game
icon
title Cook Race
set name cookrace
manufacturer bootleg
year 1982
genre Platform (hof)
category Platform / Run Jump (hof)
driver status good
driver source btime.c
snapshots MW: in game | parent / CT: in game | title | parent / Mr. Do: parent / PS: in game | title | scores | parent
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rating

70.9% after 27 votes
 
parent Burger Time (Data East set 1)
other clones Burger Time (Data East set 2)
Burger Time (Midway)
display
colour emulation good
palette 16
display type raster
orientation vertical
resolution 240x256
frequency 57.000000Hz
sound
sound emulation good
channels mono
controls
players 2
nplayers 2P alt
controls 4 way joystick
buttons 2
coin slots 2
hardware
cpu M6502 @ 1.5MHz
cpu M6502 @ 0.5MHz
audio AY-3-8910A @ 1.5MHz
audio AY-3-8910A @ 1.5MHz
data
version added .034rc1
last change(s) none since version .53
roms
name size crc set flags sha1
1f.1  8192  68759d32  cookrace    2112a6f17b871aefdb39739e47d4a9f368a2eb3c 
2f.2  8192  be7d72d1  cookrace    232d108098cb490e7c828aa4524ad09d3866ae18 
2k  32  e2553b3d  cookrace    0a38929cdb3f37c6e4bacc5c3f94c049b4352858 
6f.6  4096  6b8e0272  cookrace    372a891b7b357aea0297ba9bcae752c3c9d8c1be 
m8.7  8192  a1a0d5a6  cookrace    e9583320e9c303407abfe02988b95403e5209c52 
m7.8  8192  1104f497  cookrace    60abd05c2549fe014660c169011480beb191f36d 
m6.9  8192  d0d94477  cookrace    74ca9134a52cabe5769d714855b38a49632b9e40 
2f.3  4096  28609a75  cookrace    ab5d02bc0a771227db820a79b16aa662fb2140cf 
4f.4  4096  7742e771  cookrace    c938c5714273bd4f2a1beb23d781ecbe7b023e6d 
5f.5  4096  611c686f  cookrace    e2c45061597d3d1a855a625a906b5a17a87deb2c 
f9.clr  32  c2348c1d  cookrace    a7cc4b499b6c89c5966711f8bb922026c2978e1a 
b7  32  e4268fa6  cookrace    93f74e633c3a19755e78e0e2883109cd8ccde9a8 
cabinet art
cabinet btime.png btime.png
marquee btime.png
control panel btime.png
flyer btime.png
PCB btime.png
additional information
info 0.35 [Nicola Salmoria]

0.11 [Mirko Buffoni, Kevin Brisley, Nicola Salmoria]

TEST MODE:
  • In test mode, press 5 to advance through the various tests.
NOTE:
  • The indicator that shows how many chefs you have remaining is broken, so keep a careful count for yourself. This is probably due to a bug in the original Burger Time ROMs.
  • Clone cookrace: A high-pitched whine is heard throughout the game. A flaw in the original game. Most likely the arcade units have either a low-pass filter or such lo-fi speakers/amplifiers that you wouldn't hear it.
Bugs:
  • btime, bnj: According to manuals, btime & bnj Service dips should have a different effect. Source (ID 02598)
WIP:
  • 0.126u3: Changed name of dipswitch 'Cabinet' to 'Control Panel'.
  • 0.101u3: Fixed cpu2 rom address in clone Cook Race.
  • 0.97u1: ShimaPong fixed input in clone Cook Race.
  • 18th August 2001: Zsolt Vasvari updated the 6502 CPU core so that another hack could be removed from the Burger Time decryption.
  • 31st January 2001: Juergen Buchmueller further fixed the i8x41 core and hooked some parts of the DECO cassette system to the Burger Time driver.
  • 8th July 1999: Zsolt Vasvari fixed Burger Time sprite placement in cocktail mode.
  • 0.35: Burger Time (Data East set 1) is original now. Renamed (btimed) to (btime).
  • 5th March 1999: Aaron Giles has fixed more drivers to work with rotation handling (galaga, frogger, burger time and their clones).
  • 0.35b2: Added cpu1 rom (32bytes - reset/interrupt vectors) and prom ($20 - unknown) to Cook Race.
  • 0.35b1: Nicola Salmoria added clone Burger Time (Data East set 1). Renamed (btimea) to (btimed2). Version (set 1) is a different ROM set, without Midway copyright and different attract mode. Version (set 2) is the same as (set 1), but with two instructions NOPed out (function unknown). Cook Race is a bootleg of the cassette version (different hardware and different gameplay).
  • 0.34RC1: Nicola Salmoria changed description of clone 'Hamburger' to 'Cook Race'. Cook Race is running on different hardware and with levels in different order.
  • 0.33b7: Martin Sandiford added Cocktail mode support.
  • 0.33b3: Zsolt Vasvari added proper emulation of the ROM decryption in Burger Time.
  • 0.31: Added clone Hamburger. Game doesn't work and the roms seem to be encrypted.
  • 0.29: Nicola Salmoria fixed Burger Time: Lives left are correctly displayed, sprites are turned off appropriately, and the switch test in test mode works correctly. The hardware of this game is more similar to Eggs.
  • 0.23: Some fix to Burger Time sound pitch.
  • 0.16: Various fixes to Burger Time: Fixed CPU clock speed to avoid slowdowns on fourth level. It's much faster on a 486. Sprites no longer "stick" on the screen on a level change. Fixed a bug in high score save. Fixed a couple of bugs in M6502 BCD arithmetic. One of them was causing the pepper counter in Burger Time to behave strangely.
  • 0.15: Hiscore save in Burger Time.
  • 0.13: Added Burger Time (Data East), which is likely an earlier version. Fixed all of the problems in Burger Time related to ROM encryption. Slices fall more than one level when an enemy is on them, no more crashes when a bonus life is earned, the high screen table works, two players mode works, and other things.
  • 0.12: Sound support in Burger Time. This is the first multiple CPU game supported by MAME (two 6502, one for code, one for sound). It's not perfect, but we're getting there. Fixed speed in Burger Time (was running at about half the real speed). A similar change to the 6502 engine, it was needed by Burger Time which wouldn't accept coins otherwise.
  • 0.11: Mirko Buffoni provided a driver for Burger Time (Midway 1982). The colors for Burger Time should be accurate. There are the same problems with ROM encryption that Replay 0.01a by Kevin Brisley has.
Other Emulators:
  • Retrocade
Recommended Games:
Romset: 52 kb / 15 files / 20.2 zip
history Cook Race (c) 1982.


