game
icon
title Double Dragon II - The Revenge (US)
set name ddragn2u
manufacturer Technos
year 1988
genre Fighter (hof)
category Fighter / 2.5D (hof)
driver status good
driver source ddragon.c
snapshots MW: in game | parent / CT: in game | title | parent / Mr. Do: parent / PS: in game | title | scores | parent
zoom
rating

65.4% after 53 votes
 
parent Double Dragon II - The Revenge (World)
display
colour emulation good
palette 384
display type raster
orientation horizontal
resolution 256x240
frequency 57.444853Hz
sound
sound emulation good
channels mono
controls
players 2
nplayers 2P sim
controls 8 way joystick
buttons 3
coin slots 2
hardware
cpu HD6309 @ 12MHz
cpu Z80 @ 4MHz
cpu Z80 @ 3.579545MHz
audio YM2151 @ 3.579545MHz
audio OKI6295 @ 1.056MHz
data
version added .037b16
last change(s) none since version .53
roms
name size crc set flags sha1
26a9-04.bin  32768  f2cfc649  ddragon2    d3f1e0bae02472914a940222e4f600170a91736d 
26aa-03.bin  32768  44dd5d4b  ddragon2    427c4e419668b41545928cfc96435c010ecdc88b 
26ab-0.bin  32768  49ddddcd  ddragon2    91dc53718d04718b313f23d86e241027c89d1a03 
26ac-02.bin  32768  097eaf26  ddragn2u    60504abd30fec44c45197cdf3832c87d05ef577d 
26ae-0.bin  65536  ea437867  ddragon2    cd910203af0565f981b9bdef51ea6e9c33ee82d3 
26ad-0.bin  32768  75e36cd6  ddragon2    f24805f4f6925b3ac508e66a6fc25c275b05f3b9 
26a8-0.bin  65536  3ad1049c  ddragn2u    11d9544a56f8e6a84beb307a5c8a9ff8afc55c66 
26j0-0.bin  131072  db309c84  ddragon2    ee095e4a3bc86737539784945decb1f63da47b9b 
26j1-0.bin  131072  c3081e0c  ddragon2    c4a9ae151aae21073a2c79c5ac088c72d4f3d9db 
26af-0.bin  131072  3a615aad  ddragon2    ec90a35224a177d00327de6fd1a299df38abd790 
26j2-0.bin  131072  589564ae  ddragon2    1e6e0ef623545615e8409b6d3ba586a71e2612b6 
26j3-0.bin  131072  daf040d6  ddragon2    ab0fd5482625dbe64f0f0b0baff5dcde05309b81 
26a10-0.bin  131072  6d16d889  ddragon2    3bc62b3e7f4ddc3200a9cf8469239662da80c854 
26j4-0.bin  131072  a8c93e76  ddragon2    54d64f052971e7fa0d21c5ce12f87b0fa2b648d6 
26j5-0.bin  131072  ee555237  ddragon2    f9698f3e57f933a43e508f60667c860dee034d05 
26j6-0.bin  131072  a84b2a29  ddragon2    9cb529e4939c16a0a42f45dd5547c76c2f86f07b 
26j7-0.bin  131072  bc6a48d5  ddragon2    04c434f8cd42a8f82a263548183569396f9b684d 
prom.16  512  46339529  ddragon2    64f4c42a826d67b7cbaa8a23a45ebc4eb6248891 
cabinet art
cabinet ddragon2.png
marquee ddragon2.png
control panel ddragon2.png
flyer ddragon2.png
PCB ddragon2.png
additional information
info 0.37b15 [Guru]

0.33b3 [Carlos A. Lozano, Rob Rosenbrock, Phil Stroffolino, Ernesto Corvi]

Bugs:
  • ddragon2, ddragn2u: The game slows down in the first level, after the helicopter appears. friol (ID 02106)
WIP:
  • 0.126u4: Fabio Priuli added diplocations to Double Dragon II.
  • 0.122u7: Changed HD6309 CPU2 clock speed to 12MHz and visible area to 256x240.
  • 0.97u1: Pierpaolo Prazzoli fixed misplaced graphics in Double Dragon II.
  • 0.77: Changed VSync to 57.444855 Hz.
  • 0.37b16: Re-added clone Double Dragon II - The Revenge (US).
  • 0.37b15: Guru added 'Double Dragon II - The Revenge (World)'. Renamed (ddragon2) to (ddragn2u).
  • 20th May 2001: Guru added the World version to the Double Dragon 2 driver.
  • 0.37b5: Added prom ($0 - unknown (same as ddragon)).
  • 0.36b9: Changed YM2151 clock speed to 3579545 Hz.
  • 0.35b6: Replaced M6809 CPU1 with M6309.
  • 0.33b3: Carlos A. Lozano, Rob Rosenbrock, Phil Stroffolino, Ernesto Corvi added Double Dragon 2 (Technos 1988).
LEVELS: 4

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Romset: 1569 kb / 18 files / 732 zip
history Double Dragon II - The Revenge (c) 1988 Technos.


Following his defeat at the end of the original Double Dragon, Willy, the leader of the Black Warriors, retaliates against Billy and Jimmy Lee by murdering their friend, Marian, leaving the brothers with the task to avenge her death.


The sequel to Double Dragon is essentially an upgraded version of the original game, but with with a two-way attacking system similar to one previously used in Technos Japan's 1986 arcade game "Renegade". Many of the attacks and combos from the original "Double Dragon" are retained, as well as new techniques including the invincible Cyclone Kick.


