game
icon
title Crush Roller (Kural Samno)
set name crush
manufacturer Kural Samno Electric
year 1981
genre Maze (hof)
category Maze (hof)
driver status good
driver source pacman.c
snapshots MW: in game / CT: in game | title / Mr. Do: artwork / Dany69: artwork / PS: in game | title | scores
zoom
rating

64.2% after 74 votes
 
clones Crush Roller (bootleg)
Crush Roller (Kural - bootleg?)
Crush Roller (Kural Esco - bootleg?)
Crush Roller (Kural TWT)
Crush Roller (Sidam bootleg)
Korosuke Roller
Magic Brush
Make Trax (set 1)
Make Trax (set 2)
Paint Roller
display
colour emulation good
palette 512
display type raster
orientation vertical
resolution 224x288
frequency 60.606061Hz
sound
sound emulation good
channels mono
controls
players 2
nplayers 2P alt
controls 4 way joystick
buttons 0
coin slots 2
hardware
cpu Z80 @ 3.072MHz
audio Namco @ 0.096MHz
data
version added .001
last change(s) .060
roms
name size crc set flags sha1
crushkrl.6e  4096  a8dd8f54  crush    4e3a973ea74a9e145c6997513b98fc80aa478442 
crushkrl.6f  4096  91387299  crush    3ad8c28e02c45667e32860953b157832445a82c8 
crushkrl.6h  4096  d4455f27  crush    53f8ffc28be664fa8a2d756b4c70045a3f041bea 
crushkrl.6j  4096  d59fc251  crush    024605e4485b0ac826217256e5356ed9a6c8ef34 
maketrax.5e  4096  91bad2da  crush    096197d0cb6d55bf72b5be045224f4bd6a9cfa1b 
maketrax.5f  4096  aea79f55  crush    279021e6771dfa5bd0b7c557aae44434286d91b7 
82s123.7f  32  2fc650bd  crush    8d0268dee78e47c712202b0ec4f1f51109b1f2a5 
2s140.4a  256  63efb927  crush    5c144a613fc4960a1dfd7ead89e7fee258a63171 
82s126.1m  256  a9cc86bf  crush    bbcec0570aeceb582ff8238a4bc8546a23430081 
82s126.3m  256  77245b66  crush    0c4d0bee858b97632411c440bea6948a74759746 
cabinet art
cabinet crush.png crush.png
control panel crush.png
flyer crush.png
additional information
info 0.35b13 [Gerald Vanderick]

0.01 [Nicola Salmoria, Allard van der Bas]

WIP:
  • 0.119u4: Sonikos added dipswitches 'Service Mode', 'Teleport Holes' and 'Coin A/B' to clone Crush Roller (Sidam bootleg).
  • 0.118u6: David Haywood added clones Crush Roller (bootleg) and (Sidam bootleg).
  • 0.108u1: Robiza fixed gameplay in clone Magic Brush - the game use now the DRIVER_INIT(maketrax).
  • 0.98u1: Pierpaolo Prazzoli added clone Crush Roller (Kural TWT).
  • 0.70: Added clone Korosuke Roller (Kural Electric 1981).
  • 5th June 2003: BUT and Nono added Korosuke Roller to the Pacman driver.
  • 0.69: Dave Widel added clone Make Trax (set 2).
  • 0.60: Added new prom ($20 - color).
  • 26th March 2002: Matthew Neja added the correct color PROM for Crush Roller
  • 19th December 1999: Marco Cassili fixed dipswitches in clone Paint Roller.
  • 0.36b12: Added clone Paint Roller (bootleg).
  • 0.35b13: Gerald Vanderick added Crush Roller (Kural Samno) (1981). Renamed (crush2) to (crush3) and (crush) to (crush2).
  • 9th May 1999: Gerald Vanderick added the original, Kural version of Crush Roller.
  • 0.35b5: Zsolt Vasvari added clone Crush Roller (set 2) (bootleg 1981).
  • 24th February 1999: Zsolt Vasvari added another Crush Roller set to the pacman driver.
  • 0.35b3: Zsolt Vasvari added clone Magic Brush (bootleg 1981).
  • 0.30: Mike Balfour added Make Trax (Williams 1981). Colors are accurate for Crush Roller, but they could be wrong for Make Trax.
  • 0.18: Sprite placement in Pac Man, Ms Pac Man and Crush Roller should now be arcade perfect. Thanks to Richard Davies who verified it on a real machine.
  • 0.15: Hiscore save in Crush Roller.
  • 0.10: Thanks to Gary Walton and Simon Walls, we now have 100% accurate colors in Crush Roller.
  • 0.01: Nicola Salmoria added Crush Roller (1981). This is a hacked version of Make Trax, modified to run on a Pac Man board. Thanks to Gary Walton for his help in making the Crush Roller colors better. Information about the Crazy Climber machine hardware (including palette) and ROM encryption scheme provided by Lionel Theunissen. Thanks to Andy Milne (andy@canetics.com) for the information on the Crazy Climber sound roms.
LEVELS: 1 (endless)

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  • VAntAGE
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Romset: 25 kb / 10 files / 17.2 zip
history Crush Roller (c) 1981 Kural Electric.


Time to take up your paint brush and paint the town Red (or Green or Orange, or whatever color you happen to have on hand)! A pair of fish are out to stop you but you can roll over them at the overpass. There's other items that just try to mess up your paint job; you can run over these folks easily (if you catch them).


- TECHNICAL -


Main CPU : Z80 (@ 3.072 Mhz)

Sound Chips : Namco (@ 96 Khz)


Screen orientation : Vertical

Video resolution : 224 x 288 pixels

Screen refresh : 60.61 Hz

Palette colors : 16


Players : 2

Control : 4-way joystick


- TRIVIA -


Released in October 1981.


This game is also known as "Make Trax" (Licensed by Williams) and as "Korosuke Roller".


2 bootlegs are known as "Paint Roller" and "Magic Brush".


- UPDATES -


"Make Trax" has a protection chip, Crush Roller doesn't. The code between the two is nearly identical, except that everywhere the protection code is located, code has been replaced with a couple of bytes to return the correct value and several NOP instructions (which do absolutely nothing).


- SCORING -


Painting floor : 10 points per unpainted or footprint/tiretrack/dropping messed segment.

Killing Fish : 50, 100, 200, 400, 800, 1600, 3200, 6400 and the maximum 9,000.

Each level starts with the lowest point scoring fish being inreased by one. eg Level one starts at 50 points, level two with 100 points, and so on up to 9,000

Capturing the creature/object messing up your paintwork : 1,000 points.


- SERIES -
  1. Crush Roller (1981)
  2. Crush Roller (1999, Neo Geo Pocket Color)
resource links view in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in GameFAQs
view in KLOV
view in The Arcade Flyer Archive
view in The Arcade Flyer Archive
view in VGMuseum Gamepics
view in VGMuseum Gamepics
view in VGMuseum Gamepics
cheats
cheats
code comments
00000000:4C1E:00000099:FFFFFFFF  Infinite Credits
20800000:2BBE:000000C2:FFFFFFFF  Invincibility
00000000:4FC8:0000004C:FFFFFFFF  Yellow can't eat you
00000000:4FCA:0000004C:FFFFFFFF  Green can't eat you
00000001:4FC8:000000E0:FFFFFFFF  Yellow can eat you
00000001:4FCA:000000E0:FFFFFFFF  Green can eat you
60000000:0000:00000000:00000000 
00000000:4C1C:00000006:FFFFFFFF  Infinite Lives PL1
00000000:4C1D:00000006:FFFFFFFF  Infinite Lives PL2
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