Help chef Peter Pepper race the maze to collect patties, cheese, lettuce and buns. Destroy the pursuing Mr. Hot Dog, Mr. Egg and Mr. Pickle for bonus points. Complete four burgers and you will feast on even more challenging mazes, build more burgers and score the biggest Cook Race score ever!


- TECHNICAL -


Main CPU : M6502 (@ 1.5 Mhz)

Sound CPU : M6502 (@ 500 Khz)

Sound Chips : (2x) AY8910 (@ 1.5 Mhz)


Screen orientation : Vertical

Video resolution : 240 x 240 pixels

Screen refresh : 57.00 Hz

Palette colors : 16


Players : 2

Control : 4-way joystick

Buttons : 2


- TRIVIA -


This game is a bootleg of "Burger Time".


Ever wondered why one of the evil guys is an egg? In Japan where the game was made, it is common to add a fried egg to your burger.


- UPDATES -


The highscore table has different names than the original.

The levels appear in a different order from the original : 1, 5, 2, 3, 4, 6.


- SCORING -


Stacking a burger ingredient : 50 points per ingredient

Crushing Hot Dog : 100 points

Crushing Pickle : 200 points

Crushing Egg : 300 points

Collecting Ice Cream : 500 points

Collecting Coffee : 1,000 points

Collecting Fries : 1,500 points

Dropping Ingredient with 1 enemy on top : 500 points

Dropping Ingredient with 2 enemies on top : 1,000 points

Dropping Ingredient with 3 enemies on top : 2,000 points

Dropping Ingredient with 4 enemies on top : 4,000 points

Dropping Ingredient with 5 enemies on top : 8,000 points

Dropping Ingredient with 6 enemies on top : 16,000 points

and so on...


- TIPS AND TRICKS -


* 'Mad Dash' : J.D. Lowe, the current world record holder adds some suggestions... Something that very few players use is something I call 'Mad Dash'. If you watch as the chef is drawn on the screen, he walks up/down ladders at approx. 8 steps a second. So, in theory, if you can press the up and down arrows faster than 8 times a second, you can go faster. This is very helpful on later levels like Level 20. This does not work on going left and right, because the steps are smaller, and the computer has to draw the chef facing you again if you let go of the controller. It's a bit complicated, but like I said earlier, it can be very helpful.


* Peppers Appearances : the peppers do not appear randomly on the screen; in fact, they appear after so many ingredients have fallen to the bottom of the screen...

Level 1 - Peppers appear after 4, 8, and 12 ingredients have dropped.

Level 2 - After 3, 6, and 9 ingredients.

Level 3 - 5, 7, and 13.

Level 4 - 4, 8, and 13.

Level 5 - 6, 16, 22, 29.

Level 6 - 3, 7, 12, 14.


* Hint 1 : enemies can't turn around immediately, so you can follow them around temporarily.


* Hint 2 : the best tactic is generally to stand halfway across a piece of food, wait for enemies to appear on the food's edge, and then drop the food and enemies at once. Always lure the enemies onto the highest portion of the screen, and then drop them. This has several advantages : it clears more burger pieces, plus it means that units on lower levels may wander into the cascading pieces, killing them also.


* Hint 3 : leave LOTS of room around yourself when going up ladders - the sprites in Burger Time are somewhat bigger than the visible characters.


* Hint 4 : when enemies first appear, you have 1/4 sec to go through them, if you need to.


* IMPORTANT : if you die while the last piece of food is falling into place, the game will NOT deduct a man from your game!


- SOURCES -


Game's rom.



Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=cook-race&page=detail&id=498&o=2
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cheats
cheats
code comments
20800000:2565:00000000:FFFFFFFF  Invincibility
00000001:006B:00000080:00000080  Finish this Level Now!
00000500:00A4:00000004:FFFFFFFF  Select Speed
60000000:0000:00000000:00000000 
00000000:0028:00000005:FFFFFFFF  Infinite Lives PL1
00000000:002A:00000099:FFFFFFFF  Infinite Pepper PL1
00000000:0029:00000005:FFFFFFFF  Infinite Lives PL2
00000000:002B:00000099:FFFFFFFF  Infinite Pepper PL2
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