game
icon
title Cobra-Command (Japan)
set name cobracmj
manufacturer Data East Corporation
year 1988
genre Shooter (hof)
category Shooter / Flying Horizontal (hof)
driver status good
driver source dec8.c
snapshots MW: in game | parent / CT: in game | title | parent / EJ: parent / PS: in game | title | scores | parent
zoom
rating

70.9% after 55 votes
 
parent Cobra-Command (World revision 5)
display
colour emulation good
palette 256
display type raster
orientation horizontal
resolution 256x240
frequency 58.000000Hz
sound
sound emulation good
channels mono
controls
players 2
nplayers 2P alt
controls 8 way joystick
buttons 2
coin slots 3
hardware
cpu M6809 @ 2MHz
cpu M6502 @ 1.5MHz
audio YM2203 @ 1.5MHz
audio YM3812 @ 3MHz
data
version added .033b05
last change(s) none since version .53
roms
name size crc set flags sha1
eh-11.rom  32768  868637e1  cobracmj    8b1e3e045e341bb94b1f6c7d89198b22e6c19de7 
eh-12.rom  65536  7c878a83  cobracmj    9b2a3083c6dae69626fdab16d97517d30eaa1859 
el13.bin  65536  04505acb  cobracom    2220efb277884588859375dab9960f04f07273a7 
eh-10.rom  32768  62ca5e89  cobracmj    b04acaccc58846e0d277868a873a440b7f8071b0 
el14.bin  32768  47246177  cobracom    51b025740dc03b04009ac97d8d110ab521894386 
eh-00.rom  65536  d96b6797  cobracmj    01c4a9f2bebb13cba14636690cd5356db73f045e 
eh-01.rom  65536  3fef9c02  cobracmj    e4b731faf6a2f4e5fed8ba9bd07e0f203981ffec 
eh-02.rom  65536  bfae6c34  cobracmj    9503a120e11e9466cd9a2931fd44a631d72ca5f0 
eh-03.rom  65536  d56790f8  cobracmj    1cc7cb9f7102158de14a737e9317a54f01790ba8 
el05.bin  65536  1c4f6033  cobracom    4a7dece911166d1ff5f41df6ec5140596206d8d4 
el06.bin  65536  d24ba794  cobracom    b34b7bbaab4ebdd81c87d363f087cc92e27e8d1c 
el04.bin  65536  d80a49ce  cobracom    1a92413b5ab53f80e44a954433e69ec5fe2c0aa6 
el07.bin  65536  6d771fc3  cobracom    f29979f3aa07bdb544fb0c1d773c5558b4533390 
el08.bin  65536  cb0dcf4c  cobracom    e14853f83ee9ba5cbf2eb1e085fee4e65af3cc25 
el09.bin  65536  1fae5be7  cobracom    be6e090b0b82648b385d9b6d11775f3ff40f0af3 
cabinet art
cabinet cobracom.png
marquee cobracom.png
control panel cobracom.png
flyer cobracmj.png
PCB cobracom.png
additional information
info 0.36RC2 [Bryan McPhail]

0.33b5 [Bryan McPhail]

WIP:
  • 0.111u5: Canim fixed YM2203 volume.
  • 0.74u2: Added 'Bonus Life' dipswitch.
  • 0.36RC2: Bryan McPhail added Cobra-Command (World revision 5). Renamed (cobracom) to (cobracmj).
  • 2nd March 2000: Bryan McPhail added the world romset of Cobra Command.
  • 0.36b9: Changed M6809 CPU1 clock speed to 2MHz and M6502 CPU2 to 1.5MHz.
  • 0.35b7: Bryan McPhail added the missing background layer to Cobra Command.
  • 15th March 1999: Bryan McPhail fixed graphics of Cobra Command, Captain Silver and Super Real Darwin.
  • 0.34b3: Juan Carlos Lorente added hiscore save in Cobra Command.
  • 0.33b5: Bryan McPhail added Cobra Command (Data East 1988). Dipswitches not confirmed but seem reasonable.
LEVELS: 14

Recommended Games (Helicopter):

Strategy X

Super Cobra

Rescue

Sky Army

Gyrodine

Liberation

Choplifter

Tiger Heli

Vs. Raid on Bungeling Bay

Airwolf

Ajax

Battle Chopper

Thunder Blade

Super Thunder Blade (Mega-Tech)

Twin Cobra

Twin Cobra 2

Apache 3

Chopper I

Cobra-Command

Metal Hawk

Silk Worm

Twin Eagle

Twin Eagle II - The Rescue Mission

Viper

Ashura Blaster

Steel Talons

Thunder Strike

Air Rescue

S.S. Mission

Desert War

Zero Gunner

Romset: 864 kb / 15 files / 319 zip
history Cobra-CommanD (c) 1988 Data East.


A horizontally scrolling helicopter battle game.


- TECHNICAL -


Main CPU : M6809 (@ 2 Mhz)

Sound CPU : M6502 (@ 1.5 Mhz)

Sound Chips : YM2203 (@ 1.5 Mhz), YM3812 (@ 3 Mhz)


Screen orientation : Horizontal

Video resolution : 256 x 240 pixels

Screen refresh : 58.00 Hz

Palette colors : 256


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Released in September 1988.


Based on the original 1984 animated laserdisc game of the same name.


Pony Canyon / Scitron released a limited-edition soundtrack album for this game (G.S.M. Data East 1 - D25B1002) on 21/06/1989.


- UPDATES -


The Japanese version is the only one that has inner levels (which are really hard to play).


- STAFF -
  • Produce & program : K. Sasamoto
  • Graphic & design : A. Ontani
  • Graphic : M. Narita, T. Konishi
  • Graphic advice : S. Furukawa
  • Hardware : T. Takayama
  • Sound : A. Hare
  • Original plan : T. Seki
  • Management : T. Kato
  • - PORTS -
  • * Computers :
  • Nintendo Famicom (1988)
  • - SOURCES -
  • Game's rom.
  • Machine's picture.
  • Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=cobra-command&page=detail&id=481&o=2
resource links view in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in arcade-history.com
view in MamEnd
view in MamEnd
cheats
cheats
code comments
20800000:AED5:000000B6:FFFFFFFF  Invincibility
00000000:003B:00000001:FFFFFFFF  Always have the laser
00000000:0037:00000002:FFFFFFFF  Maximum speed
00000000:0038:00000003:FFFFFFFF  Maximum fire power
00000000:0039:00000003:FFFFFFFF  Maximum missile power
00000000:0143:00000000:FFFFFFFF  Always 1 hit to kill boss
00000001:0143:00000000:FFFFFFFF  1 hit to kill this boss Now!
  Enable these select
  starting stage/scene cheats
  on the 'Good Luck' screens.
00000301:011D:00000004:FFFFFFFF  Select the Starting Stage
00000301:011E:00000002:FFFFFFFF  Select the Starting Scene
60000000:0000:00000000:00000000 
00000000:011F:00000009:FFFFFFFF  Infinite Lives PL1
00000000:0120:00000009:FFFFFFFF  Infinite Lives PL2
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