| title | Lock'n'Chase (Cassette) |
| set name | clocknch |
| manufacturer | Data East Corporation |
| year | 1981 |
| genre | Maze (hof) |
| category | Maze (hof) |
| driver status | good |
| driver source | decocass.c |
| snapshots | PS: in game
| title
| scores
/ MW: in game
/ CT: in game
| title
/ Dany69: artwork
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| rating | 67.9% after 22 votes |
| BIOS | decocass |
| colour emulation | good |
| palette | 56 |
| display type | raster |
| orientation | vertical |
| resolution | 240x240 |
| frequency | 57.444853Hz |
| sound emulation | good |
| channels | mono |
| players | 2 |
| nplayers | 2P alt |
| controls | 8 way joystick |
| buttons | 2 |
| coin slots | 2 |
| cpu | M6502 @ 0.75MHz |
| cpu | M6502 @ 0.5MHz |
| cpu | I8041 @ 6MHz |
| audio | AY-3-8910A @ 1.5MHz |
| audio | AY-3-8910A @ 1.5MHz |
| version added | .037b13 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| last change(s) | .109 .053 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| roms |
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| marquee | clocknch.png |
| control panel | clocknch.png |
| flyer | clocknch.png |
| info | 0.37b13 [Juergen Buchmueller] WIP:
Recommended Games (Maze): Amazing Maze Crush Roller The Hand Lady Bug Lock'n'Chase Lock'n'Chase (Cassette) Maze Invaders Mouse Trap Oli-Boo-Chu Round-Up Turtles Ali Baba and 40 Thieves Blue Print Changes Check Man Dazzler Dorodon Eyes Hard Hat Leprechaun Talbot Tylz (prototype) Dacholer Dingo Eggor Kick Boy Lover Boy Marvin's Maze Mr. TNT New Sinbad 7 Rootin' Tootin' Sindbad Mystery Swinging Singles BanBam Botanic Vs. Clu Clu Land Jack Rabbit Mikie I'm Sorry Joinem Merlins Money Maze Opa Opa Rompers Trog Sel Feena Tinkle Pit Twin Brats Romset: 33 kb / 2 files / 15.5 zip |
| history | Lock'n'Chase (c) 1981 Data East. The game is a maze game. Like "Pac-Man", you're trying to eat up dots while four cops (with the names Spiffy, Smarty, Scaredy and Silly) try to stop you. While you don't have energizers to eat the cops with, you CAN block them off with walls (or better yet, try to trap them in the corners). When you're finished eating dots, there are 2 exits for you to escape from the cops. - TECHNICAL - DECO Cassette System hardware Game ID : 11 Main CPU : M6502 (@ 750 Khz), M6502 (@ 500 Khz), I8X41 (@ 500 Khz) Sound Chips : (2x) AY8910 (@ 1.5 Mhz) Screen orientation : Vertical Video resolution : 240 x 240 pixels Screen refresh : 57.00 Hz Palette colors : 32 Players : 2 Control : stick Buttons : 2 - TRIVIA - Released in April 1981. - SCORING - Dot : 20 points Hat : 200 points Crown : 300 points Suitcase : 500 points Telephone : 100 points Watch : 800 points Camera : 1,000 points Sunglasses : 2,000 points Flashlight : 400 points Key : 3,000 points Heart : 5,000 points Money bags : 500, 1,000, 2,000, 4,000 points Trap 1 Cop : 100 points Trap 2 Cops : 300 points Trap 3 Cops : 1,000 points Trap 4 Cops : 2,000 points - SOURCES - Game's rom. Machine's picture. Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=lock'n'chase-dc&page=detail&id=405&o=2 |
| resource links | view in MAWS view in CAESAR view high score and replay at MARP view in Progetto EMMA (Italian) view in arcade-history.com |
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