game
icon
title Crash
set name crash
manufacturer Exidy
year 1979
genre Maze (hof)
category Maze / Driving (hof)
driver status imperfect
driver source circus.c
snapshots MW: in game / CT: in game | title | artwork / PS: in game | title
zoom
rating

65.2% after 34 votes
 
display
colour emulation good
palette 2
display type raster
orientation horizontal
resolution 248x256
frequency 57.000000Hz
sound
sound emulation imperfect
channels mono
samples crash.wav
controls
players 1
nplayers 2P alt
controls 4 way joystick
buttons 1
coin slots 1
hardware
cpu M6502 @ 0.705562MHz
audio Samples
audio Discrete
data
version added .031
last change(s) none since version .53
roms
name size crc set flags sha1
crash.a1  512  b9571203  crash    1299e476598d07a67aa1640f3320de1198280296 
crash.a2  512  b4581a95  crash    b3662bda5013443a56eabbe21fefa91e255e18e7 
crash.a3  512  597555ae  crash    39a6d10e229be0e0d52b1061f2aa2f678b351f0b 
crash.a4  512  0a15d69f  crash    c3a7b5ce4406cce511108e5c015b1dd5587b75ed 
crash.a5  512  a9c7a328  crash    2f21ee58ba117bf4fe9101373c55449217a08da6 
crash.a6  512  c7d62d27  crash    974800cbeba2f2d0d796200d235371e2ce3a1d28 
crash.a7  512  5e5af244  crash    9ea27241a5ac97b260599d56f60bf9ec3ffcac7f 
crash.a8  512  3dc50839  crash    5782ea7d70e5cbe8b8245ed1075ce92b57cc6ddf 
crash.c4  512  ba16f9e8  crash    fdbf8d36993196552ddb7729750420f8e31eee70 
crash.c3  512  3c8f7560  crash    ce4023167a0b4b912bbbc70b00fd3b462990a04c 
crash.c2  512  38f3e4ed  crash    4e537402c09b58997bc45498fd721d83a0eac3a7 
crash.c1  512  e9adf1e1  crash    c1f6d2a3be1e9b35c8675d1e3f57e6a85ddd99fd 
crash.d14  512  833f81e4  crash    78a0ace3510546691ecaf6f6275cb3269495edc9 
cabinet art
cabinet crash.png crash.png
marquee crash.png
control panel crash.png
flyer crash.png
PCB crash.png
additional information
info 0.31 [Mike Coates]

Samples required

TODO:
  • Record missing samples
NOTE:
  • The original ROM images for Crash (c) 1979 Exidy have been made available for free, non-commercial use. Authorization from H.R. Kaufmann, president of Xidy.
WIP:
  • 0.111u5: Mr. Do added built-in overlay layout for Crash.
  • 0.94u2: Derrick Renaud added discrete simulation for beeper. Also fixed crash in Crash, Rip Cord and Robot Bowl and added sample support to them. Samples not currently recorded. Replaced DAC sound with Samples (crash.wav) and Discrete.
  • 0.36b4: Changed VSync to 57Hz.
  • 0.35b6: Changed palettesize from 6 to 2 colors.
  • 0.31: Mike Coates added Crash (Exidy 1979).
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Romset: 7 kb / 13 files / 5.64 zip
history Crash (c) 1979 Exidy.


Crash is a 2-D maze racing game. You control your car through the maze to pick up the dots while at the same time avoiding the car, or cars, that are constantly trying to ram you. Successfully get through one maze and many more await you. This is good practice for freeway driving in the big city.


- TECHNICAL -


Main CPU : M6502 (@ 705.562 Khz)

Sound Chips : Discrete


Screen orientation : Horizontal

Video resolution : 248 x 256 pixels

Screen refresh : 57.00 Hz

Palette colors : 2


Players : 1

Control : 4-way joystick

Buttons : 1


- TRIVIA -


Released in July 1979.


- SCORING -


Dots : 10 pts X number of cars on field.


- TIPS AND TRICKS -


* Always be aware of where the Jam Car(s) is/are located. They can make up to two lane changes at a time, and that lane change may be into your lane.


* The faster you go, the fewer lanes you can cross. At full acceleration, you will only be able to change one lane at a time. Decelerate (take your finger off the accelerate button) to go across multiple lanes.


* The Jam Car(s) always travel in a clockwise motion while you travel in a counterclockwise motion. Remember that so that you don't get confused when there are multiple cars in the maze.


* Don't try to get all the dots on one of the lanes. You need to anticipate where your next move is well before you enter the lane change area since you cannot change lanes at any other time. Sometimes, on the earlier levels, it is best to do a staggered type dot pickup where you do lane one, change to lane two, to lane three, lane four, lane five, then back to lane one. If you time it right, the Jam Car or Cars will still be in the maze.


* Don't let the speed of the Jam Car(s) throw you. Just plan to be out of your lane and in the lane change area before them. If both cars enter at the same time, you run a big risk of a collision.


- STAFF -
  • Designed and programmed by : Edward Valeau
  • - SOURCES -
  • Game's rom.
  • Machine's picture.
  • Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=crash&page=detail&id=523&o=2
resource links view in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in The Arcade Flyer Archive
view in The Arcade Flyer Archive
view in The Arcade Flyer Archive
view in VGMuseum Gamepics
cheats
cheats
code comments
00000000:000E:00000002:FFFFFFFF  Infinite Lives
20E00000:1F6E:004C7C1F:FFFFFFFF  Invincibility
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