game
icon
title Caterpillar Pacman Hack
set name ctrpllrp
manufacturer hack
year 1982
genre Maze (hof)
category Maze (hof)
driver status good
driver source pacman.c
snapshots MW: in game | parent / CT: in game | title | parent / Mr. Do: parent / PS: in game | title | parent
zoom
rating

69.1% after 27 votes
 
parent PuckMan (Japan set 1, Probably Bootleg)
other clones Abscam
Hangly-Man (set 1)
Hangly-Man (set 2)
Hangly-Man (set 3)
Joyman
New Puck-X
Newpuc2 (set 1)
Newpuc2 (set 2)
Pac-Man (Galaxian hardware)
Pac-Man (Hearts)
Pac-Man (Midway)
Pac-Man (Midway, harder)
Pac-Man (Midway, with speedup hack)
Piranha
Piranha (hack)
Piranha (older)
Puckman (Falcom?)
PuckMan (Japan set 1 with speedup hack)
PuckMan (Japan set 2)
PuckMan (Japan set 3)
display
colour emulation good
palette 512
display type raster
orientation vertical
resolution 224x288
frequency 60.606061Hz
sound
sound emulation good
channels mono
controls
players 2
nplayers 2P alt
controls 4 way joystick
buttons 1
coin slots 2
hardware
cpu Z80 @ 3.072MHz
audio Namco @ 0.096MHz
data
version added .090u4
last change(s) none
roms
name size crc set flags sha1
c1.bin  2048  9d027c4a  ctrpllrp    88e094880057451a75cdc2ce9477403021813982 
c5.bin  2048  f39846d3  ctrpllrp    bc1137a45898210523cf8da1e6a2425e7c322884 
c2.bin  2048  afa149a8  ctrpllrp    207b842854ac9e015e12a2dae41105438cda1df9 
c6.bin  2048  baf5461e  ctrpllrp    754586a6449fd54a342f260e572c1cd60ab70815 
c3.bin  2048  6bb282a1  ctrpllrp    a96f25dc0f49ebe7e528e3297a112d778c6c3030 
c7.bin  2048  fa2140f5  ctrpllrp    123d31e653e8af78c6153702eca2e136c427ed64 
c4.bin  2048  86c91e0e  ctrpllrp    52af6a3af5b1363859f790470ca5860ef2a08566 
c8.bin  2048  3d28134e  ctrpllrp    45a257a0aca74e2ab36dd70097220d8be29cc87b 
c9.bin  2048  1c4617be  ctrpllrp    2b2b10f1256b4612e3e01ed1c8e2d7ccb6989f5d 
c11.bin  2048  46f72fef  ctrpllrp    daf334c78fdb73d43d524b733b763b290c602ae2 
c10.bin  2048  ba9ec199  ctrpllrp    626ab2eedf4c8d307dfad3b8863a67f8c34dda97 
c12.bin  2048  41c09655  ctrpllrp    cc639e660443b9dcb33f9aefe9af5d332591c466 
82s123.7f  32  2fc650bd  puckman    8d0268dee78e47c712202b0ec4f1f51109b1f2a5 
82s126.4a  256  3eb3a8e4  puckman    19097b5f60d1030f8b82d9f1d3a241f93e5c75d6 
82s126.1m  256  a9cc86bf  puckman    bbcec0570aeceb582ff8238a4bc8546a23430081 
82s126.3m  256  77245b66  puckman    0c4d0bee858b97632411c440bea6948a74759746 
cabinet art
cabinet puckman.png ctrpllrp.png
marquee puckman.png
control panel ctrpllrp.png
flyer puckman.png
PCB puckman.png
additional information
info MAMEINFO.DAT v0.128u4

Report Bugs at the MAME Testers Forum:

http://mametesters.org/mantis/view_all_set.php?sort=last_updated&dir=DESC&type=2

If you want to know more about MAME, then read the MAME Frequently Asked Questions page at:

http://mamedev.org/devwiki/index.php/Frequently_Asked_Questions

The newest Mameinfo.dat, Mameinfo-Source and more can you find at:

http://www.mameworld.net/mameinfo



0.35b9 [?]

