Crew Karate Blazers Riot City Vendetta Big Fight Guardians of the Hood Silent Dragon Undercover Cops Cadillacs and Dinosaurs Knuckle Bash Knuckle Bash 2 Ninja Baseball Batman The Punisher Streets of Rage II (Mega Play) Violent Storm Pretty Soldier Sailor Moon Final Fight 2 Osman Spikeout Spikeout Final Edition Vamp 1/2 Thunder Heroes Romset: 1569 kb / 18 files / 732 zip |
| history | Double Dragon II - The Revenge (c) 1988 Technos. Following his defeat at the end of the original Double Dragon, Willy, the leader of the Black Warriors, retaliates against Billy and Jimmy Lee by murdering their friend, Marian, leaving the brothers with the task to avenge her death. The sequel to Double Dragon is essentially an upgraded version of the original game, but with with a two-way attacking system similar to one previously used in Technos Japan's 1986 arcade game "Renegade". Many of the attacks and combos from the original "Double Dragon" are retained, as well as new techniques including the invincible Cyclone Kick. The stages and weapons are redesigned versions of items previously featured in the original game. There are a few new traps such as a bulldozer in the middle of Mission 3 and all of the transition sequences between stages are now done with the character entering the next level via a lift, making it impossible to carry one weapon to the next area. Most of the enemy characters return from the original Double Dragon, with some given facelifts, but the stage bosses are all new. The enemies are as followed : * Williams - Has a wilder face and longer hair. He can now run towards the player and do cartwheels. He throws his knives in mid-air and sometimes carry a shovel which he throws towards the player. * Roper - Has a beard and eye-patch, but otherwise is more or less identical to his original self. He carries shovels and can sometime pick up large objects. * Linda - She now has a mohawk and face paint. She can also jump off platforms and do the elbow smash against the player. In addition to the ball and chain, she also carries grenades and knives. * Abobo - Now has a longer hair and a beard, but otherwise is identical to his original self. * Oharra - A head swap of Abobo with flap-top and a clean face. He fights the same way. * Jeff - Same as his original self, but now carries grenades. * Burnov - The boss of Mission 1. An obese wrestler whose face is concealed with a mask. He grabs the player and throws similar punches in the face. After dying, he will stand up and yell, disappearing in front of the player and leaving only his clothes. In later encounters, he will revive himself at least once. * Abore - The boss of Mission 2. A huge suspender-wearing strongman with Terminator-like sunglasses. His slaps and shoulder tackles do massive damage to the player. * Chin Taimei - The boss of Mission 3. A Chinese martial artists armed with twin kali sticks. In addition to his energy-drainin stick combo, he also has a jump kick and sweep kick. * Willy - The boss of Mission 4. Looks like he does in the original game, but now dresses in red. He still uses the same machine gun from the first game. * The clone - After defeating Willy, the player will have to fight their character's evil self. This clone has all the techniques the player has, but can also throw energy beams and possess the player's body to drain his energy. - TECHNICAL - Game ID : TA-0026 Main CPU : HD6309 (@ 3.579545 Mhz), Z80 (@ 4 Mhz) Sound CPU : Z80 (@ 3.579545 Mhz) Sound Chips : YM2151 (@ 3.579545 Mhz), OKI6295 (@ 8 Khz) Screen orientation : Horizontal Video resolution : 240 x 224 pixels Screen refresh : 57.44 Hz Palette colors : 384 Players : 2 Control : 8-way joystick Buttons : 3 - TRIVIA - Licensed to Romstar for US distribution (January 1989). The yelling sound heard when a coin is inserted comes from an enemy in the game called 'Chin Taimei' (the mission 3 boss that fights using 2 sticks). Billy and Jimmy trade their original blue and red outfits for black and white respectively in the game. They appear in the game's ending wearing their original colors. Marian wears a yellow dress in the game and her character sprite is slightly redrawn from the original game. Unlike the original "Double Dragon", the controller configuration for part two were changed from standard punch and kick buttons to less conventional left attack and right attack buttons. In the same way the original "Double Dragon" paid tribute to the laserdisc game "Road Blaster", Double Dragon II features a similar homage to the laserdisc version of "Cobra Command" ("Thuder Storm FX" in Japan), which was Yoshihisa Kishimoto's debut game. The helicopter inside the garage at the beginning of the game is the same helicopter from Cobra Command. Double Dragon II originally began development as a chip upgrade of the first game. However, they was a inceptive to add more features to the game, so this plan was discarded. The ROM sizeof the game increased and the game was seriously reworked. However, the increased difficulty and reworked play controls drove away fans of the original game. - SERIES -
* Consoles : Nintendo Famicom (1989) Sega Mega Drive (1991) NEC PC-Engine (1993) * Computers : Atari ST (1989) Amstrad CPC (1989) Sinclair ZX Spectrum (1989) Commodore Amiga (1989) Commodore C64 (1989) PC [MS-DOS, 5.25''] (1989) Commodore Amiga (1992, "Action Masters") * Others : LCD handheld game (19??) released by Tiger Electronics. * Notes : Technos redid the game's ending in the NES version. After the player defeat their shadow, they are taken to one final stage where they face a new final boss, referred in the game simply as the 'Mysterious Warrior'. After the player defeats him, the Warrior gives his dying speech and Billy later finds Marian returned to life. The PC Engine version features this ending, but only by completing the game on the hardest setting. - SOURCES - Game's rom. Machine's picture. Sega Mega Drive manual (enemy names) |
| resource links | view in MAWS view in CAESAR view high score and replay at MARP view in Progetto EMMA (Italian) view in arcade-history.com view in KLOV view in MamEnd view in The Arcade Flyer Archive view in The Arcade Flyer Archive view in The Arcade Flyer Archive |
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