The stages and weapons are redesigned versions of items previously featured in the original game. There are a few new traps such as a bulldozer in the middle of Mission 3 and all of the transition sequences between stages are now done with the character entering the next level via a lift, making it impossible to carry one weapon to the next area.


Most of the enemy characters return from the original Double Dragon, with some given facelifts, but the stage bosses are all new. The enemies are as followed :

* Williams - Has a wilder face and longer hair. He can now run towards the player and do cartwheels. He throws his knives in mid-air and sometimes carry a shovel which he throws towards the player.

* Roper - Has a beard and eye-patch, but otherwise is more or less identical to his original self. He carries shovels and can sometime pick up large objects.

* Linda - She now has a mohawk and face paint. She can also jump off platforms and do the elbow smash against the player. In addition to the ball and chain, she also carries grenades and knives.

* Abobo - Now has a longer hair and a beard, but otherwise is identical to his original self.

* Oharra - A head swap of Abobo with flap-top and a clean face. He fights the same way.

* Jeff - Same as his original self, but now carries grenades.

* Burnov - The boss of Mission 1. An obese wrestler whose face is concealed with a mask. He grabs the player and throws similar punches in the face. After dying, he will stand up and yell, disappearing in front of the player and leaving only his clothes. In later encounters, he will revive himself at least once.

* Abore - The boss of Mission 2. A huge suspender-wearing strongman with Terminator-like sunglasses. His slaps and shoulder tackles do massive damage to the player.

* Chin Taimei - The boss of Mission 3. A Chinese martial artists armed with twin kali sticks. In addition to his energy-drainin stick combo, he also has a jump kick and sweep kick.

* Willy - The boss of Mission 4. Looks like he does in the original game, but now dresses in red. He still uses the same machine gun from the first game.

* The clone - After defeating Willy, the player will have to fight their character's evil self. This clone has all the techniques the player has, but can also throw energy beams and possess the player's body to drain his energy.


- TECHNICAL -


Game ID : TA-0026


Main CPU : HD6309 (@ 3.579545 Mhz), Z80 (@ 4 Mhz)

Sound CPU : Z80 (@ 3.579545 Mhz)

Sound Chips : YM2151 (@ 3.579545 Mhz), OKI6295 (@ 8 Khz)


Screen orientation : Horizontal

Video resolution : 240 x 224 pixels

Screen refresh : 57.44 Hz

Palette colors : 384


Players : 2

Control : 8-way joystick

Buttons : 3


- TRIVIA -


Licensed to Romstar for US distribution (January 1989).


The yelling sound heard when a coin is inserted comes from an enemy in the game called 'Chin Taimei' (the mission 3 boss that fights using 2 sticks).


Billy and Jimmy trade their original blue and red outfits for black and white respectively in the game. They appear in the game's ending wearing their original colors. Marian wears a yellow dress in the game and her character sprite is slightly redrawn from the original game.


Unlike the original "Double Dragon", the controller configuration for part two were changed from standard punch and kick buttons to less conventional left attack and right attack buttons.


In the same way the original "Double Dragon" paid tribute to the laserdisc game "Road Blaster", Double Dragon II features a similar homage to the laserdisc version of "Cobra Command" ("Thuder Storm FX" in Japan), which was Yoshihisa Kishimoto's debut game. The helicopter inside the garage at the beginning of the game is the same helicopter from Cobra Command.


Double Dragon II originally began development as a chip upgrade of the first game. However, they was a inceptive to add more features to the game, so this plan was discarded. The ROM sizeof the game increased and the game was seriously reworked. However, the increased difficulty and reworked play controls drove away fans of the original game.


Meldac/Nippon Crown released a limited-edition soundtrack album for this game (Double Dragon II The Revenge - MECG-28001) on 10/03/1990.


- SERIES -
  1. Double Dragon (1987)
  2. Double Dragon II - The Revenge (1988)
  3. Double Dragon 3 - The Rosetta Stone (1991)
  4. Super Double Dragon (1992, US/EU Nintendo Super NES) / Return of Double Dragon (1992, JP Nintendo Super Famicom)
  5. Double Dragon V - The Shadow Falls (1994, Nintendo Super NES)
  6. Double Dragon (1995)
  7. 25''] (1989)
resource links view in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in arcade-history.com
view in GameFAQs
view in KLOV
view in MamEnd
view in The Arcade Flyer Archive
view in The Arcade Flyer Archive
view in The Arcade Flyer Archive
view in VGMuseum Gamepics
cheats
cheats
code comments
00000000:0F49:00000099:FFFFFFFF  Infinite Time
60000000:0000:00000000:00000000 
00000000:03EA:00000009:FFFFFFFF  Infinite Lives PL1
00000000:03C1:00000035:FFFFFFFF  Infinite Energy PL1
00000000:03CE:00000040:FFFFFFFF  Invincibility 'ON' PL1:To be used when you blink, you do not get invincibility against holds though!
00000001:03CE:00000001:FFFFFFFF  Invincibility 'OFF' PL1
60000000:0000:00000000:00000000 
00000000:0449:00000009:FFFFFFFF  Infinite Lives PL2
00000000:0420:00000035:FFFFFFFF  Infinite Energy PL2
00000000:042D:00000040:FFFFFFFF  Invincibility 'ON' PL2:To be used when you blink, you do not get invincibility against holds though!
00000001:042D:00000001:FFFFFFFF  Invincibility 'OFF' PL2
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