0.02 [Nicola Salmoria]

0.01 [Nicola Salmoria, Allard van der Bas]

WIP:
  • 21st December 2007: Guru - A huge box arrived today. That 19.75kg box looks mighty impressive, although I'm not sure that all of it is going to be useful. Some could be alt. versions but most don't work so I'll need to dump all of these before I can tell exactly what they are. It contains Pacman PCB with Two Bit Score's 'Super ABC' upgrade kit (on original Midway PCB) and others. Thanks to Tingoes for sending these out.
  • 0.111u3: Nathan Woods and Aaron Giles updated input port tokenization for MESS. Added support in MAME for "configuration" switches which are separate from dipswitches. These can be used to configure aspects of the game that don't correspond to dipswitches. Modified pacman.c to use configurations to control the speedup options.
  • 0.105u2: David Widel added clone Abscam.
  • 0.92: smf added clone Puckman (Falcom?).
  • 0.90u4: Dave Widel added clone 'Caterpillar Pacman Hack' (1982). Dave consider this sig. since it came in it's own cab and they did change some of the music. Changed region gfx2 to gfx1 ($1000).
  • 0.88: Derrick Renaud changed watchdog to proper time using new MDRV_WATCHDOG_VBLANK_INIT function in Pac-Man.
  • 0.84u6: Aaron Giles added clones PuckMan (Japan set 1 with speedup hack) and Pac-Man (Midway, with speedup hack). Removed existing speedup cheat hack from Pacman/Ms Pac Man as the way it was implemented in MAME is NOT how it was implemented in the arcades. I have added the hacked software ROMs as three separate sets for Puck Man, Pac Man, and Ms. Pac Man. These hacked ROMs do not let you control the speed of the game with a button; the game is always fast, and Pac Man is faster than the ghosts. Also added a fake dipswitch to control the equivalent of the hardware version of the speedup hack. It can be set to "Disabled", "Enabled Always", or "Enabled with Button". Note that this hack speeds up everyone, including the ghosts, as the original hack did.
  • 0.74: Added clone Hangly-Man (set 3).
  • 7th September 2003: Manuel Abadia added another clone of Hangly-Man to the Pacman driver.
  • 0.69: Dave Widel added clones Newpuc2 (hack 1980) and Newpuc2 (set 2). This hack was common in the arcades, it has intermissions between each maze and a slot machine every 3 mazes.
  • 0.68: Dave Widel added clones Piranha (GL (US Billiards License)) and Piranha (older). Renamed (piranha) to (piranhah).
  • 0.65: Added clone Joyman (hack).
  • 20th June 2002: David Haywood resubmitted a Pac-Man bootleg.
  • 19th June 2002: Dave Widel added two new versions of Piranha to the Pac-Man driver.
  • 26th February 2002: Mike Coates added another bootleg of Pac-Man Hearts to the Pac-Man driver. Stephane Humbert fixed the dipswitch settings in it.
  • 0.53: Renamed (pacman) to (puckman), (pacmanjp) to (puckmana), (pacmanm) to (pacman), (npacmod) to (puckmod) and (puckman) to (newpuckx).
  • 0.35b13: Gerald Vanderick added clone Hangly-Man (set 2). Changed descriptions: 'Pac Man (set 1/2)' to 'PuckMan (Japan set 1/2)', 'Pac Man (Midway/harder)' to 'Pac-Man (Midway/harder)', 'Hangly Man' to 'Hangly-Man', 'Puck Man' to 'New Puck-X' and 'Miss Pac Plus' to 'Ms. Pac-Man Plus' etc.
  • 4th May 1999: Gerald Vanderick added another Pac Man clone, and an Arabian clone.
  • 0.35b9: Allard van der Bas added clone Pac Man (harder?). Renamed (pacman) to (pacmanm) and (namcopac) to (pacman). Changed description of clone 'Pac Man (Namco, alternate)' to 'Pac Man (set 2)'.
  • 15th March 1999: Victor Trucco added a Pacman clone.
  • 12th March 1999: Allard van der Bas added a new Pacman clone and Van Van Car to the Pacman driver.
  • 0.35b1: Added clone Pac Man (Hearts) (hack 1981) from a zillion people.
  • 0.34b4: Changed description of clone 'Pac Man (bootleg on Galaxian hardware)' to 'Pac Man (bootleg on Pisces hardware)'.
  • 0.30: Nicola Salmoria and Aaron Giles completely rewritten the Namco waveform audio subsystem. This gets rid of some artefacts in Pac Man (eating a ghost) and Ms Pac Man (eating dots while a fruit is bouncing).
  • 0.29: Nicola Salmoria added clone Pac Man (bootleg on Galaxian hardware). Sean Gugler added in some games (e.g. Pacman, Galaxian, Rally X) the NumLock and CapsLock leds, they emulate the 1 player/2 players start lamps.
  • 0.28: Merged Pengo and Pac Man vidhrdw driver. The speedup cheat in Pac Man can now be permanently set to ON from the dipswitch settings menu.
  • 0.27: Added clone Pac Man (Namco, alternate).
  • 0.26a: Mirko Buffoni worked with the wrong source, now everything is back to normality in Pacman.
  • 0.26: Mauro Minenna introduced a new option (-dir4) that simplify the use of the joysticks to be connected on the keyboard. This modify resolves the problem of diagonal direction in games such as PacMan, Popeye, and Kung Fu Master.
  • 0.18: Sprite placement in Pac Man, Ms Pac Man and Crush Roller should now be arcade perfect. Thanks to Richard Davies who verified it on a real machine.
  • 0.15: Brad Oliver fixed a illegal memory accesses bug in games using 224x288 and 288x224 modes (Pengo, Pac Man, Rally X). Hiscore save in Pac Man.
  • 0.06: Fixed staccato notes in Pacman and other games using the same hardware. There are still some minor glitches (especially in Ms. Pac Man) but Pac Man tunes are now very close to the original.
  • 0.02: Added clone Puck Man (hack 1980).
  • 0.01: Nicola Salmoria added Pac Man (Midway 1980). Blinky and Pinky seem to be shifted one pixel to the right. This is really annoying, but I can't seem to be able to understand why. Maybe there is an additional "sprite offset" register somewhere? Or did the original just behave this way? Note that we can't fix it by just moving sprites 0 and 1 one pixel to the left, because when Pac Man eats a power pill the sprites order is changed so that Pac Man is drawn over the ghosts. It becomes sprite 0, and Blinky becomes sprite 4.
LEVELS: 255 (game crashes after 255th level)

