| title | Crime City (World) |
| set name | crimec |
| manufacturer | Taito Corporation Japan |
| year | 1989 |
| genre | Platform (hof) |
| category | Platform / Shooter Scrolling (hof) |
| driver status | good |
| driver source | taito_b.c |
| snapshots | MW: in game
/ CT: in game
| title
| select
/ Mr. Do: artwork
/ EJ: in game
/ PS: in game
| title
zoom
|
| rating | 68.7% after 25 votes |
| clones | Crime City (Japan) Crime City (US) |
| colour emulation | good |
| palette | 4096 |
| display type | raster |
| orientation | horizontal |
| resolution | 320x224 |
| frequency | 60.000000Hz |
| sound emulation | good |
| channels | mono |
| players | 2 |
| nplayers | 2P sim |
| controls | 8 way joystick |
| buttons | 2 |
| coin slots | 2 |
| version added | .037b03 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
| last change(s) | .108u1 .055 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
| roms |
|
| cabinet | crimec.png |
| marquee | crimec.png |
| control panel | crimec.png |
| flyer | crimec.png |
| PCB | crimec.png |
| info | 0.37b3 [Jarek Burczynski] WIP:
Other Emulators:
Cops'n Robbers Lupin III Streaking Time Limit Cop 01 Street Heat - Cardinal Amusements Jail Break APB - All Points Bulletin Chase H.Q. Special Criminal Investigation Super Chase Round Up 5 - Super Delta Force Gang Busters Narc Robocop Robocop 2 Robocop 3 (Nintendo Super System) Crime City E-Swat Cyber Police ESWAT (Mega-Tech) A.B. Cop Michael Jackson's Moonwalker Moonwalker (Mega-Tech) Dead Connection Gunbuster Lucky & Wild Hard Times Virtua Cop Virtua Cop 2 Judge Dredd (rev LA1, prototype) Judge Dredd (Rev C Dec. 17 1997) Armed Police Batrider Dynamite Cop SWAT Police Romset: 2112 kb / 8 files / 893 zip |
| history | Crime City (c) 1989 Taito. A one or two player sideways scrolling platform shoot-em-up in which two cops, by the name of Tony Gibson and Raymond Brody, fight gangs of criminals over six platform-strewn stages. Each stage centres around a specific criminal activity, such as bank robbery or smuggling. The ultimate goal in Crime City is to find the King-pin 'boss' characters that await the players at the end of each level, and arrest them. The game's heroes start each level armed with a pistol, and extra weapons become available as players progress through a level. Both the pistol and additional weapons have only a limited amount of ammunition, and if players runs out of ammo, they will only be able to punch or "somersault attack" into attacking enemies. Each stage features numerous background items that can be used to attack enemies, such as wooden barrels, boxes and hanging lights. When shot, some criminals drop packets of illegal drugs, which can be picked up for bonus points. Crime City's gameplay takes its inspiration from both Namco's "Rolling Thunder" and Sega's "Shinobi". - TECHNICAL - Taito B System hardware Board Number : K1100470A Prom Stickers : B99 Main CPU : 68000 (@ 12 Mhz), Z80 (@ 4 Mhz) Sound Chips : YM2610 (@ 8 Mhz) Screen orientation : Horizontal Video resolution : 320 x 224 pixels Screen refresh : 60.00 Hz Palette colors : 4096 Players : 2 Control : 8-way joystick Buttons : 2 - TIPS AND TRICKS - * Level Select : Boot machine with service switch pressed. Message appears : SERVICE SWITCH ERROR, press 1p Start(x3), service switch, 1p Start. Message appears : SELECT BY DOWN SW, select level with joy Down/Up and push Start button. - SOURCES - Game's rom. Machine's picture. Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=crime-city&page=detail&id=533&o=2 |
| resource links | view in MAWS view in CAESAR view high score and replay at MARP view in Progetto EMMA (Italian) view in arcade-history.com view in GameFAQs view in KLOV view in MamEnd view in System16 view in The Arcade Flyer Archive view in The Arcade Flyer Archive view in VGMuseum Game Endings view in VGMuseum Gamepics view in VGMuseum Gamepics view in VGMuseum Gamepics |
| cheats |
|