Other Emulators:
  • CottAGE
  • GalEMU
  • HiVE
  • JAE
  • JEmu
  • JEmu2
  • Mimic
  • Raine
  • Retrocade
  • Sparcade
  • Tickle
  • VAntAGE
Recommended Games (Maze Pac-Man):

Pac-Man / PuckMan

Pac-Man - Namco Classics Collection Vol.2

Pac-Man Plus

Super Pac-Man

Pac & Pal

Pac-Mania

4 Fun in 1 (Ghost Muncher)

Ghostmuncher Galaxian (bootleg)

Ms. Pac-Man

Jr. Pac-Man

Hyper Pacman

Twinkle

Funny Strip

Puckman Pockimon

-

Professor PacMan

Pac-Land

Puzzle Club

Romset: 25 kb / 10 files / 13.6 zip
history Caterpillar (c) 1981 Phi.


You are a little caterpillar, trying to eat enough to grow into a butterfly. Four spiders are crawling around, trying to catch you to eat. Keep running, and even you may live to eat spiders (thanks to energizers).


- TECHNICAL -


Main CPU : Z80 (@ 3.072 Mhz)

Sound Chips : Namco (@ 96 Khz)


Screen orientation : Vertical

Video resolution : 224 x 288 pixels

Screen refresh : 60.61 Hz

Palettesize : 32


Players : 2

Control : Joystick 4-way

Buttons : 1


- TRIVIA -


This game is a hack of "Hangly Man", itself a "Pac-Man" hack.


- SCORING -


Dots : 20 points

Energizers : 50 points

Monsters : 225, 450, 900, 1,800 points

Cherry : 300 points

Strawberry : 600 points

Orange : 800 points

Apple : 900 points

Pineapple : 2,000 points

Galaxian : 4,000 points

Bell : 6,000 points

Key : 9,000 points


- SOURCES -


Game's rom.

Machine's picture.



Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=caterpillar&page=detail&id=3858&o=2
resource links view in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in arcade-history.com
view in KLOV
view in VGMuseum Gamepics
view in VGMuseum Gamepics
cheats
cheats
code comments
00100000:4E14:00000506:FFFFFFFF  Infinite Lives
20A00000:1774:0035A0C3:FFFFFFFF  Invincibility
20A10000:35A0:000420A7:FFFFFFFF  Invincibility (2/4):1st = jp $35A0, 2nd = and a/jp nz, $35A7
20B10000:35A3:1764C3AF:FFFFFFFF  Invincibility (3/4):xor a/jp $1764 (Normal Ghost)
20B10000:35A7:1777C3AF:FFFFFFFF  Invincibility (4/4):xor a/jp $1777 (Blue Ghost)
20800000:180B:00000001:FFFFFFFF  Enable Speed Hack:This will greatly speed up your character.
00000001:4E0E:000000F4:FFFFFFFF  Finish this Level Now!
62000000:0000:00000000:00000000  Select Starting Level:For the best effect deactivate this cheat after you've started the Level
00090000:4E0A:0000007E:00000068  Strawberry
00098000:4E13:00000001:00000000  Strawberry (2/2)
00090000:4E0A:0000007F:00000068  1st Orange
00098000:4E13:00000002:00000000  1st Orange (2/2)
00090000:4E0A:00000080:00000068  2nd Orange
00098000:4E13:00000003:00000000  2nd Orange (2/2)
00090000:4E0A:00000081:00000068  1st Apple
00098000:4E13:00000004:00000000  1st Apple (2/2)
00090000:4E0A:00000082:00000068  2nd Apple
00098000:4E13:00000005:00000000  2nd Apple (2/2)
00090000:4E0A:00000083:00000068  1st Pineapple
00098000:4E13:00000006:00000000  1st Pineapple (2/2)
00090000:4E0A:00000084:00000068  2nd Pineapple
00098000:4E13:00000007:00000000  2nd Pineapple (2/2)
00090000:4E0A:00000085:00000068  1st Galaxian
00098000:4E13:00000008:00000000  1st Galaxian (2/2)
00090000:4E0A:00000086:00000068  2nd Galaxian
00098000:4E13:00000009:00000000  2nd Galaxian (2/2)
00090000:4E0A:00000087:00000068  1st Bell
00098000:4E13:0000000A:00000000  1st Bell (2/2)
00090000:4E0A:00000088:00000068  2nd Bell
00098000:4E13:0000000B:00000000  2nd Bell (2/2)
00090000:4E0A:00000087:00000068  1st Key
00098000:4E13:0000000C:00000000  1st Key (2/2)
00090000:4E0A:00000088:00000068  2nd Key
00098000:4E13:0000000D:00000000  2nd Key (2/2)
62000000:0000:00000000:00000000  Select Level (for Practice):Do NOT use in conjunction with the standard Select Starting Level cheat
00010000:4E13:00000000:FFFFFFFF  Cherry
00010000:4E13:00000001:FFFFFFFF  Strawberry
00010000:4E13:00000002:FFFFFFFF  1st Orange
00010000:4E13:00000003:FFFFFFFF  2nd Orange
00010000:4E13:00000004:FFFFFFFF  1st Apple
00010000:4E13:00000005:FFFFFFFF  2nd Apple
00010000:4E13:00000006:FFFFFFFF  1st Pineapple
00010000:4E13:00000007:FFFFFFFF  2nd Pineapple
00010000:4E13:00000008:FFFFFFFF  1st Galaxian
00010000:4E13:00000009:FFFFFFFF  2nd Galaxian
00010000:4E13:0000000A:FFFFFFFF  1st Bell
00010000:4E13:0000000B:FFFFFFFF  2nd Bell
00010000:4E13:0000000C:FFFFFFFF  1st Key
00010000:4E13:0000000D:FFFFFFFF  2nd Key
00010000:4E13:000000FF:FFFFFFFF  Split-Screen (Unplayable)
00010000:4E13:000000FE:FFFFFFFF  No maze or dots(Unfinishable)
62000000:0000:00000000:00000000  Select Ghost Changeback Speed
00110000:4DBD:00000000:FFFFFFFF  Stay blue until eaten
00110000:4DBD:00000258:FFFFFFFF  Slow
00110000:4DBD:00000168:FFFFFFFF  Moderate
00110000:4DBD:000000F0:FFFFFFFF  Quick
00110000:4DBD:00000078:FFFFFFFF  Lightning
00110000:4DBD:00000001:FFFFFFFF  No change to blue
60000000:0000:00000000:00000000  ---------------------
60000000:0000:00000000:00000000  Ghost Status Cheats
60000000:0000:00000000:00000000  ---------------------
00000000:4DA7:00000001:FFFFFFFF  Red always blue
00000000:4DA8:00000001:FFFFFFFF  Pink always blue
00000000:4DA9:00000001:FFFFFFFF  Green always blue
00000000:4DAA:00000001:FFFFFFFF  Orange always blue
00000000:4DA5:00000000:FFFFFFFF  Ghosts Always Edible (No Pts)
60000000:0000:00000000:00000000 
20F00000:2BF3:FE07D22E:FFFFFFFF  Fix Split Screen Bug:Fixes the bug with levels > 255 see here - www.donhodges.com/how_high_can_you_get2.htm
20D10000:2BF7:00002C3C:FFFFFFFF  Fix Split Screen Bug (2/5)
20810000:2C2F:00000012:FFFFFFFF  Fix Split Screen Bug (3/5)
20E10000:2C33:0012D606:FFFFFFFF  Fix Split Screen Bug (4/5)
20D10000:2FFC:00008B79:FFFFFFFF  Fix Split Screen Bug (5/5)
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